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  • Bloons Monopoly


    All towers are available, but they are limited in upgrades based on what color group they would belong in Monopoly, with these towers beat The Great Divide Rounds 26-65.
    Starting Cash: $5000
    Lives: 150
    Rounds: 26-65
    Max No. of Towers: 22
    Max Per Class: 2
    Difficulty: Medium (I wanted it to be on hard, but furthest I got was 54, and kept dying over and over.)
    Track: The Great Divide
    Available Towers: 0/0 Dart Monkey, 1/1 Ice Tower, 1/1 Glue Gunner, 2/2, Tack Shooter, 2/2 Sub, 2/2 Boomerang Thrower, 2/2 Sniper,, 3/2 Monkey Apprentice, 3/2 Buccaneer, 3/2 Ninja, 2/3 Cannon, 2/3 Mortar, 2/3 Spike Factory, 3/3 Monkey Ace, 3/3 Dartling Gun, 4/3 Banana Farm, 4/3 Monkey Village, 4/4 Super Monkey.
    Agents:All available, 2 Portable Lakes Provide
    Road Items: Disabled
    Reward: 75MM
    Bloon Ranks: Unchanged

    (Fully Tested NAPS, It requires knowledge of towers and some dartling aiming, but I also farmed a little, and sold alot of stuff to get powerful Robo Monkeys for the last few rounds, so this may also be required as well, but I'm sure high end experts like "Incogneato" will find a way to do it without selling or farming. I'd say it's a 75MM reward)

    Image Proof:
    Spoiler:


    (Yes this is based off of the board game "Monopoly") Theme Explanation:
    Spoiler:


    The Great Divide = Board

    Properties:

    Dark Purple= Dart Monkey (0/0)

    Light Blue= Glue Gunner & Ice Tower (1/1)

    Purple= Sub, Boomerang, Sniper, Tack Shooter (2/2)

    Orange= Monkey Apprentice, Boat, Ninja (3/2)

    Red= Cannon, Mortar, Spike Factory (2/3)

    Yellow= Monkey Ace, Dartling Gun (3/3)

    Green= Monkey Village, Banana Farm (4/3)

    Dark Blue= Super Monkey (4/4)

    As you can tell the towers each have the same equal amount of upgrades, based on what color group they would belong in based on their price, as Monopoly has a total of 22 properties you can only have 22 towers, and the portable lakes do count as well, while there is usually 3 color properties in the game, I'm limiting to only 2 towers each, other wise this would be too easy. TGD is to fit the theme, as the game is Competitive, and the board is square, and this track is perfect for it.)
    Last edited by Gamzdude; 05-09-16, 06:42 AM.
    Links:, ,
    Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

    Comment


    • Beach Side Bunny
      Description: 26-65 on Dune Sea, Medium with: 4/0 Tacks, Ninjas, Boomerangs, Cannons, Buccaneers, Aces, Dartlings; 0/4 Ice Towers and Mortars; and 2/2 Subs.

      Starting Cash: $6670
      Health: 150
      Rounds: 26-55
      Towers: Tack Shooters (4/0), Ninja Monkeys (4/0), Boomerang Throwers (4/0), Bomb Cannons (4/0), Ice Towers (0/4), Buccaneers (4/0), Monkey Aces (4/0), Super Monkey (0/4), Mortars (0/4), Dartlings (4/0), and Subs (2/2). 6 max.
      Difficulty: Medium
      Track: Dune Sea
      Agents?: All allowed, none provided.
      Road Items?: No.
      MM Reward: $100
      Test State: taking test requests

      Bloon Ranks:
      Red: 0
      Blue: 0
      Green: 0
      Yellow: 0
      Pink: 0
      Black: -1 (Pink)
      White: -2 (Pink)
      Lead: +2 (Rainbow)
      Zebra: +1 (Rainbow)
      Rainbow: +1 (Ceramic)
      Ceramic: 0
      MOAB: 0
      BFB: +1 (ZOMG)
      ZOMG: 0

      Notes:
      Based on the song Scorchin' Beach Side Bunny from IIDX. The chart in the song is full of super dense and fast scratch notes. Back and forth with the weapons, micro (sorry bout that), the fast bloons, and the hellish ending really matches the level 12 diff. from the actual chart.
      Last edited by Original Otaku; 16-10-16, 12:51 PM.
      I'm just a who should be working on their homework.

      Originally posted by nanahira
      Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

      ~ Current Avatar - nanahira (You Make My Life 1UP) ~

      Comment


      • CMYK

        With 2/3 Monkey Villages, 2/2 Spike Factories, 2/3 Bomb Shooters, and 4/1 Monkey Subs, beat Spooky Castle rounds 30~60.

        Track: Spooky Castle
        Difficulty: Easy
        Levels: 30~60
        Lives: 200
        Starting Cash: 8000
        Towers: Mentioned above
        Limits: None
        Agents: None provided, all enabled
        Bloon Rank Change: None.

        Literally no external refernece, just the basic printer colors, Cyan, Magenta, Yellow, and Black.
        x/3 Monkey Village is cyan (One can say it's grey, but whatever), 2/2 Spike Factory is magenta, x/3 Bomb Shooter is yellow, and 4/x Monkey Sub is black.
        Last edited by CWJD; 29-07-16, 12:26 AM.
        I'm currently holding the place of most suggestions in the NK Forums.
        Click here to view all my:



        Comment


        • Extreme cash starve:

          Beat Lava Fields on easy, with no farms and very downgraded bloons that get much stronger later on.


          Cash: $2000
          Lives: 100
          Track: Lava Fields
          Difficulty: Easy
          Rounds: 10-50
          Towers: All but Farms
          Agents: no farmers. none provided.

          Bloons:
          Red: 0 red
          Blue: -1 red
          Green: -2 red
          Yellow: -2 blue
          Pink: -1 yellow
          Black: 0 black
          White: +1 lead (camoleads mid-challenge)
          Lead: +1 zebra
          Zebra: +1 rainbow
          Rainbow: +2 MOAB
          Ceramic: +2 BFB
          MOAB: +2 ZOMG
          BFB: +1 ZOMG
          ZOMG: -13 red (if you're not destroyed @ round 69


          I can't test this because the "DC Sandbox" tester won't work for me.
          it's in the archives, but i can't find it again. If it's still there, or there's a better one somewhere, please tell me.
          Favorite Tower: SPIKE FACTORY!

          Comment


          • Originally posted by Kookeekwisp View Post
            Extreme cash starve:

            Beat Lava Fields on easy, with no farms and very downgraded bloons that get much stronger later on.


            Cash: $2000
            Lives: 100
            Track: Lava Fields
            Difficulty: Easy
            Rounds: 10-50
            Towers: All but Farms
            Agents: no farmers. none provided.

            Bloons:
            Red: 0 red
            Blue: -1 red
            Green: -2 red
            Yellow: -2 blue
            Pink: -1 yellow

            Black: 0 black
            White: +1 lead (camoleads mid-challenge)
            Lead: +1 zebra
            Zebra: +1 rainbow
            Rainbow: +2 MOAB
            Ceramic: +2 BFB
            MOAB: +2 ZOMG
            BFB: +1 ZOMG
            ZOMG: -13 red (if you're not destroyed @ round 69


            I can't test this because the "DC Sandbox" tester won't work for me.
            it's in the archives, but i can't find it again. If it's still there, or there's a better one somewhere, please tell me.
            with such cash starve I don't believe it's possible. Farms should be included.
            I'm Rocketicewave on the new site, 41920 AP.
            BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
            ,
            f you need help testing DCs, send me a PM and I'll help you.

            Comment


            • Originally posted by CWJD View Post
              CMYK

              With 2/3 Monkey Villages, 2/2 Spike Factories, 2/3 Bomb Shooters, and 4/1 Monkey Subs, beat Spooky Castle rounds 30~60.

              Track: Spooky Castle
              Difficulty: Easy
              Levels: 30~60
              Lives: 200
              Starting Cash: 4000
              Towers: Mentioned above
              Limits: None
              Agents: None provided, all enabled
              Bloon Rank Change: None.

              Literally no external refernece, just the basic printer colors, Cyan, Magenta, Yellow, and Black.
              x/3 Monkey Village is cyan (One can say it's grey, but whatever), 2/2 Spike Factory is magenta, x/3 Bomb Shooter is yellow, and 4/x Monkey Sub is black.

              I'm sure this is not NAPSable.

              BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
              Originally posted by Kodak Black
              Uh, I'm the s***, I need some toilet paper

              Comment


              • Originally posted by Can I Log In

                Farts are horrible. And Bloons are horrible.
                you wrote on your suggestion a lot of things that can't be used in DCs. Furthermore, I don't think a DC about farts would get accepted.
                I'm Rocketicewave on the new site, 41920 AP.
                BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
                ,
                f you need help testing DCs, send me a PM and I'll help you.

                Comment


                • I personally think that guy is just a troll, and it would be best not to respond.
                  Last edited by Gamzdude; 28-07-16, 09:23 PM.
                  Links:, ,
                  Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                  Comment


                  • Bank Robbery

                    Default description

                    Track: Snake River
                    Difficulty: Hard
                    Levels: 30-65
                    Lives: 100
                    Starting Cash: $4250
                    Towers: Dart Monkey 2/2, Sniper 3/3, Ninja 4/4, Bomb 4/1, Village 3/2, Farm 0/3, Buccaneer 4/3, Dartling 2/2, Sub 0/4, Super Monkey 1/2, Mortar 4/3
                    Limits: 1 of each tower, 8 towers allowed
                    Agents: Meerkat, Angry Squirrel, and Beeskeeper allowed, 1 Angry Squirrel provided
                    Road Items: Not allowed (was going to allow Pineapples)

                    Bloon Ranks:
                    Red: 0
                    Blue: 0
                    Green: 0
                    Yellow: +2 (Black)
                    Pink: +1 (Black)
                    Black: 0
                    White: -1 (Black)
                    Lead: 0
                    Zebra: 0
                    Rainbow: 0
                    Ceramic: 0
                    MOAB: 0
                    BFB: +1 (ZOMG)
                    ZOMG: 0
                    ,
                    Status: Rank 32, AP 7115, BTD5 Rank 70, BMC GP Lv 24, BD Lv 16, BTDBM BS ~20000, BMCM Lv 33

                    Comment


                    • Originally posted by Superbloons321 View Post
                      I'm sure this is not NAPSable.
                      Um...more Starting cash? Maybe 8000?
                      I'm currently holding the place of most suggestions in the NK Forums.
                      Click here to view all my:



                      Comment


                      • Merp.

                        Egoism
                        Description: Just because it's easy... doesn't mean it's easy. Pass a modified Lobby, Easy with only 4 towers, 40 lives, and 440 starting cash.

                        Starting Cash: $440
                        Health: 40
                        Rounds: 1-50
                        Towers: All at 3/3, 1 each, and 4 towers max.
                        Difficulty: Easy
                        Track: Lobby
                        Agents?: NO.
                        Road Items?: NO.
                        MM Reward: $100
                        Test State: NO. kappa

                        Bloon Ranks:
                        Red: 0
                        Blue: +1 (Green)
                        Green: 0
                        Yellow: +1 (Pink)
                        Pink: 0
                        Black: 0
                        White: 0
                        Lead: +1 (Zebra)
                        Zebra: +1 (Rainbow)
                        Rainbow: +1 (Ceramic)
                        Ceramic: 0
                        MOAB: +1 (BFB)
                        BFB: 0
                        ZOMG: 0

                        Notes:
                        Based on the song EGOISM 440 from DanceDanceRevolution 2014. The chart in the song is super fast and is on easy to match the title. In the game, it's level 19 out of 20 (twenty is not even in the game yet). It's ultra-hard and required alot of effort just to play it even ONCE. Is this even possible?
                        Last edited by Original Otaku; 04-10-16, 04:34 PM.
                        I'm just a who should be working on their homework.

                        Originally posted by nanahira
                        Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

                        ~ Current Avatar - nanahira (You Make My Life 1UP) ~

                        Comment


                        • As I said on the Dua Lipa thread, I need to suggest more music-related DCs, so here I am.

                          Can't Remember to Forget You

                          26 - 50 with 1 of each tower: 2|4 Dart Monkey, Ninja, 4|0 Bomb, Buccaneer, Ace, Apprentice, 1|4 Spike Factory and 2|4 Sub.

                          Track/Difficulty: Spooky Castle/Hard
                          Rounds: 26-50
                          Starting Cash: $5000
                          Lives: 100
                          Towers: Dart Monkey 2/4, Ninja Monkey 4/4, Bomb Tower 4/0, Monkey Buccaneer 4/4, Monkey Ace 4/4, Monkey Apprentice 4/4, Spike Factory 1/4, Monkey Sub 2/4. 1 of each tower.
                          Road Items: Disabled
                          Agents: All allowed, none provided
                          Bloon Ranks: Unchanged

                          Tested. However, I'm not sure if it's as hard as I experienced, since I somewhat suck at this track. If you were to ask me "Is this challenge hard?", I wouldn't be able to answer. As for me, it was quite hard. I limited myself to spamming 1/4 Spike Storm for round 50 (at first I kept bomb tower and apprentice for leads, then sold them), with sell/rebuy - but I'm sure it's possible with a different strategy, considering I'm not that good of a player. $90 as reward.
                          Before round 50:

                          After round 50:


                          As for the title, it's towers that keep their starting projectile even at tier 4. The opposite path is limited to whichever keeps the projectile. Based on this song.
                          Last edited by Superbloons321; 12-09-16, 08:26 PM.

                          BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
                          Originally posted by Kodak Black
                          Uh, I'm the s***, I need some toilet paper

                          Comment


                          • Extermiest Deflation

                            No farming allowed, so try harder to beat this challenge.

                            Track: Tunnels
                            Difficulty: Easy
                            Levels: 30-43
                            Lives: 100
                            Starting Cash: $5000
                            Towers: All but Banana Farm. All 4/4 except Sniper 4/3, and Village 2/4.
                            Limits: None
                            Agents: One Portable Lake provided
                            Road Items: Not allowed

                            Bloon Ranks:
                            Red: 0
                            Blue: 0
                            Green: 0
                            Yellow: 0
                            Pink: 0
                            Black: 0
                            White: 0
                            Lead: 0
                            Zebra: 0
                            Rainbow: 0
                            Ceramic: +2 (BFB)
                            MOAB: 0
                            BFB: 0
                            ZOMG: 0
                            Last edited by jluc410; 31-07-16, 08:42 PM.
                            ,
                            Status: Rank 32, AP 7115, BTD5 Rank 70, BMC GP Lv 24, BD Lv 16, BTDBM BS ~20000, BMCM Lv 33

                            Comment


                            • Three Towers Grace

                              26 - 46 with 3 towers max.

                              Track/Difficulty: Crypt Keeper/Hard
                              Rounds: 26-46
                              Starting Cash: $5000
                              Lives: 100
                              Towers: All 4/4. 3 towers max.
                              Road Items: Disabled
                              Agents: All allowed, none provided
                              Bloon Ranks: Unchanged

                              Tested. $80 as reward.

                              Before round 46:

                              After round 46:
                              Last edited by Superbloons321; 05-08-16, 06:11 PM.

                              BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
                              Originally posted by Kodak Black
                              Uh, I'm the s***, I need some toilet paper

                              Comment


                              • White & Nerdy


                                Using towers that have some white in them or are very tech & nerdy like in any of their upgrades, beat Drag Strip rounds 26-65.
                                Starting Cash: $5000
                                Lives: 150
                                Rounds: 26-65
                                Max No. of Towers: 10
                                Max Per Class: 3
                                Difficulty: Medium
                                Track: Drag Strip
                                Available Towers: 4/4 Ice Tower, 2/4 Super Monkey, 4/2 Dartling Gun, 2/2 Sub, 1/1 Spike Factory, 3/3 Buccaneer, 2/4 Boomerang. (Was going to include 4/2 Ninjas, but deiced not too, especially since their default placement is more orange then anything. Boats are limited to prevent Monkey Pirate Spam, which would make it too easy IMO.)
                                Agents:All available, 1 Portable Lake Provided
                                Road Items: Disabled
                                Reward: 85MM
                                Bloon Ranks: Unchanged

                                (Fully Tested NAPS, It needs priority targeting and good dartling aiming, but I also used Turbo Charge earlier on and relied quite a bit on selling & rebuying stuff. Suggesting 85MM as the reward as you need to be careful and also keep out of fast forward alot of the time, and it can be somewhat tricky with the aiming, but it's not hard overall.)

                                Image Proof:
                                Spoiler:



                                Yes, this is based off of the song by 'Weird Al", and Drag Strip is a good track to fit the them, due to how Race Car drivers are usually geeky, and also how the track has white. (
                                Last edited by Gamzdude; 05-09-16, 06:50 AM.
                                Links:, ,
                                Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                                Comment

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