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  • Originally posted by The Mochinator View Post

    So it’s like Frozen Mortarstorm except more annoying. Sounds great. Also, there’s a contradiction in your post—you said 1-85 in the desc and 25-85 in the full details
    Thank you for expressing your incorrect opinion

    Comment


    • Indirect Detection
      Description: 53-82 with towers limited to unable to detect camo bloons except for Dartling Gun, Spike Factory and Monkey Sub.

      Starting Cash: $40000
      Lives: 150
      Rounds: 53-82
      Towers: Ninja's not allowed, 3 of each tower, 12 total towers.
      Upgrades: 1|4 Dart, 3|4 Boomer & Super, 4|2 Mortar, 2|4 Sub, 4|1 Sniper, Buccaneer, Ace, Apprentice & Village.
      Difficulty: Medium
      Track: 3 Times Around
      Agents?: No.
      Road Items?: No.
      MM Reward: $50

      Bloon Ranks:
      Red: 0
      Blue: 0
      Green: 0
      Yellow: 0
      Pink: 0
      Black: 0
      White: 0
      Lead: 0
      Zebra: 0
      Rainbow: 0
      Ceramic: 0
      MOAB: 0
      BFB: 0
      ZOMG: 0

      Comment


      • A Tunnel of Four

        Track: Tunnels
        Difficulty: Medium
        Levels: 40 - 85
        Lives: 10
        Starting Cash: $15,300
        Description: With only 10 lives, can you pass 46 rounds with only 4 towers with no upgrade limits?
        Towers: Sniper; Ninja; Ace; Super; Village; Farm
        Limits: All are 4/4; 1 of each; 4 towers max
        Agents: Agents allowed; None provided
        No Roadspikes and No Pineapples
        No Bloon Rank Change
        Reward: $55

        Tested NAPSRI
        Last edited by rtgargoyle2; 11-06-18, 09:31 PM.

        Comment


        • Title: Deflectables
          Description: Complete Rounds 19-50 with all towers with only deflectable projectiles. Reds to Yellows are Pinks, the rest except Pinks are +2 rank.
          Track: Crypt Keeper
          Rounds: 19-50
          Starting Cash: $4000
          Difficulty: Medium
          Towers: Dart Monkey (3|4), Tack Shooter (3|4), Boomer (3|4), Ninja (4|3), Bomb (2|3), Glue (4|3), Buccaneer (4|3), Ace (4|0), Super (0|3), Apprentice (1|1), Dartling (2|4), Sub (2|3)
          Agents: Provided 1 Beekeeper, 1 Tribal Turtle, 1 Angry Squirrel. (I suppose now banning of certain agents don't seem to be available)
          Tower Limits: None.
          Bloon Rank Changes: Reds +4 (Pink), Blues +3 (Pink), Greens +2 (Pink), Yellows +1 (Pink), Blacks +2 (Lead), Whites +2 (Zebra), Leads +2 (Rainbow), Zebras +2 (Ceramic), Rainbows +2 (MOAB), Ceramics +2 (BFB), MOAB +2 (ZOMG)
          Reward: Hmm... Not sure.
          Tested?: No, but I think it sounds fun.

          By the way, do you guys play Plants vs Zombies 2? Jester Zombie anyone? And do these projectiles have deflectability by a potential Jester Zombie? And would producing spike piles be deflectable? Because if so then add 4|3 Spike Factory.

          And also, is Monkey Pirates possible to be deflected? And if the challenge is too hard, enable Sabotage Supply Lines too.
          If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

          Comment


          • Invisible Danger
            Pass rounds 24-60 with only towers and upgrades that doesn't grant Camo detection. Use only road spikes and pineapples to eliminate Camo Bloons No Banana Farms, Villages, Super Monkeys, and tier-4 upgrades. 7 towers max.
            Track: Monkey Lane
            Mode: Medium
            Towers: Dart Monkey (1|3), Tack Shooter (3|3), Boomerang Thrower (3|3), Sniper Monkey (3|1), Bomb Tower (3|3), Buccaneer (3|1), Ace (3|1), Glue Gunner (3|3), Ice Tower (3|3), Apprentice (3|1), Sub (1|3), Mortar Tower (3|2)
            Cash: $2500
            Max Towers: 7
            Road Items: Yes
            Agents: One lake provided
            Bloon Rank:
            Blacks and whites are Leads, Zebras are Leads, Rainbows are Ceramics

            Comment


            • Multiple Hits

              Track: Battle Knot
              Difficulty: Easy
              Levels: 30 - 65
              Lives: 200
              Starting Cash: $6,000
              Description: Can you pass 36 rounds with towers and upgrades in where their upgrades could effect bloons on all three tracks?
              Towers: Tack; Bomb; Ninja; Boomerang; Ace; Apprentice, Farm
              Limits: 3/4 Tack; 3/2 Bomb; 4/2 Ninja; 4/2 Boomerang; 2/4 Ace; 2/2 Apprentice; 2/4 Ace; 4/2 Farm; 3 of each; 8 towers max
              Agents: Agents allowed; None provided
              No Bloon Rank Change
              Reward: $55

              Tested NAPSRI

              Comment


              • First post!

                Red Hot Keys
                __________________________________________________ _________________

                Description
                : Pass this challenge on Mount Magma using only towers whose hotkeys correspond to letters in the word "RED".


                Track: Mount Magma
                Starting Cash: 9100
                Lives: 15
                Start Round: 43
                End Round: 60
                Max Towers: None
                Max Per Class: None
                Difficulty: Hard
                Towers: 4|4 Boomerangs, snipers, and boats
                Road Items: Not allowed
                Agents: Allowed; 1 portable lake and 1 super monkey storm provided
                Bloon Rank Changes: None
                Reward: 100MM

                Tested NAPSFRILLS with strict timing and placement, especially on round 60.
                Last edited by Zmathgod; 11-06-18, 05:58 AM.

                Comment


                • This thread will be closed (so no more suggestions) this time tomorrow. Only a small number of new DCs left to fill so get in if you've got some! testing is super duper helpful

                  Comment


                  • The Final Daily Challenge

                    Starting Cash: $1,000,000
                    Lives: 1
                    Start Round: 1
                    End Round: 1
                    Difficulty: Easy
                    Track: Monkey Lane
                    Towers: All.
                    Agents: 10 of each provided
                    Road Items: Enabled
                    Bloon ranks: No changes
                    Reward: $1,000

                    I believe this challenge is possible NAPS with good micro
                    This is my signature

                    Comment


                    • Title: Chiral Carbons
                      Starting Cash: $5000
                      Rounds: 25-65
                      Lives: 150
                      Difficulty: Medium
                      Track: Great Divide
                      Towers: Bomb Tower (4|4), Spike Factory (4|4), Village (4|4), Tack Shooter (4|4), Apprentice (4|4)
                      Tower limits: Two of each tower.
                      Agents: None provided.
                      Bloon Rank changes: Reds to Blues are Greens, Yellows and Pinks are Whites.
                      Reward: 60 MM
                      Tested?: Yes, and it sounds fun. Tested, and despite my terrible Ceramic popping stuff, the current defense seems plausible.
                      Last edited by qwertyxp2000; 11-06-18, 06:10 AM.
                      If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                      Comment


                      • Originally posted by Aaron View Post
                        This thread will be closed (so no more suggestions) this time tomorrow. Only a small number of new DCs left to fill so get in if you've got some! testing is super duper helpful
                        Will you update the Vault Challenges soon?
                        If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                        Comment


                        • We Need Lollipop
                          Clear rounds 20-60 with only dartling guns and spike factories with limited upgrades.
                          Track: Candyland
                          Mode: Medium
                          Cash: $4600
                          Towers: Dartling Gun (3|1), Spike Factory (2|2)
                          Road Items: Yes
                          Max towers: Unlimited
                          Agents: None provided
                          Bloon Ranks: Unchanged

                          Spoiler:
                          There is a challenge in BTD4 to use only dartling guns, spike factories and road items in Lollipop track, but there is no Lollipop track in BTD5, so this is the curse of this challenge name.

                          Comment


                          • Restrain

                            Track: Dark Forest
                            Difficulty; Hard
                            Levels: 30 - 65
                            Lives: 100
                            Starting Cash: $8,000
                            Description: With a bloon rank change, can you pass 36 rounds with towers that can hold off bloons as best they can?
                            Towers: Ninja; Ice; Glue; Buccaneer; Village; Farm; Dartling
                            Limits: 2/4 Ninja; 1/2 Ice; 1/3 Glue; 2/4 Buccaneer; 3/2 Village; 4/4 Farm; 3/2 Dartling; No limit to number of towers
                            Agents: Agents allowed; Provided 4 Meerkat Spies
                            No Roadspikes and No Pineapples
                            Bloon Rank Change:
                            Red (+7) - Lead
                            Blue (+6) - Lead
                            Green (+5) - Lead
                            Yellow (+4) - Lead
                            Pink (+3) - Lead
                            Black (+2) - Lead
                            White (+1) - Lead
                            Lead (0) - Lead
                            Zebra (-1) - Lead
                            Rainbow (-2) - Lead
                            Ceramic (-3) - Lead
                            MOAB (-1) - Ceramic
                            BFB (0) - BFB
                            ZOMG (0) - ZOMG
                            Reward: $50

                            Due to the bloon rank change, this can't be tested, but I'm sure it can be done NAPSFRILLS
                            Last edited by rtgargoyle2; 11-06-18, 02:53 PM.

                            Comment


                            • Apart from Dart
                              It's Monkey Lane, but with a twist! You may only use towers(and upgrades) that have darts! No Plasma, no boomerang, and thankfully no lead.






                              Start Cash:650
                              Start Life:100
                              Start Round:1
                              End Round:75
                              Max Towers:Unlimited
                              Max Per Class:Unlimited
                              Difficulty:Hard
                              Track:Monkey Lane
                              Available Towers and Upgrades: Dart Monkey 2.4;Sniper Monkey 4.4;Monkey Buccaneer 3.0;Monkey Ace 3.0;Super Monkey 0.3;Dartling Gun 2.2;Heli Pilot 3.4;Monkey Sub 2.2
                              Available Agents:Portable Lake 1 Free
                              Bloon Ranks: Red: 0
                              Blue: 0
                              Green: 0
                              Yellow: 0
                              Pink: 0
                              White: 0
                              Black: 0
                              Lead: -3 (Pink)
                              Zebra: 0
                              Rainbow: 0
                              Ceramic: 0
                              MOAB: 0
                              BFB: 0
                              ZOMG: 0
                              Reward: 100 Monkey Money

                              Sample Awe-Inspiration: Wow! That was very easy! I mean, you shouldn't have let buccaneer in!
                              Last edited by PurpleNurpleDurple11; 11-06-18, 07:19 PM.

                              Comment


                              • I'll be leaving this thread closed from now on.
                                Really appreciate all of your wonderful suggestions over the years.
                                No one can replace the wonderful job Aaron did bringing all of your ideas to life in BTD5 but I will be trying my best to bring you a positive experience in BTD6. If you'd like to join me in this journey please come on over here to make some BTD6 Daily Challenge Suggestions
                                No badgers were harmed in the making of this forum. Most likely. I'm like, 75% sure. But don't quote me on that or I'll have to harm a badger.

                                Comment

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