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  • https://assets.nkstatic.com/Games/ga...?v=20160415-01
    UR TED CRUZIN 4 A TED BRUZIN

    -SOUP

    You have done nothing or say anything,
    and they sudden send you offend language.


    -Sam Mick

    Comment


    • 2019 mid-year YE list predictions:
      "Best Hit Songs of 2019" contenders:

      Front-runner for #1: Billie Eilish - when the party's over (>10/10)
      2nd Best: Billie Eilish - bury a friend (9.5/10)
      3rd Best: Lady Gaga & Bradley Cooper - Shallow (9/10)
      #4: Sam Smith & Normani - Dancing With A Stranger (8.5/10)

      Honorable Mentions:

      Ava Max - Sweet But Psycho (8/10)
      Ariana Grande - breathin' (7.5/10)
      Khalid - Better (7.5/10)
      Post Malone - Wow (7.5/10)

      Other Good Songs:

      21 Savage - A Lot
      Blanco Brown - The Git Up
      Luke Combs - Beautiful Crazy
      Billie Eilish - bad guy
      Dan + Shay - Speechless
      Lil Nas X ft. Billy Ray Cyrus - Old Town Road (remix)

      Other Bad Songs:

      A Boogie Wit Da Hoodie ft. 6ix9ine - Swervin'
      Cardi B - Money
      Flipp Dinero - Leave Me Alone
      Gucci Mane, Kodak Black, & Bruno Mars - Wake Up In The Sky
      Khalid - Talk
      Lil Baby - Close Friends

      Dishonorable Mentions:

      Ariana Grande - break up with your girlfriend, i'm bored (3.5/10)
      Ed Sheeran & Justin Bieber - I Don't Care (3.5/10)
      Halsey - Without Me (3/10)
      Sheck Wes - Mo Bamba (3/10)

      "Worst Hit Songs of 2019" contenders:

      *Crickets*

      Man, such a strange situation to have almost no major contenders for "Worst of the Year", so I'm forced to scrape by with the dregs of the charts, songs which I'm still uncertain whether they will have enough points for the YE Hot 100.

      Chase Rice - Eyes On You* (2.5/10)

      THE VERY WORST: Juice WRLD - Robbery* (1/10)

      Last edited by The Idealistic; 05-07-19, 12:21 PM.
      Inspirational lyrics of the week:

      Originally posted by Beyoncé
      Hey! I'ma keep running / Cause a winner don't quit on themselves
      , ,

      Comment


      • Wanting Bandee in Smash is your duty.
        Originally posted by Nucleus
        Am I really dead when I move and eat like a living being? I must be a zombie!

        Did you know the humming bird moth exists?
        バンダナワドルディ
        I love Bandana (Waddle) Dee too much.
        Sorry Hougetsu I love you too.


        Comment


        • Track review for Ed Sheeran's No. 6 Collabrations Project:


          8/10 (Great)
          Ed Sheeran ft. Travis Scott - Antisocial (BEST)

          7.5/10 (Pretty Good)
          Ed Sheeran ft. Ella Mai - Put it all on Me (2nd BEST)

          7/10 (Good)
          Ed Sheeran ft. Khalid - Beautiful People (Honorable Mention)
          Ed Sheeran ft. Stormzy - Take me Back to London (Honorable Mention)

          6.5/10 (not bad)
          Ed Sheeran ft. Chance the Rapper & PnB Rock - Cross Me
          Ed Sheeran ft. YEBBA - Best Part of me
          Ed Sheeran ft. Meek Mill & a Boogie wit da Hoodie - 1000 Nights

          6/10 (decent)
          Ed Sheeran ft. Young Thug & J Hus - Feels
          Ed Sheeran ft. Skrillex - Way to break my heart

          5.5/10 (alright)
          Ed Sheeran ft. Camila Cabello & Cardi B - South of the Border
          Ed Sheeran ft. Paulo Londra & Dave - Nothing on You
          Ed Sheeran ft. H.E.R - I Don't want your money

          4.5/10 (Poor)
          Ed Sheeran ft. Bruno Mars & Chris Stapleton - BLOW (Dishonorable Mention)

          4/10 (bad)
          Ed Sheeran ft. Eminem & 50 Cent - Remember the Name (2nd WORST)

          3.5/10 (Lame)
          Ed Sheeran ft. Justin Bieber - I Don't Care (WORST)

          Average rating: 6.5/10


          I'm Rocketicewave on the new site, 41920 AP.
          BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
          ,
          f you need help testing DCs, send me a PM and I'll help you.

          Comment


          • https://forums.ninjakiwi.com/forum/j...ele-net-itself
            Originally posted by Nucleus
            Am I really dead when I move and eat like a living being? I must be a zombie!

            Did you know the humming bird moth exists?
            バンダナワドルディ
            I love Bandana (Waddle) Dee too much.
            Sorry Hougetsu I love you too.


            Comment


            • https://youtu.be/SAJKwRogzfc

              Love bloons and want a chill server to Kongregate in? Join Bloons World! Over one THOUSAND members strong and growing strong!! https://discord.gg/Detpg2N

              Comment


              • I figured I'd make a post on the how the Temple of the Monkey God Sacrifices worked, since the archive forums are dead, and I want to fix some mistakes from the original post.

                Sacrifice points, which were not mentioned in the previous thread determine how much damage and pierce the temple beam has. This is split into 5 categories for each type of sacrifice, each value ranging from 1 to 5. These values are added together to get the pierce and damage of the temple's beam attack.

                It is actually a misconception that you need a 'maxed' temple to get the most damage because the way how damage upgrades work. The base attack does 3 damage, and every 2 tiers, this value increases by 1. Since the highest number of sacrifice points is 25, the last point is negated, meaning that you can have a tier 4 sacrifice and still get optimal damage output (which would be 15).

                Sure, this means you're missing out on 5 pierce, but that boost is negligible considering the fact that you're most likely going to get this upgrade after round 85, and by that point pierce upgrades really don't matter that much anymore especially once you've got so much (base pierce is 50, and each point adds 5, so with 24 points you'll have 170 pierce).

                The sacrifice tiers are broken up into 5 sections:
                1: <$1500
                2: $1500-4499
                3: $4500-9999
                4: $10000-29999
                5: $30000+

                Ice Sacrifice (Ice Towers Only)



                Glue Sacrifice (Glue Gunner Only)



                Wind Sacrifice (Apprentice Only)



                Bomb Sacrifice (Bomb and Mortar towers)



                Misc. Sacrifice (Every other tower)

                , ,
                Originally posted by Cupid Monkey
                I love you Bloons. So much, that I want to pop you.

                Comment


                • http://prntscr.com/p4elmz

                  Love bloons and want a chill server to Kongregate in? Join Bloons World! Over one THOUSAND members strong and growing strong!! https://discord.gg/Detpg2N

                  Comment


                  • Swords Axes Lances Bows or Magic?

                    Love bloons and want a chill server to Kongregate in? Join Bloons World! Over one THOUSAND members strong and growing strong!! https://discord.gg/Detpg2N

                    Comment


                    • Yamboy1
                      Yamboy1 commented
                      Editing a comment
                      Why do I recognise this :thinking: :eyes:

                  • Comment



                    • Love bloons and want a chill server to Kongregate in? Join Bloons World! Over one THOUSAND members strong and growing strong!! https://discord.gg/Detpg2N

                      Comment


                      • (10 chars filler text)

                        Comment


                        • Originally posted by Junior Monkey
                          Think Bloons Monkey City has gotten a little stale? Look no further than this new mod, BMC Remastered.

                          Because I do not currently have full access to modding this game yet this will only be a beta version. All these mods will require Cheat Engine at this time, that will change once I have full access to modding.

                          Have fun with a new round generator that sends more unexpected rushes to thwart your defenses!

                          Also increased the difficulty of the outer rings (ZOMG+) to match the difficulty curve from the closed beta version.

                          Bug fix: MOAB-SHREDR benefit now properly applies only once on ranks 3/8/13. (Previously twice, so with R13 spike factory would do 11x damage to MOAB-classes!)

                          Tower Changes:
                          Dart Monkey
                          Spike-o-pult: 500 → 600
                          Juggernaut: 1500 → 2500
                          SMFC: 8000 → 15000

                          Glue Gunner
                          Base Price: 270 → 130
                          Bloon Dissolver: 3300 → 2300
                          Bloon Liquefier: 12500 → 6000
                          Glue Splatter: 2200 → 900
                          Glue Hose: 3250 → 2000
                          Glue Striker: 5500 → 3500
                          Ability cooldown time: 45 → 25
                          Attack speed increased by 33%

                          Ice Monkey
                          Base Price: 300 → 200
                          Reload time: 2.1 → 2.2

                          Boomerang Thrower
                          Bionic Boomer: 1400 → 1100
                          Glaive Ricochet pierce: 40 → 100
                          Glaive Ricochet reload time: 1.17 → 1.25
                          Glaive Lord ricochet glaive reload time: 1.17 → 0.63
                          Glaive Lord ricochet glaive damage: 1 → 2
                          Bionic Boomer reload time: 0.36 → 0.42
                          Glaive Lord's rotating glaives deal damage 5x faster.
                          Ability cooldown time: 45 → 40
                          Ability reload time multiplier: 0.2 → 0.15
                          TODO: Tower deals +1 damage while the ability is active.

                          Sniper Monkey
                          Point Five Oh: 2200 → 500
                          Deadly Precision: 4000 → 1900
                          Cripple MOAB: 12500 → 5000
                          Semi-automatic Rifle: 3500 → 800
                          Reload time: 2.2 → 2.1
                          Ability cooldown time: 60 → 30

                          Ninja Monkey
                          Flash Bomb: 2750 → 1800
                          Sabotage Supply Lines: 2800 → 3750

                          Monkey Engineer
                          Sentry Gun: 450 → 500
                          Fast Engineering: 350 → 400
                          Cleansing Foam: 750 → 1000
                          Larger Service Area: 600 → 300
                          Overclock: 13500 → 7500 (Temporary)
                          Fast Engineering sentry deployment time: 6 → 7
                          Base nail gun reload time: 0.645 → 0.8
                          x/3 nail gun reload time: 0.516 → 0.45
                          Sentry reload time: 0.8 → 1
                          SentrySprokets reload time: 0.53 → 0.4
                          Cleansing foam pierce: 999999 → 30
                          Bloon Trap delay time: 5 → 1
                          TODO: Overclock ability makes affected tower deal +1 damage in addition to double attack speed.
                          TODO: Overclock affects farms as well; giving them 500 extra income while the buff is in effect. (Tentative)
                          Overclock ability can stack.

                          Monkey Ace
                          Neva-miss Targeting: 2200 → 1500
                          Spectre: 18000 → 22000 (Temporary)
                          Spectre reload time: 0.04 → 0.058
                          Attack speed is also no longer doubled when under the influence of a 2/x village regardless of MK.
                          Boss Bloons (TODO):
                          50k cash cap for boss fights removed
                          Boss health ramping tapers off after boss level 22, this is replaced with faster speed ramping later on.

                          Rebalanced health multipliers for all boss types relative to Bloonarius
                          - Vortex is 35% (from 45%)
                          - Blastapopoulos is 75% (from 100%)
                          - Dreadbloon is 20% (from 25%)

                          Increased difficulty of natural bloon spawns on all stages, varies by boss.
                          Bloonarius: 45
                          Vortex: 35
                          Blastapopulos: 40
                          Dreadbloon: 45

                          Other changes:
                          Bloonarius: Continues to spawn ZOMGs on each skull after level 20.

                          Vortex: Shockwave duration increased to 7 seconds and cooldown increased to 9 seconds. (from 6 seconds and 7 seconds)

                          Blastapopoulos: Removed 3 fireball cap; gains an additional fireball attack every 5 levels (unchanged)

                          Dreadbloon: Shield regenerates quicker and is stronger; no longer waits for the shield to be removed before starting the countdown. Shield also accounts for extra ceramic damage instead of MOAB.
                          Misc Changes:
                          TODO: Lead bloons have stun immunity.
                          TODO: Any attacks that stun bloons suppress regrowth on bloons while they are stunned.

                          Bloon ramping starts on round 25. (was 31)
                          Bloon speed increased by 10% for every round thereafter (was 5%)
                          Blimp health increased by 20% for every round thereafter (was 25%)

                          Final round blimp's (on MOAB-class tiles only) RBE is accounted for in the round RBE.

                          Cash per pop drops in a linear fashion instead of sudden hits every now and then.
                          Extra 10% cash per pop in the first 10 rounds were also removed.
                          Monkey Knowledge Changes (TODO):
                          Dart Monkey
                          Ranks 3/8/13 and 5/10/15 swapped.

                          Boomerang Thrower
                          Ranks 3/8/13: Increases pierce by 1/2/3

                          Ninja Monkey
                          Ranks 4/9/14: Decreased discount to 5%/10%/15%

                          Ice Tower
                          Ranks 2/5/7/12: Bloons shoot 1/2/3/4 extra shards.

                          Monkey Apprentice:
                          Ranks 3/8/13: Increased pierce to 5/10/15
                          Ranks 4/9/14: Chances decreased to 20%/40%/60%

                          Super Monkey:
                          Ranks 2/7/12: Price decreased to 200/400/600
                          Ranks 8/13: Price decreased to 1000/1500
                          Ranks 4/9/14: Increased cooldown reduction to 6/12/18

                          Dartling Gun:
                          Ranks 4/9/14: Attack speed increased by 10%/20%/30%

                          Spike Factory:
                          Ranks 4/9/14: Affects spiked mines too (bug fix), and extra multiplier decreased to 1/2/3
                          Ranks 5/10/15: Cooldown reduction changed to 3/6/9

                          Monkey Ace:
                          Ranks 2/7/12: Increases projectile speed by 10%/20%/30%
                          Rank 4: Neva-miss targeting darts turn 50% faster
                          Rank 9: Pineapples explode 1 second after being dropped
                          Rank 14: Operation Dart Storm fires 4 more darts
                          Rank 5/10/15: Price decreased to 1000/2000/3000

                          Monkey Village
                          Ranks 2/7/12: Now works as intended.

                          Bloon Sabotage
                          Ranks 1/6/11: Ceramics take 1/2/3 fewer hits to destroy
                          Other ranks were noticeably weakened.
                          Spoiler:
                          Rank 2: 4% slower (previously 5%)
                          Rank 3: 3% less health (previously 5%)
                          Rank 4: 8% slower (previously 10%)
                          Rank 5: 7% less health (previously 15%)
                          Rank 7: 12% slower (previously 13%)
                          Rank 8: 10% less health (previously 20%)
                          Rank 9: 15% slower (previously 16%)
                          Rank 10: 12% less health (previously 27%)
                          Rank 13: 14% less health (previously 30%)
                          Rank 15: 15% less health (previously 35%)



                          Monkey Tycoon
                          Rank 5/10/15: Changed bonus to 3%/6%/9%
                          (10 chars)
                          Last edited by Junior Monkey; 09-11-19, 08:07 PM.
                          , ,
                          Originally posted by Cupid Monkey
                          I love you Bloons. So much, that I want to pop you.

                          Comment


                          • Think Bloons Monkey City has gotten a little stale? Look no further than this new mod, BMC Remastered.

                            Because I do not currently have full access to modding this game yet this will only be a beta version. All these mods will require Cheat Engine at this time, that will change once I have full access to modding.

                            Have fun with a new round generator that sends more unexpected rushes to thwart your defenses!

                            Tower Changes:
                            Dart Monkey
                            Spike-o-pult: 500 → 600
                            Juggernaut: 1500 → 2500
                            SMFC: 8000 → 15000
                            SMFC reload time multiplier: 0.05 → 0.08
                            Spike-o-pult and Juggernaut have +25 range.

                            Tack Shooter
                            Faster Shooting: 210 → 125
                            Even Faster Shooting: 300 → 150
                            Extra Range Tacks: 100 → 70
                            Super Range Tacks: 225 → 100
                            Even Faster Shooting reload time decrease: -0.43 → -0.29 (Tack Sprayer remains unaffected)
                            Ring of Fire pierce: 60 → 80
                            Blade Maelstrom pierce: 99999 → 20

                            Glue Gunner
                            Base Price: 270 → 100
                            Bloon Dissolver: 3300 → 1100
                            Bloon Liquefier: 12500 → 5000
                            Glue Splatter: 2200 → 900
                            Glue Hose: 3250 → 2000
                            Glue Striker: 5500 → 2500
                            Ability cooldown time: 45 → 25
                            Attack speed increased by 33%

                            Ice Monkey
                            Base Price: 300 → 175
                            Reload time: 2.1 → 2.2

                            Boomerang Thrower
                            Bionic Boomer: 1400 → 800
                            Glaive Ricochet pierce: 40 → 100
                            Glaive Ricochet reload time: 1.17 → 1.25
                            Glaive Lord ricochet glaive reload time: 1.17 → 0.63
                            Glaive Lord ricochet glaive damage: 1 → 2
                            Bionic Boomer reload time: 0.36 → 0.43
                            Glaive Lord's rotating glaives deal damage 5x faster.
                            Ability cooldown time: 45 → 40
                            Ability reload time multiplier: 0.2 → 0.15
                            TODO: Tower deals +1 damage while the ability is active.

                            Sniper Monkey
                            Base Price: 350 → 400
                            Point Five Oh: 2200 → 500
                            Deadly Precision: 4000 → 1900
                            Cripple MOAB: 12500 → 5000
                            Semi-automatic Rifle: 3500 → 800
                            Reload time: 2.2 → 2.1
                            Ability cooldown time: 60 → 30

                            Ninja Monkey
                            Base Cost: 500 → 650
                            Double Shot: 850 → 1200
                            Bloonjitsu: 3000 → 3500
                            Seeking Shuriken: 250 → 350
                            Distraction: 350 → 500
                            Flash Bomb: 2750 → 1800
                            Sabotage Supply Lines: 2800 → 4000

                            Bomb Shooter
                            Cluster Bombs: 800 → 1200
                            Bloon Impact: 4000 → 3600
                            Ability cooldown: 45 → 30
                            Frag pierce: 1 → 3
                            Bug fix: Frags' pierce increases from bigger bombs, missile upgrades, and Monkey Knowledge.

                            Buccaneer
                            Base Price: 500 → 600
                            Cannon Ship: 1200 → 900
                            MOAB Takedown: 4500 → 5500
                            Grape Shot pierce: 2 → 1
                            Cannon Ship reload time: 1.3 → 1.2

                            Monkey Ace
                            Base pierce: 15 → 5
                            Neva-miss Targeting: 2200 → 1500
                            Spectre: 18000 → 22000 (Temporary)
                            Spectre reload time: 0.04 → 0.058
                            Spectre's attack speed is no longer doubled when under the influence of a 2/x village regardless of MK.

                            Monkey Apprentice
                            Whirlwind pierce: 20 → 30
                            Tempest Tornado pierce: 70 → 125
                            Lightning Bolt reload time: 2.3 → 1.6
                            Whirlwind reload time: 2.5 → 2
                            Tempest Tornado reload time: 1.75 → 1.5
                            Summon Phoenix Ability reload time: 0.08 → 0.033
                            Summon Phoenix lifetime: 25 → 20

                            Banana Farm
                            More Bananas: 300 → 500
                            Banana Plantation: 1400 → 1750
                            Banana Republic: 3200 → 3000
                            Banana Research Facility: 14000 → 20000
                            Long Life Bananas: 500 → 200 (Temporary)
                            Valuable Bananas: 4000 → 2000
                            BIA: 5500 → 7500

                            TODO: Value of bananas/crates decrease starting at 1 second after they are dropped. Long Life Bananas upgrade delays this process for another 10 seconds.

                            Mortar Tower
                            Base reload time: 2.1 → 2
                            Rapid Reload: 250 → 500
                            Burny Stuff: 500 → 600
                            The Big One reload time: 1.8 → 2

                            Spike Factory
                            Spike Storm: 6500 → 8000
                            Spiked Mines reload time: 1 → 1.5
                            Spiked Mines pierce: 20 → 25
                            MOAB-SHREDR reload time: 0.5 → 0.66
                            MOAB-SHREDR MOAB-class damage multiplier: 4 → 5
                            Bug fix: MOAB-SHREDR benefit now properly applies only once on ranks 3/8/13. (Previously twice, so with R13 spike factory would do 11x damage to MOAB-classes!)

                            Monkey Engineer
                            Sentry Gun: 450 → 500
                            Fast Engineering: 350 → 400
                            Larger Service Area: 600 → 300
                            Overclock: 13500 → 7500 (Temporary)
                            Fast Engineering sentry deployment time: 6 → 7
                            Base nail gun reload time: 0.645 → 0.8
                            x/3 nail gun reload time: 0.516 → 0.45
                            Sentry reload time: 0.8 → 1
                            SentrySprokets reload time: 0.53 → 0.4
                            Cleansing foam pierce: 999999 → 30
                            Bloon Trap delay time: 5 → 1
                            TODO: Overclock ability makes affected tower deal +1 damage in addition to double attack speed.
                            TODO: Overclock affects farms as well; giving them 500 extra income while the buff is in effect. (Tentative)
                            Overclock ability can stack.
                            Round Generator Changes:
                            TODO: Final round blimp's (on MOAB-class tiles only) RBE is accounted for in the round RBE pool.

                            "Easy Money" bloon waves changed considerably:
                            - Removed from hardcore mode entirely
                            - Accounted for in round RBE pool instead of being in addition, and only take a fixed amount off of it instead of a percentage (values were unchanged).
                            + Shows up regardless of difficulty (previously would cut off after difficulty 30)
                            Boss Bloons (TODO):
                            50k cash cap for boss fights removed
                            Boss health ramping tapers off after boss level 22, this is replaced with faster speed ramping later on.

                            Rebalanced health multipliers for all boss types relative to Bloonarius
                            - Vortex is 35% (from 45%)
                            - Blastapopoulos is 75% (from 100%)
                            - Dreadbloon is 20% (from 25%)

                            Increased difficulty of natural bloon spawns on all stages, varies by boss.
                            Bloonarius: 45
                            Vortex: 35
                            Blastapopulos: 40
                            Dreadbloon: 45

                            Other changes:
                            Bloonarius: Continues to spawn ZOMGs on each skull after level 20.

                            Vortex: Shockwave duration increased to 7 seconds and cooldown increased to 9 seconds. (from 6 seconds and 7 seconds)

                            Blastapopoulos: Removed 3 fireball cap; gains an additional fireball attack every 5 levels (unchanged)

                            Dreadbloon: Shield regenerates quicker and is stronger; no longer waits for the shield to be removed before starting the countdown. Shield also accounts for extra ceramic damage instead of MOAB.
                            Misc Changes:
                            Also increased the difficulty of the outer rings (ZOMG+) to match the difficulty curve from the closed beta version.

                            TODO: Lead bloons have stun immunity.
                            TODO: Any attacks that stun bloons suppress regrowth on bloons while they are stunned.

                            Bloon ramping starts on round 25. (was 31)
                            Bloon speed increased by 10% for every round thereafter (was 5%)
                            Blimp health increased by 20% for every round thereafter (was 25%)

                            Final round blimp's (on MOAB-class tiles only) RBE is accounted for in the round RBE.

                            Cash per pop drops in a linear fashion instead of sudden hits every now and then.
                            Extra 10% cash per pop in the first 10 rounds were also removed.
                            Monkey Knowledge Changes (TODO):
                            Dart Monkey
                            Ranks 3/8/13 and 5/10/15 swapped.

                            Boomerang Thrower
                            Ranks 3/8/13: Increases pierce by 1/2/3

                            Ninja Monkey
                            Ranks 4/9/14: Decreased discount to 5%/10%/15%

                            Ice Tower
                            Ranks 2/5/7/12: Bloons shoot 1/2/3/4 extra shards.

                            Monkey Apprentice:
                            Ranks 3/8/13: Increased pierce to 5/10/15
                            Ranks 4/9/14: Chances decreased to 20%/40%/60%

                            Super Monkey:
                            Ranks 4/9/14: Increased cooldown reduction to 5/8/10

                            Dartling Gun:
                            Ranks 4/9/14: Attack speed increased by 10%/20%/30%

                            Spike Factory:
                            Ranks 4/9/14: Affects spiked mines too (bug fix), and extra multiplier decreased to 1/2/3
                            Ranks 5/10/15: Cooldown reduction changed to 3/5/6

                            Monkey Ace:
                            Ranks 2/7/12: Increases projectile speed by 10%/20%/30%
                            Rank 4: Neva-miss targeting darts turn 50% faster
                            Rank 9: Pineapples explode 1 second after being dropped
                            Rank 14: Operation Dart Storm fires 4 more darts

                            Monkey Village
                            Ranks 2/7/12: Now works as intended.

                            Bloon Sabotage
                            Ranks 1/6/11: Ceramics take 1/2/3 fewer hits to destroy
                            Other ranks were noticeably weakened.
                            Spoiler:
                            Rank 2: 4% slower (previously 5%)
                            Rank 3: 3% less health (previously 5%)
                            Rank 4: 8% slower (previously 10%)
                            Rank 5: 7% less health (previously 15%)
                            Rank 7: 12% slower (previously 13%)
                            Rank 8: 10% less health (previously 20%)
                            Rank 9: 15% slower (previously 16%)
                            Rank 10: 12% less health (previously 27%)
                            Rank 13: 14% less health (previously 30%)
                            Rank 15: 15% less health (previously 35%)



                            Monkey Tycoon
                            Rank 5/10/15: Changed bonus to 3%/6%/9%
                            Last edited by Junior Monkey; Today, 03:51 AM.
                            , ,
                            Originally posted by Cupid Monkey
                            I love you Bloons. So much, that I want to pop you.

                            Comment


                            • Box<dyn Fn(&Message) -> bool>, Box<dyn Fn(Message, &Context)>

                              Comment

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