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  • BP101697
    replied
    Monkey Cards
    Pass rounds 50-85 with five of each towers whose not keys are C, A, R, and D. Hard difficulty.
    Cash: $15000
    Track: Water Hazard
    Mode: Hard
    Towers: Village, Ice Tower, Boomerang Thrower, Buccaneer (3|4)
    Towers Max: 5 per class
    Agents: No
    Road Items: No
    Bloon Ranks: Unchanged.

    Leave a comment:


  • rtgargoyle2
    replied
    Not A Pop Sound

    Track: The Eye
    Difficulty: Medium
    Levels: 28 - 65
    Lives: 150
    Starting Cash: $14,700
    Description: Can you pass 38 rounds with some towers that don't make a pop sound when popping bloons?
    Towers: Bomb; Ice; Village; Farm; Mortar
    Limits: 1/4 Bomb; 1/2 Ice; 3/4 Village; 4/4 Farm; 4/1 Mortar; 8 of each; 20 towers max
    Agents; Agents allowed; None provided
    No Roadspikes and No Pineapples
    No Bloon Rank Change
    Reward: $60

    Tested NAPSRI
    Last edited by rtgargoyle2; 07-10-17, 06:19 PM.

    Leave a comment:


  • BP101697
    replied
    Sextuple P
    Rounds 30-60 with only towers, road items, and agents with "P" in name. ZOMG comes at round 60.
    Cash: $3500
    Mode: Hard
    Track: Pyramids
    Rounds: 30-60
    Towers: Sniper Monkey (3|3), Super Monkey (2|2), Apprentice (3|3), Spike Factory (3|3)
    Agents: Beekeeper, Meerkat Spy, SMS, Pontoon, Lake (None provided)
    Road Items: Yes
    Max per class:2
    Max towers: 6
    Bloon Rank:
    Red +0
    Blue +0
    Green +0
    Yellow +0
    Black +0
    White +0
    Lead +0
    Zebra +0
    Rainbow +0
    Ceramic +0
    MOAB +0
    BFB +1 (ZOMG)

    Leave a comment:


  • bikerXtrash
    replied
    Cold Rain and Snow* (tested)

    Starting Cash:
    6000
    Health: 150
    Start Round: 26
    End Round: 65
    Max No. of Towers: 5
    Track : Snowy Backyard
    Difficulty/Mode: Medium

    Towers: One of each: Sniper; Ninja; Bomb; 0/4 Dartling; Sub.

    Agents: SMS ok; none provided.

    Reward: 65. This requires some aiming, some selling, and some re-targeting. But overall it's pretty easy. I did it in both forward and reverse; reverse is a bit more challenging.

    *I've been wanting to get one in with a Grateful Dead inspired title for a while. I realize I'm showing my age, but...there is NOTHING like a Grateful Dead concert.

    Leave a comment:


  • qwertyxp2000
    replied
    Challenge: Make Flash great again!
    Starting Cash: $5000
    Track: Maybe Lava Fields?
    Difficulty: Medium
    Lives: Same as Medium
    Towers: Bomb Tower (4-4), Ninja Monkey (2-4), Apprentice (2-1)
    RBE: Reds, Blues, and Greens become Yellows; Yellows become Pinks; Pinks become Blacks, Blacks become Whites, Whites become Leads, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, Ceramics become MOABs, MOABs become BFBs, BFBs become ZOMGs.
    Rounds: 26 to 60.
    Tower restrictions: Up to 10 towers at once.
    Agents: None provided, but not restricted.
    Reward: Probably 50 MM.
    Tested: No. Please test it.

    By the way, no one heard about the sad fate of Adobe Flash Player of the 2020 ending issue?
    Last edited by qwertyxp2000; 21-09-17, 10:51 AM.

    Leave a comment:


  • Speedy05
    replied
    Challenge: The Blue? Blur
    Use only the fastest of tower attacks (And Blue) and beat Round 70.

    Rounds: 1-70 (10+15+20+25 (Sonic Adventure 2, SONIC THE HEDGEHOG, Sonic Generations, and Sonic Mania/Sonic Forces)
    Starting Cash: 625 (25 Year Anniversary (Sonic Mania and Sonic Forces) and 25x25 is 625)
    Lives: 115 (15 Year Anniversary (SONIC THE HEDGEHOG and Sonic The Hedgehog Genesis), plus 100)
    Difficulty: Medium
    Agents: Bloonsday Device, Portable Lake, and Angry Squirrel Only (None Given)
    Map: Monkey Lane
    Max Towers: 25 (For 25 Year Anniversary)
    Max of Each: None
    MM Reward: Suggested amount is 75
    Towers
    Dart Monkey: Restricted
    Tack Shooter: Restricted
    Sniper Monkey: 2-3
    Boomerang Thrower: 2-4
    Bomb Tower: 3-3
    Ninja Monkey: 1-2
    Ice Tower: 4-4
    Glue Gunner: 2-3
    Monkey Buccaneer: 3-2
    Monkey Ace: 1-3
    Super Monkey: 0-2
    Monkey Apprentice: 3-2
    Village: Restricted
    Banana Farm: 4-4
    Mortar Tower: 2-4
    Dartling Gin: 3-2 (4-x is practically cheating)
    Spike Factory: 4-2 (Bug or FPS drop)
    Monkey Sub: Restricted

    RBE
    Red: +1 (Blue)
    Blue
    Green: -1 (Blue)
    Yellow
    Pink
    Black: Changed to White
    White: Changed to Black
    Lead: Changed to Zebra
    Zebra: Changed to Lead
    Rainbow: +1 (Ceramic)
    Ceramic: -1 (Rainbow)
    MOAB: +0
    BFB: -1 (MOAB)
    ZOMG: +0

    THIS HAS NOT BEEN TESTED. MODDERS (Not to be confused with Moderators/Admins), IF YOU CAN, PLEASE TEST IT.

    Leave a comment:


  • BP101697
    replied
    A Rainbow Day
    Pass rounds 15-30 with only towers that at least one color in each tower and upgrade is one of the rainbow colors (Red, Orange, Yellow, Green, Blue, Indigo, Violet). All pink, Black, and White are rainbows. All Zebras are MOABs, and all Leads are BFBs.
    Track: Candyland
    Mode: Hard
    Rounds: 15-30
    Towers: Sniper Monkey (2|2), Boomerang Thrower (3|2), Ninja Monkey (2|2), Glue Gunner (0|0), Monkey Ace, Super Monkey (4|2), Apprentice (2|3), Village, Mortar Tower, Dartling Gun, Spike Factory (4|0), Sub (2|3)
    Towers max per class: 1
    Max towers: 6
    Cash: $2700
    Agents: Any, none provided.
    Road Items: No
    Bloon Ranks:
    Red +0
    Blue +0
    Green +0
    Yellow +0
    Pink +5 (Rainbow)
    Black +4 (Rainbow)
    White +3 (Rainbow)
    Zebra +3 (MOAB)
    Lead +5 (BFB)
    Rainbow +0
    Ceramic +2 (BFB)
    MOAB +1 (BFB)
    BFB +0 (BFB)
    ZOMG -1 (BFB)

    Leave a comment:


  • Preserve
    replied
    The Terminator:
    Skull Peak: with 2/4 Super Monkey and 4/4 monkey villages.

    Starting Cash: 50,000
    Health: 100
    Start Round: 70
    End Round: 85
    Max No. of towers: Unlimited
    Max Per Class: 2
    Difficulty: Hard
    Track: Skull Peak
    Towers Available: 2/4 Super Monkey and 4/4 monkey villages.
    No road Items or Agents available.

    Tested


    Last edited by Preserve; 01-09-17, 08:17 PM.

    Leave a comment:


  • Kai
    replied
    Super Monkey HQ
    Castle Medium from rounds 25-65 with only Super Monkeys, Farms, and Villages. One Farm, Village, and Super Monkey Storm provided.

    Starting Cash: $8,000
    Starting Lives: 150
    Start Round: 25
    End Round: 65
    Max No. of Towers: 10
    Max Per Class: N/A
    Difficulty/Mode: Medium
    Track: Castle
    Avalible Towers/Upgrades: Super Monkey, Banana Farm, Monkey Village (no Upgrade restrictions) , one Farm, Village, and Super Monkey Storm provided
    Avalible Agents: One Super Monkey Storm provided
    Bloon Ranks: all Bloons upgraded +1
    Last edited by Kai; 28-08-17, 03:20 AM.

    Leave a comment:


  • BP101697
    replied
    Attack in Monkey Lane
    Pass rounds 15-50 on Apopalypse mode with fifteen towers. 6 towers max per class. No tier 4 allowed. All Bloons are much stronger.
    Track: Monkey Lane
    Mode: Apopalypse
    Cash: 2000
    Towers: Any (3|3)
    Road Items: No
    Agents: Allowed, none provided.
    Max per class: 6
    Max towers: 15
    Bloon Rank: All are +2 ranks.

    Leave a comment:


  • BP101697
    replied
    Originally posted by rtgargoyle2 View Post
    A Drag Strip of Five

    Track: Drag Strip
    Difficulty: Medium
    Levels: 40 - 65
    Lives: 150
    Starting Cash: $11,000
    Description: Can you pass 24 rounds with only 5 towers with no upgrade limits?
    Towers: Boomerang; Ninja; Ace; Village; Farm; Spike Factory
    Limits: All are 4/4; 3 of each; 5 towers max
    Agents: Agents allowed; None provided
    No Roadspikes and No Pineapples
    No Bloon Rank Change
    Reward: 60

    Tested NAPSRI
    There are 26 rounds, not 24.

    Leave a comment:


  • sniper 355
    replied
    I finally have an idea.

    DNA
    26-65 with no upgrade limits on available towers. 4 of each tower.

    Track/Difficulty: Candyland, Medium
    Cash: 5000
    Rounds: 26-65
    Towers: Dartling, Ice, Buccaneer. 4 of each tower.
    Agents: All, none provided.

    Based on the song "DNA" by Kendrick Lamar, towers represent hotkeys of D.N.A.

    Tested, it's very, very hard. The 50s require timing of x/4 bucc ability and you need to aim dartlings to break MOABs on time. For 61 and 62 I sold the 2/4 bucc for a 4/2 bucc, and there you need very careful timing. On 64 you need 4 0/4 buccs ready, and sell and rebuy for all MOABs. It's possible, I did it. 65 requires same trick. You might need to sell stuff for that. Suggested reward: 150 MM for sure.

    Leave a comment:


  • rtgargoyle2
    replied
    A Drag Strip of Five

    Track: Drag Strip
    Difficulty: Medium
    Levels: 40 - 65
    Lives: 150
    Starting Cash: $11,000
    Description: Can you pass 24 rounds with only 5 towers with no upgrade limits?
    Towers: Boomerang; Ninja; Ace; Village; Farm; Spike Factory
    Limits: All are 4/4; 3 of each; 5 towers max
    Agents: Agents allowed; None provided
    No Roadspikes and No Pineapples
    No Bloon Rank Change
    Reward: 60

    Tested NAPSRI

    Leave a comment:


  • The Supermonkey
    replied
    A Symphony of Frost and Flame

    Starting Cash: $4,000
    Starting Lives: 150
    Start Round: 26
    End Round: 65
    Max Per Class: 2
    Difficulty/Mode: Medium
    Track: The Great Divide
    Available Towers/Upgrades: Ice 2/3, Dartling 3/1, Spike Factory 4/3
    Available Agents: All allowed.
    Bloon Ranks: All normal
    Recommended MM Reward: $125

    Tested NAPS. Please do not change - either accept as is or not at all. If you require a guide one can be provided upon request. Later rounds require "telepathic" techniques - see my guide to my previous telepathy challenge.

    Leave a comment:


  • BP101697
    replied
    Originally posted by Cobra View Post
    Run Ashore
    A battalion of boats and submarines have been trapped in a river by a group of MOABS. With limited resources, beat 3 Times Around 1-40 on Impoppable.
    Track: 3 Times Around
    Mode: Impoppable
    Rounds 1-40
    Towers: 2/3 Village, 3/4 Farm, 4/3 Submarine, 3/4 Boat.
    Max per Class: 5
    Max Total: 15
    Cash: 500
    Lives: 1
    Road Items: No
    Agents: None Provided, outside agents banned
    Bloon Ranks:

    Red:0
    Blue:0
    Green:0
    Yellow:0
    Pink:0
    Black:0
    White:0
    Zebra:0
    Lead:0
    Rainbow:0
    Ceramic: +1 (MOAB)
    MOAB: N/A
    BFB: N/A
    ZOMG:N/A
    Impoppable is not available in flash version. It should be Hard mode instead.

    Leave a comment:

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