Announcement

Collapse
No announcement yet.

Daily Challenge Suggestions - Post Suggestions Here

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Slot Machine
    Use the towers that depend on luck.
    Towers: Boomerang Thrower (4|2), Ninja Monkey, Monkey Ace (2|4), Apprentice (4|2), and Spike Factory.
    Cash: $4000
    Rounds: 30-60
    Towers Limit: 2 of each
    Track: Treetop
    Mode: Hard
    Road Items: No
    Agents: Allowed, no provided
    Bloon Tank: Unchanged

    Boomerang Thrower is Glaive Ricochet, Boomerang is distraction, Ace is throwing eight darts (without Neva-miss targeting), Apprentice is Summond Whirlwind, and Spike Factory is placing spikes randomly.
    Last edited by BP101697; 29-05-17, 08:26 AM.

    Comment


    • Classic Special
      Beat rounds 40-75 using only dart monkeys, tack shooters, and boomerangs.
      Track: Monkey Lane
      Mode: Easy
      Rounds: 40-75
      Cash: $7500
      Towers: Dart monkeys, Tack Shooters, and Boomerang Throwers
      Limitations: 10 of each
      Agents: Possibly not
      Road Items: No
      Bloon Rank: Unchanged
      Last edited by BP101697; 30-11-16, 02:49 PM.

      Comment


      • Originally posted by BP101697
        Classic Special
        Beat rounds 40-75 using only dart monkeys, tack shooters, and boomerangs.
        Track: Monkey Lane
        Mode: Easy
        Rounds: 40-70
        Cash: $7500
        Towers: Dart monkeys, Tack Shooters, and Boomerang Throwers
        Limitations: 10 of each
        Agents: Possibly not
        Road Items: No
        Bloon Rank: Unchanged
        Which one?
        Also absurd tower timit, maybe 5 of each and 10 max.
        Originally posted by Trump Monkey
        Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.

        Comment


        • 200% Multiplier
          Snake River Easy from rounds 26-65. 5 of each, 7 towers max.

          Starting Cash: $5000
          Starting Lives: 200
          Start Round: 26
          End Round: 65
          Max No. of Towers: 7
          Max Per Class: 5
          Difficulty/Mode: Easy
          Track: Snake River
          Available Towers/Upgrades: Tack Shooter (3/2), Ninja Monkey (3/2), Monkey Ace (2/3), Super Monkey (2/3)
          Available Agents: All allowed, none provided
          Bloon Ranks: All normal

          Tested! There may be some luck involved with leads, but the best way to counter this luck is to find a sweet spot for aces. Also requires a couple of selling - you will need a super monkey for 46 and 2 2/3 super monkeys for 63. Around 60MM reward, not that hard if you ask me.

          If still luck based, you may remove the max per class limit, but I'd still like to keep the 7 towers max limit.

          Spoiler:






          300% Multiplier
          Drag Strip Medium from rounds 1-63. 6 towers max.

          Starting Cash: $400
          Starting Lives: 150
          Start Round: 1
          End Round: 63
          Max No. of Towers: 6
          Max Per Class: N/A
          Difficulty/Mode: Medium
          Track: Drag Strip
          Available Towers/Upgrades: Dart Monkey (2/3), Super Monkey (3/2), Dartling Gun (2/4)
          Available Agents: All allowed, none provided
          Bloon Ranks: All normal

          Tested! Warning: this is quite insane - obviously deserves at least 90MM, maybe even 100MM (175MM possible?). Requires some selling, moderate to heavy dartling skills, and maybe even priority switching for super monkeys. You will need a 2/3 dartling for 47 and two for 49 onwards. For 63, a Sun God + 2 2/3 dartling guns are required. Hardest part of the challenge is rounds 37-54, and after that, it's a breeze until you get to 63.

          Spoiler:
          Last edited by lla26; 17-05-17, 09:51 AM.
          ||
          Current Avatar: I will eat your soul!

          Comment


          • Originally posted by Junior Monkey View Post
            Which one?
            Also absurd tower timit, maybe 5 of each and 10 max.
            Rounds 40-75

            Comment


            • I Watch The Seasons Pass
              Description: 26-55 on Snake River, Medium with up to seven of the given towers and $4000 to start. By Original Otaku

              Starting Cash: $4000
              Lives: 150
              Rounds: 26-55
              Towers: Bomb Towers (4/1), Apprentices (2/4), Mortars (4/4), Ice Towers (4/4). 2 each, 7 max.
              Difficulty: Medium
              Track: Snake River
              Agents?: Yes; but none provided.
              Road Items?: No.
              MM Reward: $70
              Test State: Not yet.

              ~ Bloon Ranks Unchanged ~

              Notes:
              Based on the song by Camellia and nanahira. Towers represent each season:
              Spring - Cluster Bombs blooming like
              Summer - Fire
              Autumn - Mortar shells FALL out of the sky
              Winter - Ice
              Last edited by Original Otaku; 03-12-16, 03:07 PM.
              I'm just a who should be working on their homework.

              Originally posted by nanahira
              Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

              ~ Current Avatar - nanahira (You Make My Life 1UP) ~

              Comment


              • Ninja Gaiden

                Starting Cash: $12000
                Lives: 150
                Rounds: 40-62
                Towers: Ninjas, Apprentices, Aces, Boomerang throwers.
                Max Towers: 8
                Max Per Class: 3
                Difficulty: Medium
                Track: Tree Tops
                Agents:: All Allowed None Provided
                Road Items:: Banned
                Bloon Ranks: All Normal.

                Tested NAPS, no path luck:


                2 4/2 ninjas
                1/2 ninja strong > 2/4
                46: Sabotage MOAB, sell saboteur and use a 2/4 turbo on the MOAB.
                47: Sell turbo and rebuy sabotage strong. Sabotage this round.
                48: 2/3 boomer strong
                49: Sabotage, 0/3 apprentice strong.
                50: Sell-rebuy 0/4 sabotage twice: once on first MOAB, second on ceramics.
                51: Put wizard, boomer , and front ninjas on strong. Turbo the ceramics.
                52: Sabotage + turbo
                53: Sabotage + turbo
                54: Sell-rebuy sabotage, second 0/3 boomer, keep wizard, boomers and front ninjas on strong. Sabotage when the blimps are approaching the middle of the track. 0/3 boomer to 0/4 ASAP, immediately activate both turbos and make the 0/4 boomer to 2/4.
                55: Sell everything except sabotage ninja, Spectre at back.
                56. Add 0/0 and 3/0 ninjas strong or else you WILL be killed if the MOAB takes the bottom path.
                57: Sabotage the MOABs as they approach the bottleneck of the track
                58: Sell-rebuy sabotage ability twice: once at start of round, once when it wears off.
                59: Sell-rebuy sabotage ability, ace to 4/2.
                60: Sell-rebuy sabotage twice, once before starting round, and once when the BFB layer is almost popped.
                61: Sell-rebuy sabotage, quickly sell spectre and Ground Zero when all the MOABs are on the screen.
                62: Same Ground Zero drill as 61 to kill the MOABs, then place three ninjas to kill the rest of the camos.







                Last edited by Albert3105; 03-12-16, 08:14 AM.
                Current Avatar: Riddel (Chrono Cross)

                The grandest way to protest the unjust is to insist on being punished by the unjust.
                ||
                |

                Comment


                • The Smuggling Ring

                  Starting Cash: $8000
                  Lives: 150
                  Rounds: 40-65
                  Towers: Monkey Ace (2-4) Ninja Monkey (2-4) Monkey Sub (3-2) Monkey Buccaneer (4-2) Sniper Monkey (2-4)
                  Max Towers: 8
                  Max Per Class: 3
                  Difficulty: Medium
                  Track: Archipelago
                  Agents: All Allowed, None Provided.
                  Road Items: Banned
                  MM Reward: $60
                  Bloon Ranks: All Normal
                  Test State: Tested by me. Tested by Junior Monkey. NAPS is Possible.

                  Spoiler:
                  My first DC suggestion! The theme's based off of things that can be used for smuggling. (Ninja Monkey 2-4? Sabotage Supplies?) I tested and it's possible. Updated the challenge to make it harder. Tested by Junior Monkey. http://imgur.com/LgPB4Fa.png
                  Last edited by Edwardtruong2006; 04-01-17, 12:03 PM.
                  Originally posted by Random Dude
                  Hey! I like this random dude. Go check out his





                  Current Avatar: Yakko, Wakko, Pinky, Dot, and The Brain
                  Is putting in random colors for no reason
                  Made this signature at 12:24 AM
                  Creator of this
                  Age: 420
                  I don't know anymore.

                  Comment


                  • Originally posted by Edwardtruong2006
                    The Smuggling Ring

                    Starting Cash: $25000
                    Lives: 150
                    Rounds: 40-60
                    Towers: Monkey Ace (2-4) Ninja Monkey (2-4) Monkey Sub (3-2) Monkey Buccaneer (4-2) Sniper Monkey (2-4)
                    Max Towers: 9
                    Max Per Class: 3
                    Difficulty: Medium
                    Track: Archipelago
                    Agents: All Allowed, None Provided.
                    Road Items: Banned
                    MM Reward: $50
                    Bloon Ranks: All Normal
                    Test State: Not yet....

                    Spoiler:
                    My first DC suggestion! Hopefully I will get around to testing it soon. The theme's based off of things that can be used for smuggling. (Ninja Monkey 2-4? Sabotage Supplies?)
                    Too much starting cash. With the map you chose 10K cash will be plenty.
                    Originally posted by Trump Monkey
                    Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.

                    Comment


                    • Originally posted by Junior Monkey View Post
                      Too much starting cash. With the map you chose 10K cash will be plenty.
                      Thanks, I've updated it to have less starting cash.
                      Originally posted by Random Dude
                      Hey! I like this random dude. Go check out his





                      Current Avatar: Yakko, Wakko, Pinky, Dot, and The Brain
                      Is putting in random colors for no reason
                      Made this signature at 12:24 AM
                      Creator of this
                      Age: 420
                      I don't know anymore.

                      Comment


                      • Cash Strave
                        Rounds 25-60 with less starting cash: $2000 with less bloons at first and very strong at last
                        Bloon Rank: Below Lead are -1 rank and Above lead are +1 rank.
                        Towers: All Avaliable except banana farms
                        Road Items: No
                        Cash: $2000
                        Towers and Agents Max: 10, 2 of each
                        Track: Switch
                        Mode: Hard
                        Agents: Yes, but no provided

                        Comment


                        • Originally posted by BP101697
                          Cash Strave
                          Rounds 25-60 with less starting cash: $2000 with less bloons at first and very strong at last
                          Bloon Rank: Below Lead are -1 rank and Above lead are +1 rank.
                          Towers: All Avaliable except banana farms
                          Road Items: No
                          Cash: $2000
                          Towers and Agents Max: 10, 2 of each
                          Track: Switch
                          Mode: Hard
                          Agents: Yes, but no provided
                          "The Separated RBE" DC already did this.
                          Originally posted by Trump Monkey
                          Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.

                          Comment


                          • Originally posted by Junior Monkey View Post
                            "The Separated RBE" DC already did this.
                            I also don't know the DC already did. Okay.

                            Comment


                            • Denpa Waves
                              Description: 40-80 on Space Truckin', Hard with one Ice Tower, Monkey Ace, Mortar, and Sub, with $9000 to start. By Original Otaku

                              Starting Cash: $9000
                              Lives: 100
                              Rounds: 40-80
                              Towers: Ice Tower (2/4), Ace (2/4), Mortar (4/2), Sub (2/4). 1 of each.
                              Difficulty: Hard
                              Track: Space Truckin'
                              Agents?: Yes; 1x SMS provided.
                              Road Items?: No.
                              MM Reward: $100
                              Test State: Tested, 64LL w/o SMS.

                              ~ Bloon Ranks Unchanged ~

                              Notes:
                              Based on the song Conquer the World! Transmission of the Output Song of Prophecies to the Base in Progress by Camellia feat. nanahira. Towers that nuke.


                              Tips:
                              • Camos can only be popped with ODS, Ground Zero, and Advanced Intel.
                              • Absolute Zero can also affect camos, so use if you need to.
                              • FSC isn't needed, but if it makes it easier for you go ahead.
                              • Make sure TBO's blast radius affects both Mercury and Venus; move to Earth when tracking MOABs and loose ceramics
                              Last edited by Original Otaku; 02-12-16, 02:41 PM. Reason: added some tips
                              I'm just a who should be working on their homework.

                              Originally posted by nanahira
                              Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

                              ~ Current Avatar - nanahira (You Make My Life 1UP) ~

                              Comment


                              • Spongebob SquareBloons

                                With Towers that relate to Spongbob beat Archipelago rounds 26-63

                                Track/Difficulty: Archipelago /Hard
                                Rounds: 26-63
                                Starting Cash: $2000
                                Lives: 100
                                Towers: 4/2 Ninja Monkey, 3/1 Dartling Gun, 0/3 Super Monkey, 2/4 Boat, 2/4 Tack Shooter, 2/2 Farm, 0/0 Dart Monkey, 1/1 Glue Gunner, 0/2 Sniper Monkey, 0/0 Ace
                                Max Towers: 3
                                Max Per Class: 1
                                Road Items: Pineapples Allowed
                                Agents: All allowed, none provided
                                Bloon Ranks: Unchanged
                                MM Reward: 125MM
                                Test State: Tested

                                Fully Tested NAPS, very low starting Cash, but gets a tad easier once you get a higher level Ninja Cannon ship or 2/1 dartling gun, early rounds are tricky, use a darting gun, mixed in with a boat, early leads need Pineapple Timing, use glue to slow them down, make sure to sell it so you can use the pineapples, later get dartling gun upgraded to 2/1, by 39 sell it and get a 4/1 Ninja ASAP rebuy darting gun ASAP, upgrade to laser cannon by 46. and by 50 sell what you can and get a Robo monkey
                                ,
                                54 needs a Pirate, while 55 needs Maelstrom, 58 requires a 4/2 Ninja, laser and Robo, while 59 requires A cannon boat on the upper part of track set on close, requires epic darting control, to keep ceramics and camos at bay.

                                61 is very hard, you must sell & rebuy pirates 4-5 times, while keeping your dartling gun on the zebras, robo must be on first
                                62 Switch and get a 4/2 Ninja,
                                63 needs 2x maelstrom on each ceramic rush, one near the middle and one at end of the track, robo or cannon ship should keep leads at bay, you will have to use very FF to quickly reposition them.

                                I'd say 125MM Reward, as it's very tricky near the end, and needs switching towers and lots of sell&rebuy

                                Image Proof:
                                Spoiler:


                                Based off of "Spongebob Squarepants"

                                Explanation:

                                Track: Easter Island/Bikini Bottom
                                Ninja, Dartling Gun, Robo Monkey: Sandy
                                Farms= Mr. Krabs
                                Sniper= Patrick
                                Buccaneer= Patchy
                                Pineapple=: Spongebob
                                Ace, Tack Shooter=: Squidward
                                Dart Monkey= Plankton
                                Glue= Gary
                                Links:, ,
                                Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                                Comment

                                Working...
                                X