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  • The Token Troop


    Starting Cash: $6300
    Lives: 145
    Rounds: 35-60
    Towers: Bomb Tower (2-1) Monkey Apprentice (2-3) Dart Monkey (4-4) Ninja Monkey (4-2) Tack Shooter (4-4) Spike Factory (4-3)
    Max Towers: 8
    Max Per Class: 2
    Difficulty: Medium
    Track: Rink Revenge
    Agents: All Allowed, None Provided.
    Road Items: Banned
    Bloon Ranks: All Normal
    Test State: Tested by sniper.

    Test Proof:

    Sniper said he forgot to provide an image. He provided me with the Defense from 59 to 60.

    2 4/2 ninjas, 2/3 wizards, 2 3/2 spactories at the end of the track each. 2 0/4 tack shooters at the down right intersection. That's on 59. On 60 you move defence.
    Last edited by Edwardtruong2006; 29-06-17, 05:24 AM.
    Originally posted by Random Dude
    Hey! I like this random dude. Go check out his





    Current Avatar: Yakko, Wakko, Pinky, Dot, and The Brain
    Is putting in random colors for no reason
    Made this signature at 12:24 AM
    Creator of this
    Age: 420
    I don't know anymore.

    Comment


    • The Number of Evil
      Pass rounds 25-49 with only four normal towers and 1 Beekeeper provided.
      Track: 3 Times Around
      Towers: Dart Monkey, Bomb Tower, Ice Tower, and Tack Tower
      Cash: $1247
      Limitations: 1 of each, 5 max
      Mode: Hard
      Bloon Rank: White to Lead
      Agents: 1 Beekeeper provided, no them more allowed.
      Road Items: No
      Spoiler:
      The evil number is 1247 because this level number in Candy Crush Saga and Candy Crush Soda Saga are ridiculously hard and both have 25 moves, so I challenge this for 25 rounds and start at round 25.
      Last edited by BP101697; 10-01-17, 03:05 AM.

      Comment


      • Ness, Ness, Ness, It Hurts

        Track: Spooky Castle
        Rounds: 26-65
        Cash: $5000
        Difficulty: Medium
        Towers: Boomerang throwers, Super monkeys, Ice towers, Spike Factories, Snipers
        Agents: None provided
        Road Items: Banned
        Bloon Rank: Default
        Last edited by Albert3105; 11-01-17, 08:28 PM.
        Current Avatar: Riddel (Chrono Cross)

        The grandest way to protest the unjust is to insist on being punished by the unjust.
        ||
        |

        Comment


        • Something's A Little Different

          Starting Cash: $650
          Lives: 150
          Rounds: 30-65
          Towers: All allowed. No max limits.
          Difficulty: Medium
          Track: Monkey Lane
          Agents: All Allowed, None Provided.
          Road Items: Allowed.
          MM Reward: $60
          Bloon Ranks:

          Red: +4 (Pink)
          Blue: 0
          Green: 0
          Yellow: -3 (Red)
          Pink: -3 (Blue)
          Black: -4 (Blue)
          White: -5 (Blue)
          Lead: -7 (Red)
          Zebra: -7 (Blue)
          Rainbow: -4 (Black)
          Ceramic: -2 (Lead)
          MOAB: -1 (Ceramic)
          BFB: -1 (Moab)
          ZOMG: 0

          I have not tested this one, but I have thought about each round and I think it's possible. If it's to easy you can get rid of road items or change the map.
          Check it out!

          Comment


          • Originally posted by Thatoneguy2 View Post
            Something's A Little Different

            Starting Cash: $650
            Lives: 150
            Rounds: 30-65
            Towers: All allowed. No max limits.
            Difficulty: Medium
            Track: Monkey Lane
            Agents: All Allowed, None Provided.
            Road Items: Allowed.
            MM Reward: $60
            Bloon Ranks:

            Red: +4 (Pink)
            Blue: 0
            Green: 0
            Yellow: -3 (Red)
            Pink: -3 (Blue)
            Black: -4 (Blue)
            White: -5 (Blue)
            Lead: -7 (Red)
            Zebra: -7 (Blue)
            Rainbow: -4 (Black)
            Ceramic: -2 (Lead)
            MOAB: -1 (Ceramic)
            BFB: -1 (Moab)
            ZOMG: 0

            I have not tested this one, but I have thought about each round and I think it's possible. If it's to easy you can get rid of road items or change the map.
            Probably possible with a rush of lead bloons on round 63. I think MOAB should still remains. They are not too hard to defeat.

            Comment


            • Originally posted by BP101697 View Post

              Probably possible with a rush of lead bloons on round 63. I think MOAB should still remains. They are not too hard to defeat.
              On longer maps with road spikes I don't think they are to big of an issue. If BFB's were ceramics then the last rounds would be super easy...

              A Missing Piece

              Starting Cash: $4000
              Lives: 100
              Rounds: 26-60
              Towers: 1/4 Tacks, 1/0 Glue, 1/3 Mortars, 2/0 Sub. No max limits.
              Difficulty: Hard
              Track: Rink
              Agents: Allowed, None Provided.
              Road Items: Banned.
              MM Reward: $70

              Tested this one NAPS, nothing to crazy or to easy I think.
              Last edited by Thatoneguy2; 12-01-17, 08:46 AM.
              Check it out!

              Comment


              • Advanced Intellect
                Starting Cash:
                $5000
                Difficulty: Medium
                Rounds: 24-50
                Lives: 150
                Track: MOAB Desert
                Towers: Monkey Sub (2-3), Ninja Monkey (2-2), Glue Gunner (1-4)
                Agents: One SMS provided
                Per tower max: 3 per tower
                All towers max: 5 at once
                Tested?: Yes (except with Rounds 26-50). But does NAPS-able mean no additional agents other than the ones provided? If not, cannot complete without the provided SMS. If NAPS means none of the provided agents either, change Glue Gunner to 2-4.
                Last edited by qwertyxp2000; 13-01-17, 02:14 AM.
                If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                Comment


                • Invisible Bloons on the Treetops
                  Only Ninja Monkeys can see and pop the camo bloons. $3400 cash to start. Beat rounds 24-85 to pass this challenge. 15 towers max. Monkey subs in case you cannot handle the rush of camo bloons. No villages or farms. 2 lakes provided.
                  Towers: Dart Monkey (1|4), Tack Shooter, Sniper Monkey (4|1), Boomerang (3|4), Ninja, Bomb Tower, Ice Tower, Mortar Tower (4|2), Glue Gunner, Buccaneer (4|1), Ace (4|1), Super Monkey (3|4), Apprentice (4|1), Monkey Sub (2|2)
                  Track: Tree Tops
                  Mode: Hard
                  Cash: $3400
                  Bloon Rank: Unchanged
                  Limitations: 15 max (Up to 5 of each)
                  Rounds: 24-85
                  Lives: 100
                  Agents: 2 lakes provided.
                  Last edited by BP101697; 17-01-17, 07:27 AM.

                  Comment


                  • A tricky balancing act

                    Track: Spooky Castle
                    Rounds: 26-65
                    Cash: $5000
                    Difficulty: Medium
                    Towers: 3/2 Dartlings, 1/4 Aces, 2/3 Glue
                    Per tower max: Unlimited
                    Total tower max: Unlimited
                    Agents: None provided
                    Road Items: Banned
                    Bloon Rank: Default

                    Fully tested and fully NAPSable. Please do not change - either accept as is or not at all. Recommended MM reward: $125. If you need a guide, one can be provided upon PM request.
                    Last edited by The Supermonkey; 23-05-17, 07:12 AM.
                    The truth? You want the truth? But sir, you can't HANDLE the truth.

                    Comment


                    • Originally posted by qwertyxp2000 View Post
                      Advanced Intellect
                      Starting Cash:
                      $5000
                      Difficulty: Medium
                      Rounds: 24-50
                      Lives: 150
                      Track: MOAB Desert
                      Towers: Monkey Sub (2-3), Ninja Monkey (2-2), Glue Gunner (1-4)
                      Agents: One SMS provided
                      Per tower max: 3 per tower
                      All towers max: 5 at once
                      Tested?: Yes (except with Rounds 26-50). But does NAPS-able mean no additional agents other than the ones provided? If not, cannot complete without the provided SMS. If NAPS means none of the provided agents either, change Glue Gunner to 2-4.
                      NAPS means you can use the provided agent, but nothing more.
                      Status: BMC City one level 34, City two level 24, BTD5 Rank 73
                      , ,

                      Comment


                      • Club of Banned Monkey
                        Pass rounds 35-65 with only seven towers.
                        Towers: Dart Monkey, Boomerang Thrower, and Dartling Gun
                        Track: Snowy Backyard
                        Mode: Medium
                        Cash: $3000
                        Rounds: 35-65
                        Bloon Rank: Unchanged
                        Towers Limitations: 3 of each, 7 max.
                        Agents: No
                        Road Items: No
                        Spoiler:
                        I think this would be chosen for the DC, but we didn't talk much about Snow terrain in BMC, so I think about this challenge.

                        Comment


                        • Life In The Fast Lane

                          With towers that inverse to those in "life In The Slow Lane" beat Drag Strip rounds 26-65

                          Starting Cash: $5000
                          Lives: 150
                          Rounds: 26-70
                          Towers: 2/4 Boomerang Throwers, 0/0 Super Monkey, 1/0 Ninja, 2/0 Tack Shooter, 1/4 Spike Factory, 2/3 Sniper, 3/2 Dartling Gun, 4/0 Ace
                          Max Towers: 6
                          Max Per Class: 2
                          Difficulty: Medium
                          Track: Drag Strip
                          Agents?: All Allowed None Provided
                          Road Items?: Vanned
                          Test State: Tested
                          Reward: 100MM
                          Bloon Ranks: Unchanged

                          Fully Tested and possible, requires good dartling positions and aiming, spike storm timing, and maybe some sell&rebuy, I'd say at least 100MM Reward, it's quite hard near the end, and also somewhat tough early on and in the 40's-50.

                          Tip: Make sure you get specter by 63, sell it by 70 and get another Spike storm to help for round 70

                          Image Proof:
                          Spoiler:



                          It's the inverse of "Incogneatos "Life In The Slow Lane DC", as this version has never been made, I decided to make it.
                          Last edited by Gamzdude; 09-05-17, 01:12 AM.
                          Links:, ,
                          Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                          Comment


                          • Bloon Dunes # (if there has been this name before, add 2, 3, 4, 5, etc.)
                            Pass rounds 15-50 of Dune Sea Hard with chosen towers. 4 of each tower, 10 towers max. Bloon Rank alternated. $2000 starting cash.
                            Towers: Dart Monkey, Boomerang Thrower, Bomb Tower, Buccaneer, Monkey Ace, and Sniper Monkey
                            Track: Dune Sea
                            Mode: Hard
                            Cash: 2000
                            Lives: 100
                            Agents: Allowed, none provided
                            Road Items: No
                            Bloon Rank:
                            Red to pink: unchanged
                            Black and above: +2

                            Comment


                            • Sinecure IV

                              Starting Cash: $5000
                              Lives:100
                              Rounds: 26-65
                              Max No. of Towers: N/A
                              Max Per Class: N/A
                              Difficulty: Hard
                              Track: Death Valley
                              Available Towers: Dart Monkeys, ninjas, mortars, tack shooters
                              Road Items: Disabled
                              Agents: all enabled, None Provided.
                              Bloon Ranks: Unchanged

                              Current Avatar: Riddel (Chrono Cross)

                              The grandest way to protest the unjust is to insist on being punished by the unjust.
                              ||
                              |

                              Comment


                              • Originally posted by BP101697
                                Invisible Bloons on the Treetops
                                Only Ninja Monkeys can see and pop the camo bloons. $1700 cash to start. Beat rounds 24-85 to pass this challenge. 15 towers max. Monkey subs in case you cannot handle the rush of camo bloons. No villages or farms. 2 lakes provided.
                                Towers: Dart Monkey (1|4), Tack Shooter, Sniper Monkey (4|1), Boomerang (3|4), Ninja, Bomb Tower, Ice Tower, Mortar Tower (4|2), Glue Gunner, Buccaneer (4|1), Ace (4|1), Super Monkey (3|4), Apprentice (4|1), Monkey Sub (2|2)
                                Track: Tree Tops
                                Mode: Hard
                                Cash: $1700
                                Bloon Rank: Unchanged
                                Limitations: 15 max (Up to 5 of each)
                                Rounds: 24-85
                                Lives: 100
                                Agents: 2 lakes provided.
                                Not possible.
                                Originally posted by Trump Monkey
                                Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.

                                Comment

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