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Does anyone else prefer the left upgrade path for every single tower?

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  • #16
    More patterns:

    Sub – Left = detection; Right = popping power
    Dartling – Left = laser-like features; Right = gatling-like features
    Ninja – Left = martial arts upgrades; Right = guerilla warfare upgrades
    Tack – Left = spraying; Right = spreading
    Glue – Left = glue offense; Right = glue effect
    Super – Left = towards the supernatural; Right = towards the technology
    Buccaneer – Left = towards Navy; Right = towards piratry
    Ice – Left = makes tower effects colder; Right = towards ice solid properties
    If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

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    • #17
      Anyone wonder why a lot of Right-side upgrades either doesn't upgrade the tower, or triples one of it's stats?
      Mortar battery triples the fire rate
      BADS shoot 3 missiles instead of 1
      Glue-hose triples fire rate
      Triple darts.
      SAR sniper triples fire rate
      Bloonchipper triples fire rate. (I'm seeing a pattern)

      And not a single left-side upgrade triples ANYTHING!
      (Technically the Sun god triples the projectiles, but increases pierce & halves fire-rate)
      Favorite Tower: SPIKE FACTORY!

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      • #18
        I tend to prefer the side without the ability.

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        • #19
          Originally posted by Omni314 View Post
          I tend to prefer the side without the ability.
          Do you use the abilities?
          There's times I can't do without them.

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          • #20
            My personal counterexample to only liking the left path:

            Blade maelstrom

            It's one of the best ways to help with short maps mid-game when you want to risk it for farms, or if anything below bfb is near the exit

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            • #21
              I use a mix and match of both the left and the right side. I have a game with both sides in use going right now.

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              • #22
                I only do for

                Ninja
                Bomb
                Ice
                Glue
                Buccaneer
                Ace
                Farm (If with farmer)
                Dartling
                Engineer
                Heli-Pilot
                Profile Picture: Meliodas (The 7 Deadly Sins)

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                • #23
                  Actually I prefer right every time, except for dartling gunners.

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                  • #24
                    cannons I always go for the MOAB-buster router for the blimps.

                    snipers I always go the route that let's them temp immobilise a blimp

                    boomerangs I go for the glaive-thrower path (left I think)

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                    • #25
                      Dart: always prefer right
                      Sniper: right
                      Boomer: 4/2 or 2/3
                      Ninja: right
                      Bomb: right
                      Tack: left later with arctic wind, in early rounds, right, often sold by me
                      Sniper: right
                      Boomer: 4/2 or 2/3
                      Ninja: right
                      Bomb: right
                      Ice: left, never use ability, often start as right and then sell
                      Glue: both (right when arctic wind is not useful on track)
                      Buccaneer: left
                      Ace: neither
                      Super Monkey: left
                      Apprentice: left
                      Village: 2/2 max
                      Mortar: right
                      Dartling: 2/0
                      Spike factory: bothright
                      Engineer: neither
                      Bloonchipper: left
                      Heli: right
                      Sub: right
                      Farm: 4/2 first, then 0/4

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                      • #26
                        I did not think about it, but now that you mentioned, I mainly use the left side.
                        Glue gunner and dart monkey have better right side.

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                        • #27
                          We’re still posting here? Alright, let me see if I can curb my boredom add to the conversation.

                          Dart: Usually I never use it except for spamming 0/0s at the beginning. Slight preference to right (2/3).
                          Tack: Left (4/0), but right (0/4) is more fun.
                          Sniper: Right (2/3)
                          Boomerang: Equal to both (3/0, 2/4).
                          Ninja: Left (4/2) is awesome, but right (1/4) is transcendent.
                          Bomb: Both. (4/2, 2/3)
                          Ice: I actually like right (2/3) a bit more.
                          Glue: Typically I keep it at 2/2. Maybe left (3/2).
                          Boat: Right (2/4)
                          Ace: Slight preference to right (1/4)
                          Super: Right (2/3)
                          Wizard: none Right (2/3)
                          Sub: Right (2/3)
                          Village: Usually stays 2/2. Sometimes right (2/3).
                          Farm: Left (4/2)
                          Mortar: Right (2/3 and 2/4)
                          Dartling: Both (3/1, 2/3 and 2/4)
                          Spac: Both (4/2, 1/4)
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