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  • Ninja Flex

    With Ninjas, 3/2 Dartling Guns, and 4/2 Mortars the last two towers that require you to move your hands, beat Switch, rounds 26-65 on hard 2 of each & 5 Towers Max
    Starting Cash: 3000
    Track & Difficulty: Switch/Hard
    Lives 150: (65 & earlier rounds may be a tad luck based, so 509 more to compensate)
    Towers: 4/4 Ninjas, 3/2 Darting Gun, 4/2 Mortar
    Max Towers: 5
    Max per Class: 2
    Agents: All Allowed none provided
    MM Reward: 125
    Bloon Ranks: Unchanged

    Tested: requires lots of dartling aiming, SSL timing, and mortar tracking, sell & rebuy is probably needed as well, luck should not be an issue as I have given 50 more lives, Recommended reward 125MM.

    Image Proof:
    Spoiler:





    Based off a useless website.
    Last edited by Gamzdude; 28-01-17, 10:09 PM.
    Links:, ,
    Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

    Comment


    • Originally posted by Gamzdude View Post

      Not Possible, play tested, and always leak early on and died on 46, this will also be insanely luck based, as it's on TGD, and you have to rely on Phoenix, luck, Whirl Wind luck, and even Ace Luck. Please Fix this, Don't be a DC troll anymore.
      Changed the map. The reason why I was thinking of TGD was because I didn't want people to Spectre their way through every round afterwards.
      Current Avatar: Riddel (Chrono Cross)

      The grandest way to protest the unjust is to insist on being punished by the unjust.
      ||
      |

      Comment


      • Boss Battle Royale

        Starting Cash: $5500
        Lives: 150
        Rounds: 27-65
        Towers: Monkey Apprentice (2-4) Bomb Tower (4-2) Monkey Buccaneer (4-2) Glue Gunner (2-3) Ice Tower (2-3) Super Monkey (1-3) Tack Shooter (2-4) Mortar (2-4) Sniper Monkey (2-3)
        Max Towers: 9
        Max Per Class: 2
        Difficulty: Medium
        Track: Lava Fields
        Agents: All Allowed, One Portable Lake provided.
        Road Items: Banned
        MM Reward: $55
        Bloon Ranks: All Normal
        Test State: Done.

        Based off of the "Boss Battle Royale" tavern brawl in Hearthstone.

        Notes:

        If you don't play Hearthstone or WoW, then you won't get what these towers are supposed to represent.
        Monkey Apprentice: Razorgore the Untamed.
        Bomb Tower: Skelesaurus Hex
        Super Monkey: The Curator
        Ice Tower: White King
        Glue Gunner: Gothik The Harvester
        Tack Shooter: Grobbulus
        Monkey Buccaneer: Lady Naz'Jar
        Mortar: Coren Direbrew
        Sniper Monkey: Noth the Plaguebringer.


        Testing Proof:




        For me, it was fun. Leaked a bit since I'm bad.
        Last edited by Edwardtruong2006; 06-07-17, 06:10 AM.
        Originally posted by Random Dude
        Hey! I like this random dude. Go check out his





        Current Avatar: Yakko, Wakko, Pinky, Dot, and The Brain
        Is putting in random colors for no reason
        Made this signature at 12:24 AM
        Creator of this
        Age: 420
        I don't know anymore.

        Comment


        • Becoming Fire

          Track: Lava Fields
          Difficulty: Hard
          Levels: 40 - 80
          Lives: 100
          Starting Cash: $9,200
          Description: Can you pass 40 rounds with towers in where upgrades make them shoot fire?
          Towers: Tack; Super; Apprentice; Dartling
          Limits: 4/2 Tack; 4/2 Super; 2/4 Apprentice; 4/2 Dartling; 1 of each
          Agents: Agents allowed; None provided
          No Bloon Rank Change
          Reward: $55

          Tested NAPSFRI
          Last edited by rtgargoyle2; 12-04-17, 02:08 AM.

          Comment


          • These we like

            Track: Drag Strip
            Difficulty: Hard
            Levels: 26 - 65
            Lives: 100
            Starting Cash: $5000
            Towers: 2/0 Glue, 3/2 Dartlings, 4/2 Bombs, 2/4 Spike Factory, 4/2 Ninjas and 3/2 Ice.
            Max Per Class: 2
            Agents: Agents allowed; None provided
            Roadspikes None
            No Bloon Rank Change

            Tested NAPS (NAPSFRILLS possible). Please do not change - either accept as is or not at all. Recommended MM reward: $125. If you need a guide, one can be provided upon PM request.
            Last edited by The Supermonkey; 23-05-17, 07:14 AM.
            The truth? You want the truth? But sir, you can't HANDLE the truth.

            Comment


            • Title: A Study in Scarlet

              Starting Cash: 2000
              Health: 200
              Start Round: 1
              End Round: 54
              Max No. of Towers: N/A
              Max Per Class (Type of Tower): 5
              Difficulty/Mode: Easy
              Track: Death Valley
              Which towers are available: 1/0 Sniper; 2/0 Boomer;
              0/0 Ninja, 0/3 App; 3/4 Dartling; 3/0 Farm; 2/1 Village.
              Agents: 2x SMS provided.
              Reward: 50??

              Rank Changes:

              Red: 0
              Blue: -1 (Red)
              Green: -2 (Red)
              Yellow: +1 (Pink)
              Pink: 0
              Black: -1 (Pink)
              White: -2 (Pink)
              Lead: -3 (Pink)
              Zebra: -4 (Pink)
              Rainbow: +1 (Ceramic)
              Ceramic: 0
              MOAB: +1 (BFB)
              BFB: 0
              ZOMG: 0

              "A Study in Scarlet. Death valley, easy. 5 of each tower: 1/0 Sniper, 2/0 Boomer, 0/0 Ninja, 0/3 App, 3/4 Dartling, 3/0 farm, and 2/1 Village. 2 SMS provided. Extensive rank changes!"

              I developed this with the help of Sniper355. When I tested it in normal mode through 65 I used 2 3/0 farms, 51/0 Snipers, 5 0/0 Ninjas, 4 0/3 Apps, 3 3/1 Dartlings, and 2 2/4 Dartlings. It was pretty easy. I obviously don't have any way to test it with the rank changes. I expect that players will have to use an SMS on 46, the other one is an Oh Sh*t Button. Because I can't test it with the rank changes I don't have a feel for its actual difficulty. Please feel free to adjust the reward accordingly (or the number of SMS provided).

              The title is the title of the first Sherlock Holmes story, a portion of which took place in Utah---hence Death Valley.

              Comment


              • Scared to Be Dually (please don't change the title)

                Track: Death Valley
                Difficulty: Medium
                Levels: 26 - 65
                Lives: 150
                Starting Cash: $5000
                Towers: Ninjas, Bomb Towers, Ice Towers, Tack shooters
                Max Per Class: 2
                Agents: Agents allowed; None provided
                Road itmes: Road spikes only
                No Bloon Rank Change

                Recommended MM reward: 150MM

                Tested NAPS. Proof enclosed:


                After 62:


                After 63:


                After 64:



                Before 65:



                After 65:



                Last edited by Albert3105; 01-02-17, 06:29 PM.
                Current Avatar: Riddel (Chrono Cross)

                The grandest way to protest the unjust is to insist on being punished by the unjust.
                ||
                |

                Comment


                • Reposting two DCs as I could not think of new DCs as of today

                  Cast Away
                  Archipelago Medium from rounds 30-63. 2 towers max and 1 of each.

                  Starting Cash: $3000
                  Starting Lives: 150
                  Start Round: 30
                  End Round: 63
                  Max No. of Towers: 2
                  Max Per Class: 1
                  Difficulty/Mode: Medium
                  Track: Archipelago
                  Available Towers/Upgrades: Dart Monkey (3/4), Sniper Monkey (0/2), Boomerang Thrower (3/1), Ninja Monkey (4/2), Bomb Tower (4/1), Ice Tower (1/4), Glue Gunner (1/4), Monkey Ace (3/0), Super Monkey (1/2), Dartling Gun (3/1), Spike Factory (4/2), Monkey Sub (3/2)
                  Available Agents: All allowed, none provided
                  Bloon Ranks: All normal
                  Reward: 90 MM

                  Tested. Low starting cash, but once you get 4/2 ninja -> 3/x dartling, it's easy. 63 requires alternate selling between glue and ice.

                  Based on Cast Away (2000).
                  Monkeys - Tom Hanks
                  Bomb Tower/Spike Factory - Wilson

                  (Yes, I know there's a DC called Castaway from June 2, 2013, but there's no space in that title.)

                  ​​​​​​​Silent Hill
                  Spooky Castle Medium from rounds 25-80. Only 2 of each.

                  Starting Cash: $3000
                  Starting Lives: 150
                  Start Round: 25
                  End Round: 80
                  Max No. of Towers: N/A
                  Max Per Class: 2
                  Difficulty/Mode: Medium
                  Track: Spooky Castle
                  Available Towers/Upgrades: Dart Monkey (4/3), Tack Shooter (4/3), Sniper Monkey (4/3), Boomerang Thrower (4/3), Ninja Monkey (4/2), Ice Tower (4/3), Glue Gunner (4/1), Monkey Buccaneer (4/2), Monkey Ace (3/0), Super Monkey (3/3), Monkey Apprentice (1/0), Monkey Village (4/3), Banana Farm (4/4), Dartling Gun (4/2), Spike Factory (3/3), Monkey Sub (4/3)
                  Available Agents: Banned
                  Bloon Ranks: All normal
                  Reward: 100 MM

                  Tested NAPS. Was going to set to 65, but I decided to go to 85. Died on 82 and didn't feel like restarting all over again, hence ending the DC at 80.

                  Towers that generate no other than popping sounds (silent), and Spooky Castle to represent the Otherworld of another track (Castle).
                  ||
                  Current Avatar: I will eat your soul!

                  Comment


                  • The Phantom Of The Pyramid

                    Description: "Conquer the pyramid with the phantom. Pass rounds 26-46 with 4/3 Aces, 4/4 Farms, 4/3 Subs. 2 of each tower."
                    Starting Cash: $5000
                    Lives: 70
                    Rounds: 26-46
                    Max No. of Towers: N/A
                    Max Per Class: 2
                    Mode: Medium
                    Track: The Pyramids
                    Available Towers: Sub 4/3, Ace 4/3, Farm 4/4
                    Road Items: Banned
                    Agents: All Allowed, None Provided
                    Bloon Ranks: Unchanged
                    Recommended Reward: 80 MM

                    My first DC suggestion
                    Tested NAPS several dozen times. Summon a phantom(spectre) before 46.
                    IMO, 70 is the maximum number of lives to avoid ruining the challenge.

                    *EDIT: I find POP is an abbreviation of the title. I really didn't intend it.
                    Just inspired by "The Phantom of the Opera".

                    NAPS (a bit unstable)NLL Walkthrough:
                    Spoiler:

                    To be honest, It's not consistent NLL.(very few times)
                    But even in the worst case(without concern about ace timing), lives lost was less than 25. (average loss: 5~10)



                    2 0/2 subs at middle oasis
                    1/0 farm

                    28- right sub to 0/3(strong)
                    30- 0/0 ace(circle) on big pyramid
                    32- ace to 1/1
                    33- sell 0/3 sub and ace to 3/2
                    34- 1/0 sub at top-right oasis
                    35- (start when ace is at 6 o'clock)1/0 sub to 2/1, then 2/2 ASAP

                    37~39 (if needed)toggle 0/3 sub to close to avoid leaking leads
                    37- (start when ace is at 10 o'clock)set 0/2 sub to strong, 0/2 sub to 0/3 ASAP, toggle 0/3 sub to first after breaking all leads
                    38- (Adjust ace courses so that the courses do not overlap, start when first ace is at 6 o'clock)
                    0/0 ace(circle) then 0/1->1/1
                    40- 1/1 ace to 3/1
                    41- another 1/0 farm
                    42- 0/3 sub to 2/3, 3/1 ace to 3/2
                    43- (start when first ace is at 9 o'clock)2/2 sub to 2/3

                    before 46- sell off all towers except a 3/2 ace, get a spectre
                    Last edited by paranoia1; 18-04-17, 04:58 PM.

                    Comment


                    • Another Twisting Attacks

                      Track: Scorched Earth
                      Difficulty: Medium
                      Levels: 30 - 70
                      Lives: 150
                      Starting Cash: $6,400
                      Description: Somewhat similar to the original challenge; can you pass 40 rounds with Boomerangs throwers, Ninjas, Ice towers, Villages and Apprentices with no upgrade limits?
                      Towers: Boomerang; Ninja; Ice; Village; Apprentice
                      Limits: 4/4 Boomerang; 4/4 Ninja; 4/4 Ice; 4/4 Village; 4/4 Apprentice; 2 of each; 7 towers max
                      Agents: Agents allowed; None provided
                      No Roadspikes and No Pineapples
                      No Bloon Rank Change
                      Reward: $55

                      Tested NAPSFRI
                      Last edited by rtgargoyle2; 26-02-17, 01:32 AM.

                      Comment


                      • Challenge Title: One Round of the Awesomized Monkey

                        Description: Challenge the monkeys, your rapid hand skills, and ambidexterity against a single ZOMG. Good luck. -Sergeant Monkey

                        Monkeys and other Statistics

                        500000 Starting Cash
                        Lives: 1
                        Start Round: 85
                        End Round: 85
                        Max Towers: 1
                        Max per Tower: 1
                        Difficulty: Medium
                        Track: The Rink
                        Tower Restrictions: No Super Monkeys, Bomb Towers, Spike Factories, Monkey Aces, Agents, and Monkey Subs
                        4/4 for all other Towers not restricted
                        Reward for completing: 150 Monkey Money
                        Has been tested and the challenge is possible

                        Bloon Ranks

                        Red: +0
                        Blue: +0
                        Green: +0
                        Yellow: +0
                        Pink: +0
                        Black: +0
                        White: +0
                        Lead: +0
                        Zebra: +0
                        Rainbow: +0
                        Ceramic: +0
                        MOAB: +0
                        BFB: +0
                        ZOMG: +0

                        Avatar: DIO but shaded in (Crisis on Infinite Earths Edition)

                        An error has occured. Time has stopped.

                        Comment


                        • Originally posted by Speedy05
                          Challenge Title: One Round of the Awesomized Monkey

                          Description: Challenge the monkeys, your rapid hand skills, and ambidexterity against a single ZOMG. Good luck. -Sergeant Monkey

                          Monkeys and other Statistics

                          500000 Starting Cash
                          Lives: 1
                          Start Round: 85
                          End Round: 85
                          Max Towers: 1
                          Max per Tower: 1
                          Difficulty: Medium
                          Track: The Rink
                          Tower Restrictions: No Super Monkeys, Bomb Towers, Spike Factories, Monkey Aces, Agents, and Monkey Subs
                          4/4 for all other Towers not restricted
                          Reward for completing: 150 Monkey Money
                          Has been tested and the challenge is possible

                          Bloon Ranks

                          Red: +0
                          Blue: +0
                          Green: +0
                          Yellow: +0
                          Pink: +0
                          Black: +0
                          White: +0
                          Lead: +0
                          Zebra: +0
                          Rainbow: +0
                          Ceramic: +0
                          MOAB: +0
                          BFB: +0
                          ZOMG: +0
                          This concept has already been done several times before.
                          Originally posted by Trump Monkey
                          Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.

                          Comment


                          • Challenge Title: The Wild Wild West in the Future

                            Description: The monkeys in the past are in the future. Beat 43 Rounds with Western-like Towers

                            Map: Space Truckin'

                            Start Round: 1
                            End Round: 43

                            Difficulty: Hard
                            Max Towers: Unlimited
                            Max of each Tower: 3
                            Starting Cash: 1500
                            Reward for completion: 80 Monkey Money
                            Bloon Ranks:

                            Red: +3
                            Blue: +2
                            Green: +1
                            Yellow: +2 (Blacks)
                            Pink: +2 (Zebra)
                            Black: -2
                            White: +1 (Lead)
                            Leads: +0
                            Zebra: +2
                            Rainbow: +1
                            Ceramic: +1
                            MOAB: +0
                            BFB: +0
                            ZOMG: +0

                            Bloon Modifications: No Camo Bloons. They are replaced with regrow.
                            Towers

                            2-2 Dart Monkeys, 3-1 Sniper Monkeys, 1-3 Ninja Monkeys, 1-1 Bomb Towers, 2-0 Monkey Buccaneer, 0-1 Super Monkeys, 0-1 Monkey Villages, 3-3 Banana Farms, 1-1 Dartling Guns

                            Agents provided: None
                            Premiums: None

                            Notes: This has not been tested. If any modder could do this, then it wound be a big help.

                            Space Truckin' was chosen because of the Space Age Technology.
                            Avatar: DIO but shaded in (Crisis on Infinite Earths Edition)

                            An error has occured. Time has stopped.

                            Comment


                            • Originally posted by Speedy05
                              Challenge Title: The Wild Wild West in the Future

                              Description: The monkeys in the past are in the future. Beat 43 Rounds with Western-like Towers

                              Map: Space Truckin'

                              Start Round: 1
                              End Round: 43

                              Difficulty: Hard
                              Max Towers: Unlimited
                              Max of each Tower: 3
                              Starting Cash: 1500
                              Reward for completion: 80 Monkey Money
                              Bloon Ranks:

                              Red: +3
                              Blue: +2
                              Green: +1
                              Yellow: +2 (Blacks)
                              Pink: +2 (Zebra)
                              Black: -2
                              White: +1 (Lead)
                              Leads: +0
                              Zebra: +2
                              Rainbow: +1
                              Ceramic: +1
                              MOAB: +0
                              BFB: +0
                              ZOMG: +0

                              Bloon Modifications: No Camo Bloons. They are replaced with regrow.
                              Towers

                              2-2 Dart Monkeys, 3-1 Sniper Monkeys, 1-3 Ninja Monkeys, 1-1 Bomb Towers, 2-0 Monkey Buccaneer, 0-1 Super Monkeys, 0-1 Monkey Villages, 3-3 Banana Farms, 1-1 Dartling Guns

                              Agents provided: None
                              Premiums: None

                              Notes: This has not been tested. If any modder could do this, then it wound be a big help.

                              Space Truckin' was chosen because of the Space Age Technology.
                              *sings "Does He Know?" by One Direction*
                              Originally posted by Aaron
                              Bloons can now be changed up and down the bloon rank scale. For example all (default) red bloons could be changed to pink bloons, all lead bloons could be changed to blue bloons. This does not affect the bloon once it's been popped. If all reds are MOABs and you pop a blue, a MOAB will not spring out at you. This can not change a bloon from or to camo/regen.
                              I'll still test it though.
                              Originally posted by Trump Monkey
                              Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.

                              Comment


                              • Title Challenge: Booming in Success

                                Description: Everything is booming, and the waters are even against us. Defend against the pesky customers (bloons).

                                Map: Fireworks

                                Start Round: 20
                                End Round: 61

                                Difficulty: Medium
                                Lives: 150
                                Starting Cash: 5000
                                Max Towers: Unlimited
                                Max of each tower: 5
                                Reward for completion: 50 Monkey Money

                                Bloon Ranks:

                                Red: +4 (Pink)
                                Blue: +4 (Black
                                Green: +0
                                Yellow: +1
                                Pink: +2 (Lead)
                                Black: +0
                                White: +1 (Zebra)
                                Lead: Converted to Zebra
                                Zebra: Converted to Lead
                                Rainbow: +1
                                Ceramic: -2 (Zebra)
                                MOAB: +1
                                BFB: +0
                                ZOMG: +0

                                Towers and restrictions

                                Agents: Restricted (except Portable Lakes)
                                Road Spikes: Available
                                Pineapples: Restricted
                                Agents Given: Portable Lake (1)
                                Free Towers: 1 Banana Farm

                                Towers
                                4-3 Dart Monkeys (for their popularity in Battles Steam/Mobile)
                                2-4 Tack Shooters (More is better)
                                2-4 Boomerang Throwers (Faster is Better)
                                4-3 Ninja Monkeys (popularity in Battles Flash
                                3-2 Bomb Towers (Explosions and BOOOOM sounds)
                                2-3 Ice Towers (Ice Shards are favored in huge clumped Rushes)
                                2-3 Monkey Buccaneers (their cannon on the X-3)
                                4-4 Monkey Aces (Either way, they boom when in battle)
                                2-3 Monkey Apprentices (because of their popularity for Camo Leads)
                                2-2 Monkey Villages (Unknown)
                                3-3 Banana Farms (Economy and supply)
                                4-2 Mortar Tower (More bloons out = win)
                                2-4 Dartling Guns (Rockets)
                                4-2 Spike Factories (Spiked Mines go Boom Boom)

                                If anyone has a modding device, then it will be appreciated to help this fellow out.

                                This has not been tested.
                                Avatar: DIO but shaded in (Crisis on Infinite Earths Edition)

                                An error has occured. Time has stopped.

                                Comment

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