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  • Divne Desert
    Rounds 1-25 of Death Valley Medium. All Bloons have 5 ranks higher. Unlimited Upgrades. 4 towers max. 1 of Each. $4000 starting Cash.
    Rounds: 1-25
    Track: Daeth Valley
    Bloon Rank: All are +5
    Towers: All are available.
    Upgrades: Unlimited
    Towers max each: 1
    Towers max: 4
    Starting Cash: $4000
    Road Items: Not allowed
    Special Agents: Not allowed

    Comment


    • Originally posted by BP101697 View Post
      Divine of Four
      Beat Sprint Track Rounds 46-60 of Hard on Sprint Track with 2 Bloon Rank higher. Choosen Towers (See Below). 4 of each and 36 towers max. All upgrades are 2|2 30,000 cash for start.
      Towers: Dart Monkey, Tack Shooter, Boomerang Thrower, Bomb Shooter, Ice Tower, Super Monkey, Monkey Buccaneer, Ace, and Mortar Tower
      Startinng Cash: 30,000
      Mode: Hard
      Track: Sprint Track
      Max of each: 4
      Max of Towers: 36
      No Special Agents
      Road Items allowed.
      Bloon Rank: All are +2.
      Lives: 50
      Rainbows are MOABs, Ceramics are BFBs, and MOABs and above are ZOMGs. Beat a nasty chain of BFBs and ZOMGs (54, 58, etc) with a bunch of 2/2 towers. Yeah, that sounds really beatable.
      I'm currently holding the place of most suggestions in the NK Forums.
      Click here to view all my:



      Comment


      • Since the DC isn't playable, I'll just suggest something by me, myself, and I. I'm running out of ideas... better than nothing, though.

        Team 540

        46 - 58 with 2 of each tower.

        Track/Difficulty: Dockside/Hard
        Rounds: 46-58
        Starting Cash: $15000
        Lives: 100
        Towers: Ninja Monkey 4/4, Monkey Buccaneer 4/4. 2 of each tower.
        Road Items: Disabled
        Agents: All allowed, none provided
        Bloon Ranks: Unchanged

        Based on towers that cost 540 on Hard.
        Tested. Used Aircraft Carrier too, had to sell it. If it's distraction luck-based, 25 extra lives can be added, as usual, and I won't complain. $70 as reward.

        Last edited by Superbloons321; 17-08-16, 10:24 AM.

        BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
        Originally posted by Kodak Black
        Uh, I'm the s***, I need some toilet paper

        Comment


        • Bombs Everywhere.
          Beat Snowflake rounds 23-46 with only Bomb Shooters and Mortar Towers. All Bloons below Ceramic has one higher rank and MOAB is BFB. 4 Towers Max. $1394 for starting Cash.
          Starting Cash: $1394
          Lives: 24
          Track: Snowflake
          Mode: Medium
          Towers: Bomb Towers and Mortar Towers
          Towers Max: 4
          Bloon Rank:
          Red +1
          Blue +1
          Green +1
          Yellow +1
          Pink +1
          Black +1
          White +1
          Lead +1
          Zebra +1
          Rainbow +1
          Ceramic +0
          MOAB +1
          Agents: Not allowed
          Road Items: Not allowed
          Spoiler:
          Use Signal Flare to attack camo bloons.

          Spoiler:
          This challenge is reference to Candy Crush Saga level 1394. That level has the bombs evreywhere so it is extreme. 23-46 = 24 rounds, 24 lives = 24 moves, 4 towers max = 4 colors, Bomb Shooters and Mortar Towers = bombs. Snowflake = Festive Forest

          Comment


          • Originally posted by BP101697 View Post
            Bombs Everywhere.
            Beat Snowflake rounds 23-46 with only Bomb Shooters and Mortar Towers. All Bloons below Ceramic has one higher rank and MOAB is BFB. 4 Towers Max. $1394 for starting Cash.
            Starting Cash: $1394
            Lives: 24
            Track: Snowflake
            Mode: Medium
            Towers: Bomb Towers and Mortar Towers
            Towers Max: 4
            Bloon Rank:
            Red +1
            Blue +1
            Green +1
            Yellow +1
            Pink +1
            Black +1
            White +1
            Lead +1
            Zebra +1
            Rainbow +1
            Ceramic +0
            MOAB +1
            Agents: Not allowed
            Road Items: Not allowed
            Spoiler:
            Use Signal Flare to attack camo bloons.
            I understand the theme, but it's definitely not possible with this starting cash.

            BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
            Originally posted by Kodak Black
            Uh, I'm the s***, I need some toilet paper

            Comment


            • ^Maybe try reversing the cash number ($4931) or multiplying it by four?
              I'm just a who should be working on their homework.

              Originally posted by nanahira
              Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

              ~ Current Avatar - nanahira (You Make My Life 1UP) ~

              Comment


              • Originally posted by Original Otaku View Post
                ^Maybe try reversing the cash number ($4931) or multiplying it by four?
                Maybe too much. So 1394x2=2788 instead.

                Comment


                • Lickety Split Returns

                  Beat Park Path on Easy using only 1 Dartling Gun and 1 Spike Factory. Starting Cash $650.
                  Track: Park Path
                  Rounds: 70
                  Cash: $650
                  Difficulty: Easy
                  Towers: 1 Dartling Gun, and 1 Spike Factory.
                  Limitations: No items and only 2 towers on the track.
                  Bloon rank Change: None
                  Agents: None
                  Official mod of ItssPaladin's twitch channel: Official owner of the BMC Discord chat: 4zj5vJ8

                  Comment


                  • Originally posted by bannedfrom7 View Post
                    Lickety Split Returns

                    Beat Park Path on Easy using only 1 Dartling Gun and 1 Spike Factory. Starting Cash $650.
                    Track: Park Path
                    Rounds: 70
                    Cash: $650
                    Difficulty: Easy
                    Towers: 1 Dartling Gun, and 1 Spike Factory.
                    Limitations: No items and only 2 towers on the track.
                    Bloon rank Change: None
                    Agents: None
                    There already is a challenge with this theme.

                    BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
                    Originally posted by Kodak Black
                    Uh, I'm the s***, I need some toilet paper

                    Comment


                    • can you link me to it?
                      Official mod of ItssPaladin's twitch channel: Official owner of the BMC Discord chat: 4zj5vJ8

                      Comment


                      • Originally posted by bannedfrom7 View Post
                        can you link me to it?
                        Already linked in my previous post.

                        BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - - - -
                        Originally posted by Kodak Black
                        Uh, I'm the s***, I need some toilet paper

                        Comment


                        • Split Down The Middle

                          Using only 1 of the available towers or abilities that can't effect the other side of the Great Divide with no more then 6 or 8 (lee way) towers (2+ for the included Portable Lakes), and no banana farms beat rounds 26-65 (Will include 64& 65 if beatable by some one else, I tested this for over 2+ hours.)

                          Starting Cash: $5000
                          Lives: 150
                          Rounds: 26-65
                          Max No. of Towers: 8 (2+ for the included portable lakes.)
                          Max Per Class: 1
                          Difficulty: Easy (Medium is 100% impossible.)
                          Track: Great Divide
                          Available Towers: 4/4 Dart Monkey, 4/4 Boomerang Thrower, 4/3 Ice Tower ,1/2 Monkey Sub, 3/3 Monkey Buccaneer, 4/3 Monkey Apprentice, 4/3 Glue Gunner, 3/4 Super Monkey, 4/4 Tack Shooter, 4/3 Spike Factory, 2/4 Monkey Village, 4/3 Cannon, 4/3 Ninja.
                          Agents:All available, 2 Portable Lakes Provided
                          Road Items: Banned
                          Reward: 125MM
                          Bloon Ranks: Unchanged
                          Additional testing by: Sniper 355



                          Tested up to 63, and it's not just hard, it's actually really hard, needs very good knowledge with the towers, really good usage of turbo charging, priority targeting, some distraction luck, though not too much, selling and rebuying even some during rounds which is very likely required, strategy tactics and finally patience. However, there is some lee way you can just use the portable lakes for boat & sub, and sell when no longer needed and use two other towers instead, but it takes out the real challenge which is based on a theme from a mission in a game. as for the MM Reward Give it at least 125MM.)

                          NK, please don't change anything at this DC as me & Sniper both tested it, and all feature DC's made by me have confirmation with Sniper on Reward, also with time I've gotten so much better that I now know how to properly suggest MM rewards as well.

                          Image Proof:
                          Spoiler:


                          Here's how Sniper passed 64:
                          Originally posted by Sniper 355
                          here's how I passed 64:
                          one side - 2/3 super and 2/2 village.
                          other side: towers at the end: 2/3 spac, 3/2 ice, 3/1 boomer, 4/2 bomb, 2/3 apprentice, 4/2 ninja.




                          (Based off of the mission from PC LRR, where you are trapped between Hard rock, and can't get to each other, there are a total of 3 raiders on each side, and each one could be different due to them being trained or upgraded with different things, in this case you can only use 6 towers provided you don't sell the Portable lakes (8 for the lee way), and 1 of each tower that does not effect the other side or abilities that don't effect the other side.)
                          Last edited by Gamzdude; 27-09-16, 01:53 AM.
                          Links:, ,
                          Status: Rank- 38, Ap-15255 , BTD5- Rank 78, BMC: City One Lv 34, City Two Lv 27, FD: 3 Lv 40 ships, and 1 lv 15 Corvette. SAS4: Lv 93A

                          Comment


                          • I'll try without Boat, Sub, or Lakes, and I think the reward should be 150 MM.

                            On Medium, I died at 40.
                            Last edited by WeegeeMaelstrom; 20-07-16, 04:08 AM.
                            Status: BMC City one level 34, City two level 24, BTD5 Rank 73
                            , ,

                            Comment


                            • Cogeenick Primate Camp
                              Description: Pass Rounds 30-65 on River Rapids, Hard with six of the given towers.

                              Starting Cash: $6100
                              Health: 100
                              Rounds: 30-65
                              Towers: Apprentice (2/4), Monkey Ace (1/3), Buccaneer (2/4), Dartling (4/4). 6 of each. If that's too easy, change to 6 max.
                              Difficulty: Hard
                              Track: River Rapids
                              Agents?: All allowed, none provided.
                              Road Items?: No.
                              MM Reward: $50
                              Test State: Apparently, according to Mathgodpi, testing DCs on Mobile is bad. So, no.

                              ~ Bloon Ranks Unchanged ~

                              Notes:
                              Homage to Cogeenick Youth Camp, the place where I camped for two days for a scouting thing. On Downstream because I had to cross a river blindfolded. Tower represents our four crews each made of six people.
                              Phoenix Crew - Apprentice with Summon Phoenix.
                              Falcon Crew - Operation: Dart Storm (Desert Storm) was involved with Kuwait. Their national bird is the falcon.
                              Crow Crew - Crow's nest. Also stole first place when they were last place.
                              Gryffindor Crew - IDK MAN I JUST PICKED DARTLINGS BECAUSE RED


                              v1.1: new map.
                              Last edited by Original Otaku; 21-07-16, 01:51 AM.
                              I'm just a who should be working on their homework.

                              Originally posted by nanahira
                              Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

                              ~ Current Avatar - nanahira (You Make My Life 1UP) ~

                              Comment


                              • Monkey Watch

                                With 1 of each tower, beat Clock rounds 20~60. No upgrade limits on available towers except for Dart Monkey, Boomerang Thrower, and Super Monkey which are 2/4, and Ice Tower, which is 4/2. 1 Tribal Turtle provided.

                                Track: Clock
                                Difficulty: Medium
                                Levels: 20~60
                                Lives: 150
                                Starting Cash: 3000
                                Towers: 2/4 Dart Monkey, 2/4 Boomerang Thrower, Ninja Monkey, 4/2 Ice Tower, Glue Gunner, 2/4 Super Monkey, Monkey Apprentice, Banana Farm
                                Limits: 1 each.
                                Agents: Tribal Turtle x1
                                Bloon Rank Change: None

                                Spoiler:
                                Based on the 9 tribes of Yo-Kai Watch, 8 original tribes plus the new Wicked tribe in YW2.
                                2/4 Dart Monkey: Brave
                                Monkey Apprentice: Mysterious
                                2/4 Boomerang Thrower: Tough
                                4/2 Ice Tower: Charming
                                Banana Farm: Heartful
                                Ninja Monkey: Shady
                                Glue Gunner: Eerie
                                Tribal Turtle: Slippery
                                2/4 Super Monkey: Wicked
                                Last edited by CWJD; 18-09-16, 01:39 AM.
                                I'm currently holding the place of most suggestions in the NK Forums.
                                Click here to view all my:



                                Comment

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