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  • Stunning!
    Towers: Ninja (2|4), Sniper (4|2), Bomb (4|2), Mortar (2|4)
    Starting Cash: $12500
    Track: Fireworks
    Rounds: 27 to 65
    Difficulty: Medium
    Lives: As Medium
    Agents: None provided, but none banned.
    Bloon changes: Reds, Blues, and Greens are now Yellows; Yellows and Pinks are Whites; Whites and Blacks are Zebras; Leads are Rainbows.


    Red: 3
    Blue: 2
    Green: 1
    Yellow: 3
    Pink: 2
    Black: 3
    White: 2
    Lead: 2
    Zebra: 0
    Rainbow: 0
    Ceramic: 0
    MOAB: 0
    BFB: 0
    ZOMG: 0

    Tower limits?: 2 per tower.
    Reward: Maybe 85 MM.
    Tested?: Yes, but I didn't test the bloon changes. Well, what happened was that when testing normally is that I found it was pretty easy to pass the non-MOAB-class bloon stage, but the real challenge got to the MOAB-class bloons. The limited number of MOAB-class poppers tends to be a bit of a difficulty to me. Fortunately, the use of Sabotage Supply Lines and Stun and Awe Abilities tend to help ease the difficulty of the challenge. But really, it's not too hard to pop those changed bloons if one gets lots of money from earlier bloons and if they purchase one or two 4|2 Bombs combined with 2|3 or 2|4 Mortar. Burny Stuff and Bloon Impact do pretty well in combination for unlimited Rainbows, if placed well. However, I did complete this challenge without the bloon changes very successfully NAPS.
    Last edited by qwertyxp2000; 07-12-17, 03:32 AM.
    If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

    Comment


    • Originally posted by onlinegamer321 View Post
      Dos Vacas

      Starting Cash: $851
      Lives: 1
      Start Round: 3
      End Round: 39 46
      Difficulty: Easy
      Track: Castle
      Towers: Dartling gun, Supermonkey. (1 of each)
      Max Towers: 2
      Max per class: 1
      Agents: Banned
      Road Items: Banned
      Bloon ranks: unchanged

      Reward: $90 $80

      Tested/Completed NAPS through round 39. Don't think 40 is possible.
      Made a few little changes. Wasn't as difficult as I originally thought.
      This is my signature

      Comment


      • The Town

        Starting Cash: $1,000,001
        Lives: 30
        Start Round: 42
        End Round: 48
        Difficulty: Easy
        Track: Monkey Lane
        Towers: Village
        Max Towers: 1
        Agents: Banned. 1 SMS provided
        Road Items: Banned
        Bloon ranks: unchanged

        Reward: $55

        Tested/Completed NAPS
        This is my signature

        Comment


        • Originally posted by onlinegamer321 View Post
          The Town

          Starting Cash: $1,000,001
          Lives: 30
          Start Round: 42
          End Round: 48
          Difficulty: Easy
          Track: Monkey Lane
          Towers: Village
          Max Towers: 1
          Agents: Banned. 1 SMS provided
          Road Items: Banned
          Bloon ranks: unchanged

          Reward: $55

          Tested/Completed NAPS
          Too easy. Just using High Energy Beacon. It should be $5 MM challenge.
          Edit: Round 47 can be tricky, but $50 reward is also fine.
          Last edited by BP101697; 05-12-17, 08:36 AM.

          Comment


          • Originally posted by BP101697 View Post

            Too easy. Just using High Energy Beacon. It should be $5 MM challenge.
            Edit: Round 47 can be tricky, but $50 reward is also fine.
            Thanks for the feedback! What did you feel about round 48? Is 30 lives too generous?
            This is my signature

            Comment


            • Originally posted by onlinegamer321 View Post

              Thanks for the feedback! What did you feel about round 48? Is 30 lives too generous?
              I think rounds with Ceramic Bloons can be hard so round 47 is very tricky to win.

              Comment


              • Originally posted by BP101697 View Post

                I think rounds with Ceramic Bloons can be hard so round 47 is very tricky to win.
                Yeah, my challenges tend to be on the trickier side, which is probably why they are almost never selected. If a round is too tricky, you can always use the SMS!
                This is my signature

                Comment


                • Cover Orange

                  Track: Country Road
                  Difficulty: Medium
                  Levels: 30 - 60
                  Lives: 150
                  Starting Cash: $6,000
                  Description: Can you pass 29 rounds with towers and road items that represent the Cover Orange game?
                  Towers: Ninja; Bomb; Apprentice; Mortar
                  Limits: 0/0 Ninja; 2/4 Bomb; 4/2 Apprentice; 4/2 Mortar; 3 of each
                  Roadspikes Allowed but No Pineapples
                  Agents: Agents allowed; None provided
                  No Bloon Rank Change
                  Reward: $50

                  Tested NAPSF

                  Comment


                  • Mr. Brown Can Moo

                    Starting Cash: $3,000
                    Lives: 1
                    Start Round: 26
                    End Round: 50
                    Difficulty: Hard
                    Track: Monkey Lane
                    Towers: Spike Factory (4-3), Village (0-2), Glue Monkey (2-2)
                    Max Towers: 1 of each. 3 Total
                    Agents: Banned. 1 SMS provided
                    Road Items: Banned
                    Bloon ranks: unchanged

                    Reward: $75

                    Tested/Completed NAPS
                    Last edited by onlinegamer321; 16-12-17, 11:40 PM.
                    This is my signature

                    Comment


                    • Title: What to defend with?
                      Towers: Sniper (2|3), Ice (2|2), Sub (4|0), Village (0|0)
                      Difficulty: Easy
                      Starting Cash: $6000
                      Lives: 200
                      Rounds: 26-76
                      Track: Park Path
                      Tower restrictions?: None. Place as many of any tower as you wish.
                      Agents: None provided but none restricted.
                      Bloon changes: None.
                      Reward: 80 MM. MOAB-class would be difficult though.
                      Tested?: Yes, and it works. I kind of cheated the testing though because I used a Tier-1 Rifle Range, so I'd suppose a 0|0 Village would do compensatory. But from here of the challenge I attempted, I used 2|3 Snipers and gotten 2|0 Snipers first. First round is 1-3 Sniper plus Ice. Sub later. More 2|3 Snipers later.
                      If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                      Comment


                      • Originally posted by qwertyxp2000 View Post
                        Title: What to defend with?
                        Towers: Sniper (2|3), Ice (2|2), Sub (4|0), Village (0|0)
                        Difficulty: Easy
                        Starting Cash: $6000
                        Lives: 200
                        Rounds: 26-76
                        Track: Park Path
                        Tothe 2wer restrictions?: None. Place as many of any tower as you wish.
                        Agents: None provided but none restricted.
                        Bloon changes: None.
                        Reward: 80 MM. MOAB-class would be difficult though.
                        Tested?: Yes, and it works. I kind of cheated the testing though because I used a Tier-1 Rifle Range, so I'd suppose a 0|0 Village would do compensatory. But from here of the challenge I attempted, I used 2|3 Snipers and gotten 2|0 Snipers first. First round is 1-3 Sniper plus Ice. Sub later. More 2|3 Snipers later.
                        2-3 subs are quite good at MOABs,

                        Comment


                        • Originally posted by CreeperSlimePig View Post

                          2-3 subs are quite good at MOABs,
                          The point of the challenge really is more using Snipers.
                          If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                          Comment


                          • Bonbon Trouble
                            Rounds 46-64 with only Mortar Towers and Dartling Guns. All MOABs are BFBs. $30,000 starting cash.
                            Mode: Hard
                            Track: Monkey Lane
                            Rounds: 46-64
                            Towers: Mentioned above
                            Towers Max: 6, 3 of each
                            Cash: $30,000
                            Road Items: No
                            Agents: None provided
                            Spoiler:
                            Bonbon has six letters so I allow the player to use six towers. B, O, N are the hotkeys for all available towers and the strongest bloon type in this challenge.

                            Comment


                            • First challenges for Present Delivery?


                              Just in Time For the Holidays!
                              Rounds 15-50
                              Mode: Normal
                              Lives: 20
                              Track: Present Delivery
                              Towers: Ninjas (4/4)
                              Towers Max: 3
                              Starting Cash: $2900
                              Road Items: None
                              Agents: None
                              Reward: 80 (because of the low lives)

                              Just in Time for the Holidays - Part 2!
                              Rounds 15-65
                              Mode: Normal
                              Lives: 20
                              Track: Present Delivery
                              Towers: Ninjas (4/4) and Villages (3/2)
                              Towers Max: 7
                              Starting Cash: $2900
                              Road Items: None
                              Agents: None
                              Reward: 80 (because of the low lives)


                              I tested both NAPS and lost 1 life.

                              Comment


                              • Distance Does Matter

                                Track: Tunnels
                                Difficulty: Medium
                                Levels: 30 - 65
                                Lives: 50
                                Starting Cash: $6,700
                                Description: Similar to my Distance Doesn't Matter challenge, can you pass 35 rounds with certain towers that make a difference where it is placed?
                                Towers: Ace; Village; Farm; Dartling
                                Limits: 4/4 Ace; 4/4 Village; 4/2 Farm; 4/4 Dartling; 4 of each; 8 towers max
                                Agents: Agents allowed; None provided
                                No Roadspikes and No Pineapples
                                No Bloon Rank Change
                                Reward: $55

                                Tested NAPSRI
                                Last edited by rtgargoyle2; 30-12-17, 04:06 AM.

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