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Let's all put on our tinfoil hats and discuss what would be in an ideal BTD6

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  • #61
    A campaign mode, really. It has so much potential.

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    • #62
      Originally posted by J Bame View Post
      A campaign mode, really. It has so much potential.
      My thoughts on how it would work. No narrative. Bloons get stronger over time. You, the player, get stronger over time. Final
      boss is 100 round survival. After the story, you get bonus rewards, achievements, and a special bonus.

      -Added Trivial and Easy-Medium Difficulties

      Difficulties
      Trivial: .75x tower cost, 300 lives
      Easy: .9x tower cost, 200 lives
      Easy-Medium: 1x tower cost, 200 lives
      Medium: 1x tower cost 150 lives
      Hard: 1.08x tower cost 100 lives
      Very Hard: 1.125x tower cost (no agents) 50 lives
      Impoppable: 1.2x tower tower cost (no agents, premiums, specialties [only negative parts]) 1 life

      The higher the difficulty, the better the rewards.
      Avatar: Loke

      It’s not a Thanos

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      • #63
        I really like the idea of a campaign mode. Maybe some of the levels would be like the special missions of BTD 5 and BMC. Maybe some no-ability stuff? I mean, I have no problems with microing x-4 bomb abilities and then ground zero to beat the single zomg challenge vault, and gz's to beat the 50 moab mission, but sometimes it makes it way too easy. Plus, screwing around with game mechanics is just plain fun. I hope that NK is watching this thread, because there are some great ideas here.

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        • #64
          Originally posted by DragonSlayerz View Post
          There should be an archer monkey and it should be somewhat RPG-ish
          They have implemented something of that sort in the teasers.

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          • #65
            Originally posted by Speedy05 View Post



            Difficulties
            Trivial: .75x tower cost, 300 lives
            Easy: .9x tower cost, 200 lives
            Easy-Medium: 1x tower cost, 200 lives
            Medium: 1x tower cost 150 lives
            Hard: 1.08x tower cost 100 lives
            Very Hard: 1.125x tower cost (no agents) 50 lives
            Impoppable: 1.2x tower tower cost (no agents, premiums, specialties [only negative parts]) 1 life

            The higher the difficulty, the better the rewards.
            Honestly i would like to see higher difficulties that aren't ust "More expensive stuff + less lives".

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            • #66
              They need a mission where you can only use 0-0 dart monkeys, villages and all reds become camo-regrow reds

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              • #67
                Originally posted by TigerWarrior344 View Post
                They need a mission where you can only use 0-0 dart monkeys, villages and all reds become camo-regrow reds
                ISAB joke.

                OT: Why not have BTD5 DX’s Agents in the game as free DLC every two weeks
                Avatar: Loke

                It’s not a Thanos

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                • #68
                  Originally posted by Speedy05 View Post

                  ISAB joke.

                  OT: Why not have BTD5 DX’s Agents in the game as free DLC every two weeks
                  Maybe they can also add the special missions too?
                  Originally posted by Nucleus
                  Am I really dead when I move and eat like a living being? I must be a zombie!

                  Did you know the humming bird moth exists?
                  バンダナワドルディ
                  I love Bandana (Waddle) Dee too much.
                  Sorry Hougetsu I love you too.
                  My google+ profile
                  Wattpad page
                  Current avatar:Bandana Waddle Dee

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                  • #69
                    Am i the only person in this world who thinks special agents are a terrible idea. Make it so you spend your MM once and you unlock it like a regular tower forever

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                    • #70
                      They can be cheap and make you pay for it with actual money. But they didn’t, and I think NK would not be that way. Like they did with premiums. Pay with MM on future versions (non-flash and non-mobile)
                      Avatar: Loke

                      It’s not a Thanos

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                      • #71
                        I loved the chat feature in the PC version. I'd like to have that on the Steam version of game.

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                        • #72
                          Hi!

                          I have a suggestion that I think would improve the tack shooter.

                          What if we could tilt the tack shooter from left to right, to improve its accuracy? This could also work for any new towers with similar actions, not so much with current towers.

                          Also, we need more bloons. We have such a limited amount, I think it's necessary for a large increase in colors, actions, and Moab class bloons. There needs to be stuff above the ZOMG, an the DDT needs to be included.

                          Thanks for reading! Hope some of you agree with me!
                          I have some other ideas, but I think I want a new game sooner than later!
                          Last edited by NattyOk; 15-04-18, 06:29 AM. Reason: Editted to fix some typos!

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