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  • Rohan Sharpe Anforth
    replied
    I'll be leaving this thread closed from now on.
    Really appreciate all of your wonderful suggestions over the years.
    No one can replace the wonderful job Aaron did bringing all of your ideas to life in BTD5 but I will be trying my best to bring you a positive experience in BTD6. If you'd like to join me in this journey please come on over here to make some BTD6 Daily Challenge Suggestions

    Leave a comment:


  • PurpleNurpleDurple11
    replied
    Apart from Dart
    It's Monkey Lane, but with a twist! You may only use towers(and upgrades) that have darts! No Plasma, no boomerang, and thankfully no lead.






    Start Cash:650
    Start Life:100
    Start Round:1
    End Round:75
    Max Towers:Unlimited
    Max Per Class:Unlimited
    Difficulty:Hard
    Track:Monkey Lane
    Available Towers and Upgrades: Dart Monkey 2.4;Sniper Monkey 4.4;Monkey Buccaneer 3.0;Monkey Ace 3.0;Super Monkey 0.3;Dartling Gun 2.2;Heli Pilot 3.4;Monkey Sub 2.2
    Available Agents:Portable Lake 1 Free
    Bloon Ranks: Red: 0
    Blue: 0
    Green: 0
    Yellow: 0
    Pink: 0
    White: 0
    Black: 0
    Lead: -3 (Pink)
    Zebra: 0
    Rainbow: 0
    Ceramic: 0
    MOAB: 0
    BFB: 0
    ZOMG: 0
    Reward: 100 Monkey Money

    Sample Awe-Inspiration: Wow! That was very easy! I mean, you shouldn't have let buccaneer in!
    Last edited by PurpleNurpleDurple11; 11-06-18, 07:19 PM.

    Leave a comment:


  • rtgargoyle2
    replied
    Restrain

    Track: Dark Forest
    Difficulty; Hard
    Levels: 30 - 65
    Lives: 100
    Starting Cash: $8,000
    Description: With a bloon rank change, can you pass 36 rounds with towers that can hold off bloons as best they can?
    Towers: Ninja; Ice; Glue; Buccaneer; Village; Farm; Dartling
    Limits: 2/4 Ninja; 1/2 Ice; 1/3 Glue; 2/4 Buccaneer; 3/2 Village; 4/4 Farm; 3/2 Dartling; No limit to number of towers
    Agents: Agents allowed; Provided 4 Meerkat Spies
    No Roadspikes and No Pineapples
    Bloon Rank Change:
    Red (+7) - Lead
    Blue (+6) - Lead
    Green (+5) - Lead
    Yellow (+4) - Lead
    Pink (+3) - Lead
    Black (+2) - Lead
    White (+1) - Lead
    Lead (0) - Lead
    Zebra (-1) - Lead
    Rainbow (-2) - Lead
    Ceramic (-3) - Lead
    MOAB (-1) - Ceramic
    BFB (0) - BFB
    ZOMG (0) - ZOMG
    Reward: $50

    Due to the bloon rank change, this can't be tested, but I'm sure it can be done NAPSFRILLS
    Last edited by rtgargoyle2; 11-06-18, 02:53 PM.

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  • BP101697
    replied
    We Need Lollipop
    Clear rounds 20-60 with only dartling guns and spike factories with limited upgrades.
    Track: Candyland
    Mode: Medium
    Cash: $4600
    Towers: Dartling Gun (3|1), Spike Factory (2|2)
    Road Items: Yes
    Max towers: Unlimited
    Agents: None provided
    Bloon Ranks: Unchanged

    Spoiler:
    There is a challenge in BTD4 to use only dartling guns, spike factories and road items in Lollipop track, but there is no Lollipop track in BTD5, so this is the curse of this challenge name.

    Leave a comment:


  • qwertyxp2000
    replied
    Originally posted by Aaron View Post
    This thread will be closed (so no more suggestions) this time tomorrow. Only a small number of new DCs left to fill so get in if you've got some! testing is super duper helpful
    Will you update the Vault Challenges soon?

    Leave a comment:


  • qwertyxp2000
    replied
    Title: Chiral Carbons
    Starting Cash: $5000
    Rounds: 25-65
    Lives: 150
    Difficulty: Medium
    Track: Great Divide
    Towers: Bomb Tower (4|4), Spike Factory (4|4), Village (4|4), Tack Shooter (4|4), Apprentice (4|4)
    Tower limits: Two of each tower.
    Agents: None provided.
    Bloon Rank changes: Reds to Blues are Greens, Yellows and Pinks are Whites.
    Reward: 60 MM
    Tested?: Yes, and it sounds fun. Tested, and despite my terrible Ceramic popping stuff, the current defense seems plausible.
    Last edited by qwertyxp2000; 11-06-18, 06:10 AM.

    Leave a comment:


  • onlinegamer321
    replied
    The Final Daily Challenge

    Starting Cash: $1,000,000
    Lives: 1
    Start Round: 1
    End Round: 1
    Difficulty: Easy
    Track: Monkey Lane
    Towers: All.
    Agents: 10 of each provided
    Road Items: Enabled
    Bloon ranks: No changes
    Reward: $1,000

    I believe this challenge is possible NAPS with good micro

    Leave a comment:


  • Aaron
    replied
    This thread will be closed (so no more suggestions) this time tomorrow. Only a small number of new DCs left to fill so get in if you've got some! testing is super duper helpful

    Leave a comment:


  • Zmathgod
    replied
    First post!

    Red Hot Keys
    __________________________________________________ _________________

    Description
    : Pass this challenge on Mount Magma using only towers whose hotkeys correspond to letters in the word "RED".


    Track: Mount Magma
    Starting Cash: 9100
    Lives: 15
    Start Round: 43
    End Round: 60
    Max Towers: None
    Max Per Class: None
    Difficulty: Hard
    Towers: 4|4 Boomerangs, snipers, and boats
    Road Items: Not allowed
    Agents: Allowed; 1 portable lake and 1 super monkey storm provided
    Bloon Rank Changes: None
    Reward: 100MM

    Tested NAPSFRILLS with strict timing and placement, especially on round 60.
    Last edited by Zmathgod; 11-06-18, 05:58 AM.

    Leave a comment:


  • rtgargoyle2
    replied
    Multiple Hits

    Track: Battle Knot
    Difficulty: Easy
    Levels: 30 - 65
    Lives: 200
    Starting Cash: $6,000
    Description: Can you pass 36 rounds with towers and upgrades in where their upgrades could effect bloons on all three tracks?
    Towers: Tack; Bomb; Ninja; Boomerang; Ace; Apprentice, Farm
    Limits: 3/4 Tack; 3/2 Bomb; 4/2 Ninja; 4/2 Boomerang; 2/4 Ace; 2/2 Apprentice; 2/4 Ace; 4/2 Farm; 3 of each; 8 towers max
    Agents: Agents allowed; None provided
    No Bloon Rank Change
    Reward: $55

    Tested NAPSRI

    Leave a comment:


  • BP101697
    replied
    Invisible Danger
    Pass rounds 24-60 with only towers and upgrades that doesn't grant Camo detection. Use only road spikes and pineapples to eliminate Camo Bloons No Banana Farms, Villages, Super Monkeys, and tier-4 upgrades. 7 towers max.
    Track: Monkey Lane
    Mode: Medium
    Towers: Dart Monkey (1|3), Tack Shooter (3|3), Boomerang Thrower (3|3), Sniper Monkey (3|1), Bomb Tower (3|3), Buccaneer (3|1), Ace (3|1), Glue Gunner (3|3), Ice Tower (3|3), Apprentice (3|1), Sub (1|3), Mortar Tower (3|2)
    Cash: $2500
    Max Towers: 7
    Road Items: Yes
    Agents: One lake provided
    Bloon Rank:
    Blacks and whites are Leads, Zebras are Leads, Rainbows are Ceramics

    Leave a comment:


  • qwertyxp2000
    replied
    Title: Deflectables
    Description: Complete Rounds 19-50 with all towers with only deflectable projectiles. Reds to Yellows are Pinks, the rest except Pinks are +2 rank.
    Track: Crypt Keeper
    Rounds: 19-50
    Starting Cash: $4000
    Difficulty: Medium
    Towers: Dart Monkey (3|4), Tack Shooter (3|4), Boomer (3|4), Ninja (4|3), Bomb (2|3), Glue (4|3), Buccaneer (4|3), Ace (4|0), Super (0|3), Apprentice (1|1), Dartling (2|4), Sub (2|3)
    Agents: Provided 1 Beekeeper, 1 Tribal Turtle, 1 Angry Squirrel. (I suppose now banning of certain agents don't seem to be available)
    Tower Limits: None.
    Bloon Rank Changes: Reds +4 (Pink), Blues +3 (Pink), Greens +2 (Pink), Yellows +1 (Pink), Blacks +2 (Lead), Whites +2 (Zebra), Leads +2 (Rainbow), Zebras +2 (Ceramic), Rainbows +2 (MOAB), Ceramics +2 (BFB), MOAB +2 (ZOMG)
    Reward: Hmm... Not sure.
    Tested?: No, but I think it sounds fun.

    By the way, do you guys play Plants vs Zombies 2? Jester Zombie anyone? And do these projectiles have deflectability by a potential Jester Zombie? And would producing spike piles be deflectable? Because if so then add 4|3 Spike Factory.

    And also, is Monkey Pirates possible to be deflected? And if the challenge is too hard, enable Sabotage Supply Lines too.

    Leave a comment:


  • rtgargoyle2
    replied
    A Tunnel of Four

    Track: Tunnels
    Difficulty: Medium
    Levels: 40 - 85
    Lives: 10
    Starting Cash: $15,300
    Description: With only 10 lives, can you pass 46 rounds with only 4 towers with no upgrade limits?
    Towers: Sniper; Ninja; Ace; Super; Village; Farm
    Limits: All are 4/4; 1 of each; 4 towers max
    Agents: Agents allowed; None provided
    No Roadspikes and No Pineapples
    No Bloon Rank Change
    Reward: $55

    Tested NAPSRI
    Last edited by rtgargoyle2; 11-06-18, 09:31 PM.

    Leave a comment:


  • RobinLuigi
    replied
    Indirect Detection
    Description: 53-82 with towers limited to unable to detect camo bloons except for Dartling Gun, Spike Factory and Monkey Sub.

    Starting Cash: $40000
    Lives: 150
    Rounds: 53-82
    Towers: Ninja's not allowed, 3 of each tower, 12 total towers.
    Upgrades: 1|4 Dart, 3|4 Boomer & Super, 4|2 Mortar, 2|4 Sub, 4|1 Sniper, Buccaneer, Ace, Apprentice & Village.
    Difficulty: Medium
    Track: 3 Times Around
    Agents?: No.
    Road Items?: No.
    MM Reward: $50

    Bloon Ranks:
    Red: 0
    Blue: 0
    Green: 0
    Yellow: 0
    Pink: 0
    Black: 0
    White: 0
    Lead: 0
    Zebra: 0
    Rainbow: 0
    Ceramic: 0
    MOAB: 0
    BFB: 0
    ZOMG: 0

    Leave a comment:


  • Alliswell
    replied
    Originally posted by The Mochinator View Post

    So it’s like Frozen Mortarstorm except more annoying. Sounds great. Also, there’s a contradiction in your post—you said 1-85 in the desc and 25-85 in the full details
    Thank you for expressing your incorrect opinion

    Leave a comment:

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