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  • Don't know if this one would actually work, but still...

    The Great Depression
    The Great Divide Medium from rounds 60-85. All towers enabled, all bloons are -3 except ZOMGs. A portable lake is provided.

    Starting Cash: $3500
    Starting Lives: 150
    Start Round: 60
    End Round: 85
    Max No. of Towers: N/A
    Max Per Class: N/A
    Difficulty/Mode: Medium
    Track: The Great Divide
    Available Towers/Upgrades: All towers and upgrades enabled.
    Available Agents: One portable lake provided.
    Bloon Ranks:
    - Red: 0
    - Blue: -1 (Red)
    - Green: -2 (Red)
    - Yellow: -3 (Red)
    - Pink: -3 (Blue)
    - Black: -3 (Green)
    - White: -3 (Yellow)
    - Lead: -3 (Pink)
    - Zebra: -3 (Black)
    - Rainbow: -3 (White)
    - Ceramic: -3 (Lead)
    - MOAB: -3 (Zebra)
    - BFB: -3 (Rainbow)
    - ZOMG: 0

    Can't be tested. Basically requires a bit farming to use FSC on the ZOMG in 85.
    Last edited by lla26; 27-08-16, 02:41 AM.
    ||
    Current Avatar: I will eat your soul!

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    • Monkey Rope!

      With 1 of each: 2/4 Glue Gunner, 2/4 Ice Tower, 2/4 Dart Monkey, and Sniper Monkey, beat Tunnels round 30~63. Pinks are Leads.

      Track: Tunnels
      Difficulty: Medium
      Levels: 30~63
      Lives: 150
      Starting Cash: 7000
      Towers: Mentioned above
      Limits: 1 each.
      Road Items: None
      Agents: None provided, all enabled
      Bloon Rank Change: Pink +3

      Based on Mental Rope, a Korean webcomic.
      Last edited by CWJD; 03-09-16, 01:03 PM.
      I'm currently holding the place of most suggestions in the NK Forums.
      Click here to view all my:



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      • The Three Little Monkeys

        Using only a Dart Monkey, a Boomerang Thrower, and a Ninja, beat the Maze rounds 40-60.
        Starting Cash: $15000 (Yes, much more, because cash starvation is quite real here I tested it.)
        Lives: 150
        Rounds:40-60
        Max No. of Towers: N/A
        Max Per Class: 1
        Difficulty:Medium (Tried hard, and well too luck based and has cash starvation horribly.)
        Track:The Maze
        Available Towers:4/4 Dart Monkey, 4/4 Ninja, 4/4 Boomerang Thrower
        Road Items: Disabled
        Agents: None provided, all enabled
        Reward: 125MM
        Bloon Ranks: Unchanged

        I fully tested this, and it's very hard, needs alot of switching tower upgrades, and moving towers alot in a quick manor, and you'll need to use all of them, you'll also have do lots of good ability timing for SSL, Turbo Charge and SMFC, and selling and rebuying.

        Here are some very helpful tips for the most intense rounds.

        Round 56, I used a SSL and had a Glave lord, once MOAB came I used a 4/2 Nina
        Round 55: Used a SSL, Glave Lord, and Juggernaut, used 4/2 Ninja for MOAB
        49& 51: Switched between Turbo Charge, and third tier boomerang at times, used a Juggernaut for ceramics, you can use a SSL if needed
        Round 60 Long Path: Used SSL before round, and sold and got a 4/2 Ninja, used SMFC right when BFB was about to break, sold 4/2 Ninja ASAP, and used SSL again, got a 4/2 Boomerang and Turbo Charged right when MOAB's were about to break.
        Round 60 Short Path, Same as long, but I used SMFC as soon as it came out, then very quickly used SSL again, once MOABS were out I used Turbo Charge, I had to sell it ASAP and get a 4/2 ninja to prevent from losing to many lives near the end.

        All in all I'd say this is at least a 125MM reward, especially since if you rely on selling too much you can run out of cash.


        Image Proof only includes long path, (forgot to get image of short path):
        Spoiler:



        This is based off of the "Three Little Pigs".
        Last edited by Gamzdude; 27-08-16, 07:55 PM.
        Links:, ,
        Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

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        • Pavilion Battle
          Pass rounds 11-25 of North Pole Easy with five different towers and modified bloons. $2054 for starting cash.
          Towers: All allowed (3|3), 1 of each, 5 max.
          Special Agens: All except SMS allowed. None provided.
          Root Items: Not allowed.
          Track: North Pole
          Mode: Easy
          Bloons Rank: All are +5
          Last edited by BP101697; 24-08-16, 12:16 AM.

          Comment


          • ^ I don't think it's possible.
            Last edited by Superbloons321; 03-12-16, 09:35 AM.

            BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
            Originally posted by Kodak Black
            Uh, I'm the s***, I need some toilet paper

            Comment


            • I Hate Spooky Castle


              Track/Difficulty: Spooky Castle, Medium
              Rounds: 26-65
              Starting Cash: $5000
              Lives: 150
              Max no. of towers: 8
              Max per class: 3
              Towers: Dartlings, Mortar Towers, Bomb Towers, Monkey Aces, Monkey Apprentices, no upgrade limits
              Road Items: Disabled
              Agents: All allowed, none provided
              Bloon Ranks: Unchanged

              Tested:


              I started with two dartlings, then added a mortar and then a lightning wizard. Then add a 3/0 cannon, make it 4/x by 43. 4/x cannon along with 3/1 dartling will be your main ceramic power here. By 40, get a third dartling if you can. By 46, get the dartling that points to the top entry/exit to 3/1.

              53: Get a DB for camos.
              55+: Second DB.
              59: 3/1 dartling to 3/2.
              61: Second dartling to 2/3

              Assassinate both MOABs on 52, MOABs on 54, and immediately assassinate the round 60 BFB when it spawns, and assassinate any MOABs on 61 and 62 that are about to leak. Sell-rebuy if necessary.



              63: Sell what you need to get a 4/2 mortar and a second 4/x cannon on strong. (the two 3rd tier dartlings must remain) Aim mortar on the leftmost point where it can hit the entire semicircle to the top exit. Aim dartlings at ceramic layers and leaks.
              64: Sell for GZ.
              65: Similar setup to 63, aim dartlings at entrance except to catch leaks. When BFBs show up, sell everything and GZ until the BFBs are nuked to nothing.



              Last edited by Albert3105; 15-10-16, 07:15 AM.
              Current Avatar: Riddel (Chrono Cross)

              The grandest way to protest the unjust is to insist on being punished by the unjust.
              ||
              |

              Comment


              • Originally posted by Albert3105 View Post
                I HATE SPOOKY CASTLE; I Love Loads Chocolate (Please don't change)


                Track/Difficulty: Spooky Castle
                Difficulty?

                BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
                Originally posted by Kodak Black
                Uh, I'm the s***, I need some toilet paper

                Comment


                • Tobu

                  Starting Cash: $8000
                  Lives: 100
                  Start Round: 35
                  End Round: 70
                  Track: Candyland
                  Difficulty: Hard
                  Towers: 1/4 Spike Factories, 3|4 Apprentices, 3|4 Aces, 4|4 tack shooters, 4|4 ninjas, 4|4 farms, 3|4 mortars.
                  Max Per Class: N/A
                  Max Towers: 7
                  Agents: All, None Provided


                  Tested:


                  YOU MUST FARM!

                  Tough DC, requires some sell-rebuy of sabotage, blade maelstrom, and spike storms.

                  Evidence:






                  Suggestion below scrapped:

                  Originally posted by Superbloons321 View Post

                  Difficulty?

                  Fixed, put it on medium.

                  The Epoch

                  Track/Difficulty: Clock, Hard
                  Rounds: 1-50
                  Starting Cash: 0
                  Lives: 150
                  Max no. of towers: 1
                  Max per class: 3
                  Towers: Dart monkeys, Ninjas, Ice towers, Super Monkey, Apprentice, Mortar.
                  Road Items: Road spikes only
                  Agents: All allowed, none provided
                  Bloon Ranks: Unchanged

                  Tested:


                  Leak two rounds, one spike on third round, dart monkey, spike when needed, dart monkey to 0/1, sell for ninja when you can, get it to 2/1, then mortar, then ninja to 3/1 -> 4/2, you get the drill.




                  Last edited by Albert3105; 21-12-16, 12:56 AM.
                  Current Avatar: Riddel (Chrono Cross)

                  The grandest way to protest the unjust is to insist on being punished by the unjust.
                  ||
                  |

                  Comment


                  • Originally posted by Albert3105 View Post


                    Fixed, put it on medium.

                    NAPS Takes a Nap

                    Track/Difficulty: Crypt Keeper, Easy
                    Rounds: 1-50
                    Starting Cash: 0
                    Lives: 150
                    Max no. of towers: N/A
                    Max per class: N/A
                    Towers: Dartlings, All towers, no upgrade limits
                    Road Items: Allowed
                    Agents: All allowed, none provided
                    Bloon Ranks: Unchanged
                    I don't think you're allowed to make DCs that aren't NAPSable. Strapped for cash was way back in 2012...
                    I'm Rocketicewave on the new site, 41920 AP.
                    BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                    ,
                    f you need help testing DCs, send me a PM and I'll help you.

                    Comment


                    • Originally posted by sniper 355 View Post
                      I don't think you're allowed to make DCs that aren't NAPSable. Strapped for cash was way back in 2012...

                      You actually forgot that Strapped for Cash was NAPSable???

                      *Facedesk*

                      I changed it to Clock.
                      Last edited by Albert3105; 23-08-16, 09:56 PM.
                      Current Avatar: Riddel (Chrono Cross)

                      The grandest way to protest the unjust is to insist on being punished by the unjust.
                      ||
                      |

                      Comment


                      • Originally posted by Albert3105 View Post


                        You actually forgot that Strapped for Cash was NAPSable???

                        *Facedesk*

                        I changed it to Clock.
                        strapped for cash was barely NAPSable. But on Clock It's definitely NAPSable.
                        I'm Rocketicewave on the new site, 41920 AP.
                        BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                        ,
                        f you need help testing DCs, send me a PM and I'll help you.

                        Comment


                        • [S]Wild Monkeys

                          With Wild towers and upgrades beat Candy land rounds 26-65.

                          Starting Cash: $5000
                          Lives: 150
                          Rounds:26-65
                          Max No. of Towers: 12
                          Max Per Class: 2
                          Difficulty:Medium
                          Track: Candy-land
                          Available Towers:2/4 Dart Monkey, 3/2 Boat, 4/3 Glue Gunner, 1/3 Spike Factory, 3/2 Dartling Gun. 4/4 Tack Shooter, 2/3 Sniper, 2/4 Boomerang Monkey
                          Road Items: Disabled
                          Agents: None provided, all enabled
                          Reward: 110MM
                          Bloon Ranks: Unchanged

                          Fully Tested, it's harder then Sugar Rush and the late rounds can be very tricky and quite hard With round 64 by far being the hardest your dartling aiming has to be spot on, and you will need to ability time quite well I used both turbo charge and SMFC, 65 is also pretty hard as well. I'd say it deserves 110MM, due to needing very good dartling aiming, and quite a bit of ability timing, I also only finished with 1 live left.

                          Image Proof:
                          Spoiler:




                          It's based off of the song by Machine Gun Kelly, the towers&upgrades provided are to fit the theme due to how wonky they can be, no Super-monkeys , and the track is Candy Land as sugar makes one go wild.
                          Last edited by Gamzdude; 12-10-17, 05:06 AM.
                          Links:, ,
                          Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                          Comment


                          • Originally posted by WeegeeMaelstrom
                            Bloon Ranks:
                            Red: +1
                            Blue: +1
                            Green: +1
                            Yellow: +1
                            Pink: +1
                            Black: +1
                            White: +1
                            Lead: +1
                            Zebra: +1
                            Rainbow: +1
                            Ceramic: +1
                            MOAB: +1
                            BFB: +1
                            ZOMG: 0
                            *vomits to death*

                            The MOAB concentrations are just obnoxious. How would you kill those:

                            4 MOABs on 40
                            7 MOABs on 43
                            12 MOABs on 47
                            18 MOABs on 49
                            20 MOABs on 50
                            28 MOABs on 51
                            35 MOABs on 54
                            50 MOABs on 59
                            122 MOABs on 63
                            50 MOABs, 3 BFBs, and 2 ZOMGs on 65

                            Ugh....
                            Last edited by Albert3105; 24-08-16, 01:16 AM.
                            Current Avatar: Riddel (Chrono Cross)

                            The grandest way to protest the unjust is to insist on being punished by the unjust.
                            ||
                            |

                            Comment


                            • Originally posted by Albert3105 View Post


                              *vomits to death*

                              The MOAB concentrations are just obnoxious. How would you kill those:

                              4 MOABs on 40
                              7 MOABs on 43
                              12 MOABs on 47
                              18 MOABs on 49
                              20 MOABs on 50
                              28 MOABs on 51
                              35 MOABs on 54
                              50 MOABs on 59
                              122 MOABs on 63
                              50 MOABs, 3 BFBs, and 2 ZOMGs on 65

                              Ugh....
                              I set the end round to 35. Ceramics are bad enough as is.

                              But if NK extends this to 65, maybe Maulers and FSCs could work, with SSL to buy time, and Arctic Wind + Big One or Ring of Fire for MOAB debris.
                              Last edited by WeegeeMaelstrom; 24-08-16, 04:24 PM.
                              Status: BMC City one level 34, City two level 24, BTD5 Rank 73
                              , ,

                              Comment


                              • Replay!
                                Description:
                                26-65 on North Pole, Hard with the given towers and 130 lives.

                                Starting Cash: $6500
                                Health: 130
                                Rounds: 26-65
                                Towers: Tack Shooters (0/4), Ninjas (3/3), Boomerang Throwers (3/2), Ice Towers (4/1), Glue Gunners (1/4), Apprentices (3/0), Subs (4/2). 2 each, 7 max.
                                Difficulty: Hard
                                Track: North Pole
                                Agents?: No Portable Lakes.
                                Road Items?: No.
                                MM Reward: $50.
                                Test State: not yet. (maybe tomorrow along with "Sixty-Three". sorry.)

                                ~ Bloon Ranks Unchanged ~

                                Notes:

                                Based on Camellia+nanahira's second major album, REPLAY! Okay so it's based on winter but that's just because the art says so.
                                Last edited by Original Otaku; 04-11-16, 07:37 PM.
                                I'm just a who should be working on their homework.

                                Originally posted by nanahira
                                Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

                                ~ Current Avatar - nanahira (You Make My Life 1UP) ~

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