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  • Originally posted by sniper 355 View Post
    if you're at work, how did you have time to "test" that DC?

    and last time I checked, you can't test DCs with a lot of bloon rank changes.
    EDIT: Seen that edited back to one round. But I still really doubt a 1 round DC will be accepted, as there wasn't one since 2012.
    I tested while I wasn't at work? I'm not really sure what you are getting at here, but if we want to talk about my personal life we might want to take it to PM.

    This is my signature


    • Originally posted by CreeperSlimePig View Post
      Bombs Bombs Bombs
      Beat Rounds 1-65 on Brick Wall Easy using only Bombs and Mortars. Banana Farms allowed. 2500 starting cash.

      Track: Brick Wall.
      Difficulty: Easy
      Towers: 4/4 Bomb Tower and 4/4 Mortar Tower and 4/4 Banana Farm
      Agents: Meerkat Spy, Pontoon, Portable Lake (none provided).
      Rounds: 1-65
      Health: 175
      Cash: 2500
      Bloon Ranks: Unchanged

      NOTE: Frag Bombs/The Big One required to beat, due to black bloons.
      Challenge like this has been accepted.


      • Plus it's too long.
        Originally posted by Trump Monkey
        Look at what you've done NK! You may say that Flash is dying, but I assure you that it won't actually die. You're just cutting slack on these games, and I seek the need to change that.


        • Rink Revenge

          Beat the first 50 rounds on The Rink using only towers with hotkeys R, E, V, (E), N, and G, (E).

          Towers: Boomerang, Sniper, Farm, Dartling, and Super Monkey, all 4/4
          Starting Cash: 1300
          Lives: 75
          Difficulty: Medium
          Rounds: 1-50
          Agents: Only Meerkats and Pontoons allowed.
          Track: Rink
          Bloon Ranks: No change

          EDIT: Tested NAPS*RILL*
          Last edited by CreeperSlimePig; 17-10-17, 12:10 AM.


          • onlinegamer321 I gave the challenge a few more goes with no success. If it really is possible without ninja, please email me a PM because I'm not seeing it. Looking forward to seeing what solution you got
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            • Your difficulty is medium, but I did the MOOOO on Easy using a 1/0 sniper.


              • So I was thinking my last challenge was probably too difficult for a daily challenge. And the luck involved in guessing which half of the screen the bloon would go to may be upsetting to some people. So I made a significantly easier version. Absolutely no luck.

                Pop a lead bloon without losing any lives!

                Starting Cash: $700
                Lives: 1
                Start Round: 60
                End Round: 60
                Difficulty: Medium
                Track: Down the Drain
                Towers: All available except for Glue
                Agents: Banned
                Road Items: Banned
                Bloon ranks:

                Red: 0 red
                Blue: -1 red
                Green: -2 red
                Yellow: -3 red
                Pink: -4 red
                Black: -5 red
                White: -6 red
                Lead: -7 red
                Zebra: -8 red
                Rainbow: -9 red
                Ceramic: -10 red
                MOAB: -11 red
                BFB: -5 LEAD
                ZOMG: -13 red

                Reward: $75

                Completed NAPS.
                Last edited by onlinegamer321; 14-10-17, 02:36 AM.
                This is my signature


                • Tacky Monkey Club
                  Only the cheapest upgrade is available for each tower. No upgrades available for Monkey Villages. Pass rounds 1-40 on Easy without farms or Super Monkeys. 4 of each tower, 10 max.
                  Track: Firework
                  Mode: Easy
                  Lives: 80
                  Rounds: 1-40
                  Cash: 650
                  Towers: Dart Monkey 1|0, Tack Shooter 0|1, Sniper 1|0, Boomerang 0|1, Ninja 0|1, Bomb 1|0, Ice 0|1, Glue 0|1, Buccaneer 1|0, Ace 0|1, Apprentice 1|1, Village 0|0, Mortar 1|0, Dartling 1|0, Spike Factory 1|0, Sub 1|0
                  Road Items: No
                  Agents: One portable lake for free.
                  Bloon Ranks: Unchanged
                  Tested! NAPSFRILLS.
                  I think challenge can decrease towers limit to 8.
                  Last edited by BP101697; 21-10-17, 07:28 AM.


                  • Still No Pop Sound

                    Track: Clock
                    Difficulty: Medium
                    Levels: 28 - 65
                    Lives: 200
                    Starting Cash: $13,900
                    Description: Based on my "Not A Pop Sound" challenge, can you beat 37 rounds with towers that when popping bloons, don't make pop sounds?
                    Towers: Bomb; Ice; Glue; Village; Farm; Mortar
                    Limits: 1/4 Bomb; 1/2 Ice; 1/4 Glue; 3/4 Village; 4/4 Farm; 4/1 Mortar; 8 of each; 20 towers max
                    Agents: Agents allowed; None Provided
                    No Roadspikes and No Pineapples
                    No Bloon Rank Change
                    Reward: $60

                    Tested NAPSRI


                    • Ice Melts
                      The Rink on Medium from round 26 to 60
                      Starting Cash: 3000
                      Health: 150
                      Start Round: 26
                      End Round: 60
                      Max No. of Towers: 5
                      Max Per Class: N/A
                      Difficulty/Mode: Medium
                      Track: The Rink
                      Available Towers/Upgrades: Ice Tower (2/4) and Bomb Tower (2/4).
                      Available Agents: 1 Meerkat Spy provided.
                      Bloon Ranks: All normal

                      Based off a Drake song from More Life (Ice Melts ft. Young Thug)

                      Tested NAP*FRI (but can be NAP*FRILLS with accurate reselling)

                      Last edited by GyalChester; 22-10-17, 10:10 PM.


                      • Its called "Operation D.A.R.T.Z" Daily challenge easy monkey lane with only dart monkeys and banna farms sstart and end remains same starting cash 1000 and health 300 no metal ballons


                        • Tricky Portal
                          Beat rounds 31-60 with only two towers of each. All limited to 3|3.
                          Track: Crypt Keeper
                          Mode: Easy
                          Cash: $6800
                          Towers: All (Limited to 3|3)
                          Road Items: No
                          Max per class: 2
                          Agents: Allowed, No provided.
                          Bloon Rank: Unchanged.
                          Crypt Keeper is super hard to handle, so I intend to make this challenge quite easy. If it is still hard, add starting cash.


                          • Santa Maria, Nina, and Pinta
                            Archipelago rounds 25-60
                            Starting Cash: $6000
                            Health: 150
                            Start Round: 25
                            End Round: 63
                            Max No. of Towers: 6
                            Max Per Class: 3
                            Difficulty/Mode: Medium
                            Track: Archipelago
                            Available Towers/Upgrades: Monkey Buccaneers (Both paths)
                            Available Agents: 3 Tribal Turtles provided.
                            Bloon Ranks: All normal

                            The title and the challenge are based on Columbus's voyage in 1492 to "India". The names in the title are Columbus's three ships. The turtles represent the natives he met in Florida, Cuba, and the Keys.

                            Tested N*P*FRI(Lost a few lives on 49 and 55. 50 and 59 are also tricky.) (Feel free to change starting cash.)


                            • Bloonin' (Tested!)

                              Track: Skull Peak, Hard.
                              Starting Cash: $0.
                              Health: 40.
                              Start Round: 26.
                              End Round: 85.
                              Towers: One of each: Super Monkey; Monkey Ace; 4/1 Dartling.
                              Agents: 1 Beekeeper and 1 Tribal Turtle provided. No others allowed.
                              Reward: 55MM

                              "Bloonin' 26-85 on Skull Peak, Hard. One of each tower: Super Monkey, Monkey Ace; 4/1 Dartling.
                              One Beekeeper and one Tribal Turtle provided. By biker_trash"

                              Another Grateful Dead inspired DC. Bears, tortoises, and skulls are all part of the Dead's iconography. The title is a riff on their song Truckin' 40 lives for 40 years of touring.


                              • ^ If the song is called Truckin’ then why is it not on Space Truckin’ D:
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