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  • @The SuperMonkey: I changed the challenge to start on 28 (and ended up having to change build order too). 31 & 32 no longer require any luck.

    Comment


    • Yahtzie - I think the challenge is fine now and luck isn't a factor. Its quite challenging at the start and maintains the challenge factor into the later game. I never got bored and I couldn't get it on my first few tries so I'd say its worth $100.
      The truth? You want the truth? But sir, you can't HANDLE the truth.

      Comment


      • Now Who's Got The Upper Hand?

        Starting Cash: $4000
        Lives: 95
        Rounds: 27-59
        Towers: Ninja Monkey (4-2) Bomb Tower (4-1) Monkey Village (2-4) Monkey Apprentice (2-2) Ice Tower (2-3)
        Max Towers: 8
        Max Per Class: 2
        Difficulty: Hard
        Track: Switch
        Agents: All Allowed.
        Road Items: Allowed
        MM Reward: 65
        Bloon Ranks: All Normal
        Test State: Finished

        Based off of the Mean Streets Of Gadgetzan

        Testing Proof:



        Beat it NAPS, had to use ALOT of Road Spikes since I'm bad at the game.
        Probably my hardest DC, I'm not sure what MM to give it since I don't know what other people would rank it.
        Possible Distraction Luck Required for Ceramics.
        Last edited by Edwardtruong2006; 14-03-17, 06:09 AM.
        Originally posted by Random Dude
        Hey! I like this random dude. Go check out his





        Current Avatar: Yakko, Wakko, Pinky, Dot, and The Brain
        Is putting in random colors for no reason
        Made this signature at 12:24 AM
        Creator of this
        Age: 420
        I don't know anymore.

        Comment


        • Re posting A DC:

          Flyover

          26-65 on Runway Hard With,, 4/4 Apprentice, 2/3 Sub, 3/2 Dartling Gun,, 2/4 Tack Shooter, 2/3 Ace, and 2/4 Spike Factory, 2 of each 9 max, 1 Portable Lake Provided

          track:Runway
          mode: Hard
          cash: 5000
          lives: 100
          rounds: 26-65
          towers: 4/4 Apprentice, 2/3 Sub, 3/2 Dartling Gun,, 2/4 Tack Shooter, 2/3 Ace, 2/4 Spike Factory, and 4/2 Boat
          Max Towers: 9
          Max Per Class: 2
          road items: Banned
          agents: All Allowed, 1 Portable Lake Provided
          Reward: 110MM
          bloon ranks: no change

          Tested, last few rounds are very tough, and took some time to figure out, needing very good ability timing, and sell & rebuy, for 63 & 65, also requires very good dartling skills, 110MM Reward.

          Image Proof:
          Spoiler:





          Based off of the song by "Asian Dub Foundation", towers are things that have projectiles that can fly over stuff a long ways. Runway is the track to fit the theme even better.
          Last edited by Gamzdude; 07-07-17, 08:23 PM.
          Links:, ,
          Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

          Comment


          • Originally posted by Junior Monkey
            The luck required doesn't help it, at least not without using the hypersonic turbo charge.
            On what level? I had issues at the beginning when I built the bottom left Boomer first, but none when I built the top right one first.

            Comment


            • Benguela
              45-85 with 5 of each available tower, no upgrade limits. 1 SMS provided, 1 life only.

              Track/Difficulty: Dune Sea, Hard
              Cash: 15000 (can add 3000 more if too luck based)
              rounds: 45-85
              Lives: 25
              Towers: Dart, Buccaneer, Village, Sub. 5 of each tower
              Agents: all, 1 SMS provided

              Fully tested and possible. The late rounds are pretty tough, I farmed with Monkey Town when I could do it, and sold other towers to get expensive towers. For rushes I used Juggernauts at the start. Also the 1 life is whole purpose of the challenge I'd request a 150 MM reward as it was very hard and challenging and requires thinking.
              Here's image proof. (there are accidently 6 DMs on the picture, but there are 2/0 Dart monkeys up and they're only for range. You'll be fine with one DM too.

              Theme is based on an impoppable Daily challenge I had on Bengula with these towers. I settled hard difficulty and 1 Life to Match Impoppable mode as much as possible. Also map is based on Bengula, and the way I think about it the towers match a theme of a tropical island.
              Last edited by sniper 355; 28-06-17, 09:26 PM.
              I'm Rocketicewave on the new site, 41920 AP.
              BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
              ,
              f you need help testing DCs, send me a PM and I'll help you.

              Comment


              • Originally posted by sniper 355 View Post
                Towers: Dart, Buccaneer, Village, Sub. 5 of each tower
                Here's image proof.
                There are 6 dart monkeys on that image.

                BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
                Originally posted by Kodak Black
                Uh, I'm the s***, I need some toilet paper

                Comment


                • ah, my bad. But I wrote that the 2 DMs are only for range and one is not needed.
                  I'm Rocketicewave on the new site, 41920 AP.
                  BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                  ,
                  f you need help testing DCs, send me a PM and I'll help you.

                  Comment


                  • ah, my bad. But I wrote that the 2 DMs are only for range and one is not needed.
                    I'm Rocketicewave on the new site, 41920 AP.
                    BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                    ,
                    f you need help testing DCs, send me a PM and I'll help you.

                    Comment


                    • Originally posted by sniper 355 View Post
                      Bengula
                      45-85 with 5 of each available tower, no upgrade limits. 1 SMS provided, 1 life only.

                      Track/Difficulty: Dune Sea, Hard
                      Cash: 15000 (can add 3000 more if too luck based)
                      rounds: 45-85
                      Lives: 1
                      Towers: Dart, Buccaneer, Village, Sub. 5 of each tower
                      Agents: all, 1 SMS provided

                      Fully tested and possible. The late rounds are pretty tough, I farmed with Monkey Town when I could do it, and sold other towers to get expensive towers. For rushes I used Juggernauts at the start. Also the 1 life is whole purpose of the challenge I'd request a 150 MM reward as it was very hard and challenging and requires thinking.
                      Here's image proof.

                      Theme is based on an impoppable Daily challenge I had on Bengula with these towers. I settled hard difficulty and 1 Life to Match Impoppable mode as much as possible. Also map is based on Bengula, and the way I think about it the towers match a theme of a tropical island.
                      Tried it, IMO too much luck, if the subs don't hit everything or if you don't place stuff in precise areas it's game over, and in the late rounds, where big rushes could occur something could sneak by you, and then boom you're dead, I think starting cash should be a bit higher, and IMO the lives should be normal, but to compensate, maybe add a max tower limit.
                      Links:, ,
                      Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                      Comment


                      • Originally posted by sniper 355 View Post
                        Bengula
                        45-85 with 5 of each available tower, no upgrade limits. 1 SMS provided, 1 life only.

                        Track/Difficulty: Dune Sea, Hard
                        Cash: 15000 (can add 3000 more if too luck based)
                        rounds: 45-85
                        Lives: 1
                        Towers: Dart, Buccaneer, Village, Sub. 5 of each tower
                        Agents: all, 1 SMS provided

                        Fully tested and possible. The late rounds are pretty tough, I farmed with Monkey Town when I could do it, and sold other towers to get expensive towers. For rushes I used Juggernauts at the start. Also the 1 life is whole purpose of the challenge I'd request a 150 MM reward as it was very hard and challenging and requires thinking.
                        Here's image proof.

                        Theme is based on an impoppable Daily challenge I had on Bengula with these towers. I settled hard difficulty and 1 Life to Match Impoppable mode as much as possible. Also map is based on Bengula, and the way I think about it the towers match a theme of a tropical island.
                        Tried it, IMO too much luck, if the subs don't hit everything or if you don't place stuff in precise areas it's game over, and in the late rounds, where big rushes could occur something could sneak by you, and then boom you're dead, I think starting cash should be a bit higher, and IMO the lives should be normal, but to compensate, maybe add a max tower limit.
                        Links:, ,
                        Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                        Comment


                        • I actually did test this DC, I used a SMS at round 77 because I haven't seen a way to pass it. But I added in the suggestion that lives can go back to normal if it's way too luck based.
                          I'm Rocketicewave on the new site, 41920 AP.
                          BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                          ,
                          f you need help testing DCs, send me a PM and I'll help you.

                          Comment


                          • Originally posted by sniper 355 View Post
                            I actually did test this DC, I used a SMS at round 77 because I haven't seen a way to pass it. But I added in the suggestion that lives can go back to normal if it's way too luck based.
                            77 Can be pass with normal lives, but it's luck based, I manged to get to 80, and for me it needs alot of air craft carrier luck. I'll let The Supermonkey give it a go and see if he finds it too luck based too. I'm also curies how you did it, as the sub glitch makes testing it far harder and more annoying.
                            Links:, ,
                            Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                            Comment


                            • which sub glitch? I didn't encounter any glitches.
                              I'm Rocketicewave on the new site, 41920 AP.
                              BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                              ,
                              f you need help testing DCs, send me a PM and I'll help you.

                              Comment


                              • Originally posted by sniper 355 View Post
                                which sub glitch? I didn't encounter any glitches.
                                The ballistic missile glitch, where the sub fires like 1/0 as opposed to 2/2, when reload a saved game.

                                @Sniper355 on a Similar note I did, beat it but from 26-85 So I had more cash & defense, 78 lives from 45 all thorugh 85, but had many close calls, getting a thrid AC carrier, seemed to have killed all the luck, but I can confirm that it'll be sorta luck based with 1 life, the lower starting cash also makes it luck based early on, aside from that I'd say it's a Good DC overall, but there are its issues.
                                Last edited by Gamzdude; 16-03-17, 05:39 PM.
                                Links:, ,
                                Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                                Comment

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