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  • Spoiler:
    Replaces Monkey Lane, Easy
    Code:
    {
        "nk_description": "LOC_MIS_0_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": -1,
            "TargetRound": 60,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 125,
                "MonkeyMoneyMultiplier": 1
            },
            "LockedTowers": [
                "DartMonkey",
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "NinjaMonkey",
                "IceTower",
                "MonkeyBuccaneer",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [],
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "Money": 5000,
            "Health": 200,
            "Inventory": [
                {
                    "Amount": 1,
                    "Type": "SuperMonkeyStorm"
                }
            ],
            "StartRound": 26
        },
        "nk_title": "LOC_MIS_0",
        "nk_track": "down_the_drain",
        "nk_id": "1",
        "nk_mode": 0,
        "nk_is_new": false
    }
    Replaces Bloon Circles, Easy
    Code:
    {
        "nk_description": "LOC_MIS_1_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "LockedTowers": [
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "MonkeyEngineer",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "Bloonchipper",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeySub",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "DartMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "SniperMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "BoomerangThrower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "NinjaMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "IceTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "GlueGunner",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyAce",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "SuperMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyApprentice",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyVillage",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "BananaFarm",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MortarTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "DartlingGun",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "SpikeFactory",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "HeliPilot",
                    "Upgrades": [
                        4,
                        3
                    ]
                }
            ],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": 1,
            "TargetRound": 50,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 125,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "Money": 5700,
            "Inventory": [],
            "StartRound": 26
        },
        "nk_title": "LOC_MIS_1",
        "nk_track": "down_the_drain",
        "nk_rank_required": -1,
        "nk_id": "2",
        "nk_mode": 1,
        "nk_is_new": false
    }
    Replaces Park Path, Easy
    Code:
    "nk_description": "LOC_MIS_2_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": 20,
            "MaxNumberOfEachTower": 6,
            "TargetRound": 65,
            "MoneyPerRound": 0,
            "LockedTowers": [
                "DartMonkey",
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "BombTower",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "DartlingGun",
                "SpikeFactory",
                "MonkeyEngineer",
                "Bloonchipper",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "MonkeySub",
                    "Upgrades": [
                        2,
                        2
                    ]
                }
                {
                    "Type": "NinjaMonkey",
                    "Upgrades": [
                        2,
                        4
                    ]
                }
                {
                    "Type": "IceTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "GlueGunner",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        3
                    ]
                }
            ],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 150,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
       "Setup": {
            "Money": 7500,
            "Inventory": [],
            "StartRound": 26
        },
        "nk_title": "LOC_MIS_2",
        "nk_track": "down_the_drain",
        "nk_rank_required": -1,
        "nk_id": "3",
        "nk_mode": 2,
        "nk_is_new": false
    }
    Replaces Mount Magma, Easy
    Code:
    {
        "nk_description": "LOC_MIS_3_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "LockedTowers": [
                "SniperMonkey",
                "SuperMonkey",
                "MonkeyApprentice",
                "SpikeFactory",
                "Bloonchipper",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "MonkeyEngineer",
                    "Upgrades": [
                        3,
                        2
                    ]
                },
                {
                    "Type": "MonkeySub",
                    "Upgrades": [
                        2,
                        3
                    ]
                },
                {
                    "Type": "DartMonkey",
                    "Upgrades": [
                        2,
                        0
                    ]
                },
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        2,
                        1
                    ]
                },
                {
                    "Type": "NinjaMonkey",
                    "Upgrades": [
                        0,
                        3
                    ]
                },
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        3,
                        4
                    ]
                },
                {
                    "Type": "IceTower",
                    "Upgrades": [
                        1,
                        1
                    ]
                },
                {
                    "Type": "GlueGunner",
                    "Upgrades": [
                        4,
                        1
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        0
                    ]
                },
                {
                    "Type": "MonkeyAce",
                    "Upgrades": [
                        0,
                        0
                    ]
                },
                {
                    "Type": "MonkeyVillage",
                    "Upgrades": [
                        4,
                        1
                    ]
                },
                {
                    "Type": "BananaFarm",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "MortarTower",
                    "Upgrades": [
                        4,
                        0
                    ]
                },
                {
                    "Type": "DartlingGun",
                    "Upgrades": [
                        1,
                        1
                    ]
                },
                {
                    "Type": "HeliPilot",
                    "Upgrades": [
                        3,
                        3
                    ]
                }
            ],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": 1,
            "TargetRound": 65,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 80,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "Money": 5000,
            "Inventory": [],
            "StartRound": 30
        },
        "nk_title": "LOC_MIS_3",
        "nk_track": "water_hazard",
        "nk_rank_required": -1,
        "nk_id": "4",
        "nk_mode": 1,
        "nk_is_new": false
    }
    Replaces Archipelago, Deflation
    Code:
    "nk_description": "LOC_MIS_4_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": 3,
            "TargetRound": 65,
            "MoneyPerRound": 0,
            "LockedTowers": [
                "DartMonkey",
                "TackTower",
                "BoomerangThrower",
                "GlueGunner",
                "MonkeyBuccaneer",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "BananaFarm",
                "DartlingGun",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "SniperMonkey",
                    "Upgrades": [
                        4,
                        2
                    ]
                },
                {
                    "Type": "NinjaMonkey",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        4,
                        2
                    ]
                },
                {
                    "Type": "IceTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "MortarTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                }
            ],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 100,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
    
       "Setup": {
            "Money": 24000,
            "Inventory": [],
            "StartRound": 46
        },
        "nk_title": "LOC_MIS_4",
        "nk_track": "runway",
        "nk_rank_required": -1,
        "nk_id": "5",
        "nk_mode": 1,
        "nk_is_new": false
    }
    Replaces Switch, Easy
    Code:
    {
        "nk_description": "LOC_MIS_5_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": 10,
            "MaxNumberOfEachTower": 4,
            "TargetRound": 65,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 125,
                "MonkeyMoneyMultiplier": 1
            },
            "LockedTowers": [
                "DartMonkey",
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "NinjaMonkey",
                "IceTower",
                "GlueGunner",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "DartlingGun",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        2
                    ]
                },
                {
                    "Type": "MonkeyAce",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "SuperMonkey",
                    "Upgrades": [
                        3,
                        2
                    ]
                },
                {
                    "Type": "MonkeyApprentice",
                    "Upgrades": [
                        2,
                        4
                    ]
                }
            ],
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "Money": 15000,
            "Inventory": [],
            "StartRound": 35
        },
        "nk_title": "LOC_MIS_5",
        "nk_track": "down_the_drain",
        "nk_id": "6",
        "nk_mode": 2
    }
    Replaces Monkey Lane, Apopalypse
    Code:
    "nk_description": "LOC_MIS_6_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": 4,
            "TargetRound": 70,
            "MoneyPerRound": 0,
            "LockedTowers": [
                "DartMonkey",
                "NinjaMonkey",
                "IceTower",
                "GlueGunner",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "MortarTower",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "SniperMonkey",
                    "Upgrades": [
                        1,
                        4
                    ]
                },
                {
                    "Type": "BoomerangThrower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "BananaFarm",
                    "Upgrades": [
                        4,
                        2
                    ]
                },
                {
                    "Type": "DartlingGun",
                    "Upgrades": [
                        4,
                        1
                    ]
                }
            ],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 50,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
    
       "Setup": {
            "Money": 7500,
            "Inventory": [],
            "StartRound": 35
        },
        "nk_title": "LOC_MIS_6",
        "nk_track": "ice_flow",
        "nk_rank_required": -1,
        "nk_id": "7",
        "nk_mode": 2,
        "nk_is_new": false
    }
    Replaces Park Path, Medium
    Code:
    "nk_description": "LOC_MIS_7_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": 3,
            "TargetRound": 58,
            "BloonLevelOffsets": [
                0,
                0,
                -2,
                -3,
                -4,
                0,
                -6,
                0,
                0,
                -9,
                0,
                0,
                0,
                0,
                0
            ],
            "MoneyPerRound": 0,
            "LockedTowers": [
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "NinjaMonkey",
                "BombTower",
                "IceTower",
                "GlueGunner",
                "SuperMonkey",
                "BananaFarm",
                "MortarTower",
                "DartlingGun",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "DartMonkey",
                    "Upgrades": [
                        1,
                        4
                    ]
                },
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        1
                    ]
                },
                {
                    "Type": "MonkeyAce",
                    "Upgrades": [
                        4,
                        1
                    ]
                },
                {
                    "Type": "MonkeyApprentice",
                    "Upgrades": [
                        4,
                        1
                    ]
                },
                {
                    "Type": "MonkeyVillage",
                    "Upgrades": [
                        4,
                        1
                    ]
                }
            ],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": 1,
            "TargetRound": 50,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 125,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
       "Setup": {
            "Money": 3000,
            "Health": 200,
            "Inventory": [],
            "StartRound": 24
        },
        "nk_title": "LOC_MIS_7",
        "nk_track": "stream",
        "nk_rank_required": -1,
        "nk_id": "3",
        "nk_mode": 2,
        "nk_is_new": false
    }
    Code:
    "nk_description": "LOC_MIS_8_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": 6,
            "MaxNumberOfEachTower": 2,
            "TargetRound": 65,
            "MoneyPerRound": 0,
            "LockedTowers": [
                "DartMonkey",
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "NinjaMonkey",
                "BombTower",
                "IceTower",
                "GlueGunner",
                "MonkeyBuccaneer",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "DartlingGun",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "MonkeyEngineer",
                    "Upgrades": [
                        3,
                        2
                    ]
                },
                {
                    "Type": "Bloonchipper",
                    "Upgrades": [
                        0,
                        1
                    ]
                },
                {
                    "Type": "DartMonkey",
                    "Upgrades": [
                        4,
                        0
                    ]
                },
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        4,
                        2
                    ]
                },
                {
                    "Type": "NinjaMonkey",
                    "Upgrades": [
                        0,
                        1
                    ]
                },
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        2,
                        1
                    ]
                },
                {
                    "Type": "GlueGunner",
                    "Upgrades": [
                        2,
                        2
                    ]
                },
                {
                    "Type": "SuperMonkey",
                    "Upgrades": [
                        2,
                        2
                    ]
                },
                {
                    "Type": "MonkeyApprentice",
                    "Upgrades": [
                        2,
                        3
                    ]
                },
                {
                    "Type": "MortarTower",
                    "Upgrades": [
                        4,
                        0
                    ]
                },
                {
                    "Type": "SpikeFactory",
                    "Upgrades": [
                        1,
                        0
                    ]
                },
                {
                    "Type": "HeliPilot",
                    "Upgrades": [
                        0,
                        1
                    ]
                }
            ],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 80,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
    
       "Setup": {
            "Money": 6000,
            "Health": 200,
            "Inventory": [
                {
                    "Amount": 1,
                    "Type": "BeeKeeper"
                },
                {
                    "Amount": 4,
                    "Type": "BloonsdayDevice"
                }
            ],
            "StartRound": 26
        },
        "nk_title": "LOC_MIS_3",
        "nk_track": "down_the_drain",
        "nk_rank_required": -1,
        "nk_id": "1",
        "nk_mode": 1,
        "nk_is_new": false
    }
    Code:
    {
        "nk_description": "LOC_MIS_9_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "TargetRound": 65,
            "LockedUpgrades": [
                {
                    "Type": "DartMonkey",
                    "Upgrades": [
                        1,
                        -1
                    ]
                },
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        1,
                        -1
                    ]
                },
                {
                    "Type": "BoomerangThrower",
                    "Upgrades": [
                        1,
                        -1
                    ]
                },
                {
                 "Type": "BananaFarm",
                    "Upgrades": [
                         1,
                         -1
                    ]
                }
    
              ],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
             "MaxNumberOfTotalTowers": 14,
            "MaxNumberOfEachTower": 4,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 110,
                "MonkeyMoneyMultiplier": 1
            },
            "LockedTowers": [
                "SniperMonkey",
                "NinjaMonkey",
                "BombTower",
                "IceTower",
                "GlueGunner",
                "MonkeyBuccaneer",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "MortarTower",
                "DartlingGun",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "StartRound": 35,
            "Money": 7208,
            "Health": 141,
            "Inventory": [
             {
                    "Amount": 2,
                    "Type": "MeerkatSpy"
                }
            ]
        },
        "nk_title": "LOC_MIS_9",
        "nk_track": "jungle",
        "nk_id": "10",
        "nk_mode": 0
    }
    Sugar Rush
    Code:
    {
        "nk_description": "LOC_MIS_10_DESC",
        "Rules": {
            "TargetRound": 65,
            "BlockedSpecialties": [],
            "LockedUpgrades": [
            {
                    "Type": "DartMonkey",
                    "Upgrades": [
                         2,
                         -1
                    ]
                },
                {
                  "Type": "GlueGunner",
                    "Upgrades": [
                         2,
                         3
                    ]
                },
    
                { "Type": "DartlingGun",
                    "Upgrades": [
                         3,
                         3
                    ]
                }
    
            ],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
             "MaxNumberOfTotalTowers": 8,
            "MaxNumberOfEachTower": 2,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 90,
                "MonkeyMoneyMultiplier": 1
            },
            "LockedTowers": [
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "BombTower",
                "IceTower",
                "MonkeyBuccaneer",
                "MonkeyAce",
                "MonkeyApprentice",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "StartRound": 20,
            "Money": 4000,
            "Inventory": []
        },
        "nk_title": "LOC_MIS_10",
        "nk_track": "candyland",
        "nk_id": "11",
        "nk_mode": 1
    }
    Code:
    {
        "nk_description": "LOC_MIS_11_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "TargetRound": 95,
            "LockedTowers": [
                "WizardLord"
            ],
            "LockedUpgrades": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": -1,
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 20,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
        "Setup": {
            "Money": 100000,
            "Inventory": [],
            "StartRound": 85
        },
        "nk_title": "LOC_MIS_11",
        "nk_track": "maze",
        "nk_rank_required": -1,
        "nk_id": "12",
        "nk_mode": 1,
        "nk_is_new": false
    }
    Code:
    "nk_description": "LOC_MIS_12_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": 9,
            "MaxNumberOfEachTower": 2,
            "TargetRound": 65,
            "MoneyPerRound": 0,
            "LockedTowers": [
                "DartMonkey",
                "SniperMonkey",
                "BoomerangThrower",
                "NinjaMonkey",
                "BombTower",
                "IceTower",
                "GlueGunner",
                "SuperMonkey",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "MonkeyEngineer",
                "Bloonchipper",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "MonkeySub",
                    "Upgrades": [
                        2,
                        3
                    ]
                },
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        2
                    ]
                },
                {
                    "Type": "MonkeyAce",
                    "Upgrades": [
                        2,
                        3
                    ]
                },
                {
                    "Type": "DartlingGun",
                    "Upgrades": [
                        3,
                        2
                    ]
                },
                {
                    "Type": "SpikeFactory",
                    "Upgrades": [
                        2,
                        4
                    ]
                },
                {
                    "Type": "HeliPilot",
                    "Upgrades": [
                        3,
                        3
                    ]
                }
            ],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 100,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
       "Setup": {
            "Money": 5000,
            "Inventory": [
                {
                    "Amount": 1,
                    "Type": "PortableLake"
                }
            ],
            "StartRound": 26
        },
        "nk_title": "LOC_MIS_12",
        "nk_track": "runway",
        "nk_rank_required": -1,
        "nk_id": "13",
        "nk_mode": 2,
        "nk_is_new": false
    }
    Code:
    "nk_description": "LOC_MIS_185_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": -1,
            "MaxNumberOfEachTower": -1,
            "TargetRound": 1,
            "BloonLevelOffsets": [
                10,
                10,
                10,
                10,
                10,
                9,
                8,
                7,
                6,
                5,
                4,
                3,
                2,
                1,
                0
            ],
            "MoneyPerRound": 0,
            "LockedTowers": [
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 20,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
    
       "Setup": {
            "Money": 10000,
            "Health": 1,
            "Inventory": [],
            "StartRound": 1
        },
        "nk_title": "LOC_MIS_185",
        "nk_track": "archipelago",
        "nk_rank_required": -1,
        "nk_id": "214",
        "nk_mode": 9,
        "nk_is_new": false
    }
    DC Names and Descriptions
    Code:
      <T id="LOC_MIS_0" l="0">Crosshaired</T>
      <T id="LOC_MIS_0_DESC" l="0">26 - 60 with no upgrade limits on available towers. 1 Super Monkey Storm provided.</T>
      <T id="LOC_MIS_1" l="0">Un Asymptote</T>
      <T id="LOC_MIS_1_DESC" l="0">26 - 65 with 6 of each: 2/2 Subs, 4/3 Buccaneers, 2/4 Ninjas, 2/4 Ice Towers, 2/4 Glue Gunners, Snipers, Monkey Aces, Farms, Mortars,  Dartlings, and Heli Pilots. 20 towers max.</T>
      <T id="LOC_MIS_2" l="0">25% Multiplier</T>
      <T id="LOC_MIS_2_DESC" l="0">26 - 50 with one of each tower. All towers limited to 4|3.</T>
      <T id="LOC_MIS_3" l="0">Doopliss</T>
      <T id="LOC_MIS_3_DESC" l="0">30 - 65 with towers and upgrades without 'p'. 2 of each tower, 8 max.</T>
      <T id="LOC_MIS_4" l="0">Stutter Steppin'</T>
      <T id="LOC_MIS_4_DESC" l="0">46 - 65 with 4|2 Snipers, 2|4 Ninjas, 4|2 Bombs, 4|2 Ice Towers and 2|4 Mortars. 3 of each only.</T>
      <T id="LOC_MIS_5" l="0">Highly Opinionated</T>
      <T id="LOC_MIS_5_DESC" l="0">35 - 65 with 2|4 Bomb Shooters, 4|2 Buccaneers, 2|4 Apprentices, 2|4 Aces and 3|2 Super Monkeys. 4 of each, 10 max.</T>
      <T id="LOC_MIS_6" l="0">Polar Ice Cap</T>
      <T id="LOC_MIS_6_DESC" l="0">35 - 70 with 4 of each: 2|4 Tack Shooters, 1|4 Snipers, 2|4 Boomers, 2|4 Bomb Towers, 2|4 Buccaneers, 4|2 Farms and 4|1 Dartlings.</T>
      <T id="LOC_MIS_7" l="0">Anti-Camo Dust</T>
      <T id="LOC_MIS_7_DESC" l="0">24 - 58 with 3 of each: 1|4 Dart Monkey, 4|1 Buccaneer, 4|1 Ace, 4|1 Apprentice, 4|1 Village. Green, yellow, pink, white and rainbow bloons are now red.</T>
      <T id="LOC_MIS_8" l="0">Like A G6</T>
      <T id="LOC_MIS_8_DESC" l="0">26 - 65 with 2 of each: 4/0 Dart Monkeys, 4/2 Tack Shooters, Boomers, 0/4 Ninjas, 2/1 Bomb Shooters, 2/2 Glue Gunners, 2/2 Super Monkeys, 2/3 Apprentices, 4/0 Mortars, Dartling Gunners, 1/0 Spike Factories, 3/2 Engineers, 0/1 Bloonchippers, and 0/1 Heli Pilots. 6 towers max.</T>
      <T id="LOC_MIS_9" l="0">Square Root of Two</T>
      <T id="LOC_MIS_9_DESC" l="0">35 - 65 with available towers limited to 1|4. 4 of each tower, 14 towers max. Two Meerkat Spies provided.</T>
      <T id="LOC_MIS_10" l="0">Sugar Rush</T>
      <T id="LOC_MIS_10_DESC" l="0">20 - 65 with 2|4 Dart Monkeys, Ninjas, 2|3 Glue Gunners, Super Monkeys, 3|3 Dartlings and Spike Factories. 2 of each, 8 max.</T>
      <T id="LOC_MIS_11" l="0">Pass 10 Epic Rounds With Lots o' Cash</T>
      <T id="LOC_MIS_11_DESC" l="0">Start on round 85 and pass round 95 with $100,000. All Towers, instant epic.</T>
      <T id="LOC_MIS_12" l="0">Flyover</T>
      <T id="LOC_MIS_12_DESC" l="0">26 - 65 with 2 of each, 9 max. Apprentice, 2/3 Sub, 3/2 Dartling, 2/4 Tack Shooter, 2/3 Ace, 3/3 Heli, and 2/4 Spike Factory. One Portable Lake provided.</T>
      <T id="LOC_MIS_13" l="0">Super Clock</T>
      <T id="LOC_MIS_13_DESC" l="0">Win using only Dart Monkeys, Super Monkeys, and Monkey Village Towers, plus Pineapples.</T>
      <T id="LOC_MIS_14" l="0">Where'd My Towers Go?</T>
      <T id="LOC_MIS_14_DESC" l="0">Pass rounds 10 to 45 using only road spikes, pineapples and banana farms!</T>
      <T id="LOC_MIS_15" l="0">Strapped for Cash</T>
      <T id="LOC_MIS_15_DESC" l="0">Pass 50 rounds with zero starting cash. Use special agents to help you through the early rounds, but don't spend too much monkey money!</T>
      <T id="LOC_MIS_16" l="0">Harrison's Challenge</T>
      <T id="LOC_MIS_16_DESC" l="0">Player designed challenge - beat Monkey Lane on Hard using Tack, Bomb, Apprentice, and Dartling Towers. Camo Leads could be tricky.</T>
      <T id="LOC_MIS_17" l="0">Switch it Up</T>
      <T id="LOC_MIS_17_DESC" l="0">Beat the Switch using only Dart, Apprentice, Ice, and Super Monkey Towers.</T>
      <T id="LOC_MIS_18" l="0">Davy Jones Locker</T>
      <T id="LOC_MIS_18_DESC" l="0">The fleet has been sunk! Survive 65 rounds on the high seas with no Monkey Buccaneers.</T>
      <T id="LOC_MIS_185" l="0">20 Ceramic Bloons on the Wall</T>
      <T id="LOC_MIS_185_DESC" l="0">Round one. Archipelago. 20 ceramic bloons. 10,000 cash.</T>



    Template
    Code:
    "nk_description": "LOC_MIS_3_DESC",
        "Rules": {
            "BlockedSpecialties": [],
            "BlockedLabUpgrades": [],
            "BloonsForcedCamo": [],
            "TowerLifespan": -1,
            "MaxNumberOfTotalTowers": 10,
            "MaxNumberOfEachTower": 4,
            "TargetRound": 60,
            "BloonLevelOffsets": [
                0,
                -1,
                -2,
                -3,
                1,
                1,
                1,
                1,
                1,
                1,
                2,
                0,
                1,
                1,
                1
            ],
            "MoneyPerRound": 0,
            "LockedTowers": [
                "DartMonkey",
                "TackTower",
                "SniperMonkey",
                "BoomerangThrower",
                "NinjaMonkey",
                "BombTower",
                "IceTower",
                "GlueGunner",
                "MonkeyBuccaneer",
                "MonkeyAce",
                "SuperMonkey",
                "MonkeyApprentice",
                "MonkeyVillage",
                "BananaFarm",
                "MortarTower",
                "DartlingGun",
                "SpikeFactory",
                "HeliPilot",
                "MonkeyEngineer",
                "Bloonchipper",
                "MonkeySub",
                "RoadSpikes",
                "ExplodingPineapple",
                "WizardLord"
            ],
            "LockedUpgrades": [
                {
                    "Type": "MonkeyEngineer",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "Bloonchipper",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeySub",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "DartMonkey",
                    "Upgrades": [
                        3,
                        3
                    ]
                },
                {
                    "Type": "TackTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "SniperMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "BoomerangThrower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "NinjaMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "BombTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "IceTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "GlueGunner",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyBuccaneer",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyAce",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "SuperMonkey",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyApprentice",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MonkeyVillage",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "BananaFarm",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "MortarTower",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "DartlingGun",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "SpikeFactory",
                    "Upgrades": [
                        4,
                        3
                    ]
                },
                {
                    "Type": "HeliPilot",
                    "Upgrades": [
                        4,
                        3
                    ]
                }
            ],
            "Reward": {
                "XPMultiplier": 1,
                "MonkeyMoney": 100,
                "MonkeyMoneyMultiplier": 1
            },
            "TowersAutoUpgrade": false,
            "BlockedPremiumUpgrades": []
        },
    
       "Setup": {
            "Money": 6000,
            "Health": 200,
            "Inventory": [
                {
                    "Amount": 1,
                    "Type": "BeeKeeper"
                },
                {
                    "Amount": 4,
                    "Type": "BloonsdayDevice"
                }
            ],
            "StartRound": 26
        },
        "nk_title": "LOC_MIS_3",
        "nk_track": "down_the_drain",
        "nk_rank_required": -1,
        "nk_id": "1",
        "nk_mode": 1,
        "nk_is_new": false
    }
    Last edited by Junior Monkey; 06-08-17, 03:01 AM.
    Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
    Originally posted by Cupid Monkey
    I love you Bloons. So much, that I want to pop you.

    Comment


    • Longer earlier rounds (mostly), and round 12 was changed to the equivalent of round 23 in BTD5. Also custom rounds added to 50.

      Boost cooldowns increased to 60 seconds.

      4th tower can be picked.

      Dart Monkey
      Enhanced Eyesight: Back to $120
      Spike-o-pult: Now $600 and does 2x damage to ceramics
      Triple Darts: Now $390
      SMFC: Ability duration back to 15 seconds and price is now $10000. (This won't make eco unable to defend considering you can get $15k. Yes I did some testing with this.)

      Sniper Monkey
      Base Price: Now $300
      Full Medal Jacket: Now $250
      Point Five Oh: Now $350
      Deadly Precision: Now $1100
      Cripple MOAB: Now $4000
      Semi-auto Rifle: Now $800
      Supply Drop: Now $5000
      Supply Drop: Each crate has 2x cash. (The tower can pay itself off in approximately 7 minutes)

      Boomerang
      Base Price: Now $350
      Glaive Ricochet: Back to $1500
      Glaive Lord: Now $2500
      Bionic Boomer: Now $1100

      Ninja Monkey
      Double Shot: Now $700
      Distraction: Back to $500
      Flash Bomb: Now $1500
      Sabotage Supply Lines: Now $3600

      Ice Tower
      Base Price: Now $175
      Arctic Wind: Now $5000
      Viral Frost: Now $3000, also de-camos bloons in its freeze range.
      Absolute Zero: Now $4500

      Glue Gunner
      Base Price: Now $100
      Bloon Dissolver: Now $1500
      Glue Hose slows all non MOAB-classes to 40% speed.
      Glue Striker ability slows down all MOAB-class bloons to 30% speed and lasts longer.

      Monkey Ace
      Pineapple Express: Shoots a pineapple with every stream of darts. (Spectre still shoots pineapples the same speed as a 1/x ace, and this is a buff)
      Operation Dart Storm: Now $3500 and has 25% decreased attack speed.
      Ground Zero: Back to $14000, and ability does 500 damage again.

      Super Monkey
      Technological Terror: Bigger blast radius on the ability

      Apprentice
      Lightning: Now $800

      Village
      Base Price: Now $1000
      Radar Scanner: Now $1500
      MIB: Now $3500

      Banana Farm
      Base Price: Now $1200
      More Bananas: Now $400
      Banana Research Facility: Back to $15000 and 5 crates
      Valuable Bananas: Now $2000
      Monkey Bank: Back to $4200

      Mortar
      Pop and Awe: Back to $9000

      Dartling Gun
      Laser Cannon: Now $7500
      Hydra Rocket Pods: Now $5000

      Heli Pilot
      Razor Rotors + Downdraft: Increased pierce
      Apache Dartship: Now $12500
      Support Chinook: Now $10000, and crates give 2x cash (still the same number of lives).

      Monkey Engineer
      Cleansing Foam: Now $600, also increased foam pierce to 100.
      Larger Service Area: Now $300

      Bloonchipper
      Suckier: Now $300
      Heavy Duty Suction: Now $600
      Super Wide Funnel: Now sucks in ZOMGs again.
      Long Range Suck: Now $300
      Faster Shred: Now $500
      Triple Barrel: Sucks in 3x the bloons at a time. (Why doesn't it?)

      COBRA
      Wired Funds: Now $300 (This change was primarily made to make it up to par with the banana farm.)
      Bloon Adjustment: Now $700
      Offensive Push: Now $2250
      Misdirection: Back to $3250

      Bloon Sends:
      Grouped Zebras: Now $200
      Grouped Rainbows: Now $450
      Regen and Camo price mods are swapped. (Regen is now 2.2x and camo is 1.8x)
      Spaced MOAB, BFB and ZOMG sends have a tighter spacing. (Half cooldown)
      MOAB, BFB, and ZOMG eco penalties are changed to: 60, 140, and 350 respectively.

      Other stuffs:
      Defense mode $3000 income cap removed.
      Sell value of all towers reduced to 70% of their original cost. (Just like Flash)
      MOAB-classes have full strength on round 27, ramping begins on round 30.

      Card battles, well see for yourself, I don't remember all of them. :/
      But... I did add two COBRA cards.
      Last edited by Junior Monkey; 03-09-17, 05:40 AM.
      Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
      Originally posted by Cupid Monkey
      I love you Bloons. So much, that I want to pop you.

      Comment


      • Suggested order:
        http://forums.ninjakiwi.com/forum/ni...6656#post16656 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...0239#post30239 (Gamzdude)
        http://forums.ninjakiwi.com/forum/ni...=4601#post4601 (Original Otaku, I suggest 60MM)
        http://forums.ninjakiwi.com/forum/ni...0089#post10089 (CWJD *)
        http://forums.ninjakiwi.com/forum/ni...4854#post34854 (Gamzdude)
        http://forums.ninjakiwi.com/forum/ni...1521#post21521 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...2100#post22100 (Original Otaku *)
        http://forums.ninjakiwi.com/forum/ni...7066#post37066 (Gamzdude)
        http://forums.ninjakiwi.com/forum/ni...9354#post39354 (AFN7)(edited)
        http://forums.ninjakiwi.com/forum/ni...6585#post46585 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...0814#post40814 (Gamzdude)
        http://forums.ninjakiwi.com/forum/ni...3260#post43260 (AFN7)
        http://forums.ninjakiwi.com/forum/ni...7766#post47766 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...6168#post36168 (Gamzdude)
        http://forums.ninjakiwi.com/forum/ni...3871#post43871 (sniper 355)
        http://forums.ninjakiwi.com/forum/ni...9357#post49357 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...0359#post50359 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...0408#post80408 (sniper 355)
        http://forums.ninjakiwi.com/forum/ni...3082#post83082 (Albert3105)(edited)
        http://forums.ninjakiwi.com/forum/ni...8978#post68978 (Superbloons321)
        http://forums.ninjakiwi.com/forum/ni...7623#post87623 (Edwardtruong2006)
        http://forums.ninjakiwi.com/forum/ni...8806#post88806 (Albert3105)
        http://archive.ninjakiwi.com/Forum/s...l=1#post174274 (Jlm7)
        http://archive.ninjakiwi.com/Forum/s...l=1#post174451 (Jlm7)
        http://archive.ninjakiwi.com/Forum/s...l=1#post174971 (Jlm7)
        http://archive.ninjakiwi.com/Forum/s...=1#post1272813 (Superbloons321, I suggest 75MM as reward)
        http://archive.ninjakiwi.com/Forum/s...l=1#post800219 (Squideer)
        http://archive.ninjakiwi.com/Forum/s...l=1#post835235 (sniper 355)
        http://archive.ninjakiwi.com/Forum/s...l=1#post773479 (Squideer, I suggest 60MM)
        http://archive.ninjakiwi.com/Forum/s...l=1#post776651 (thatoneguy2)
        http://archive.ninjakiwi.com/Forum/s...l=1#post782539 (PeterHoHK *)
        http://archive.ninjakiwi.com/Forum/s...l=1#post782549 (AFN7 *)
        http://archive.ninjakiwi.com/Forum/s...=1#post1282782 (incogneato, seems 100MM)
        http://archive.ninjakiwi.com/Forum/s...=1#post1284617 (sniper 355 *)
        http://archive.ninjakiwi.com/Forum/s...=1#post1308480 (Original Otaku)
        http://archive.ninjakiwi.com/Forum/s...l=1#post976465 (AFN7 *)

        http://archive.ninjakiwi.com/Forum/s...l=1#post766693 (Likely redesigning this DC.)
        Last edited by Junior Monkey; 02-09-17, 11:17 PM.
        Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
        Originally posted by Cupid Monkey
        I love you Bloons. So much, that I want to pop you.

        Comment


        • Junior Monkey Do not post my suggestions in the DC Suggestion thread. I will be the one. Also, did you PM/DM Aaron about the rejected DCs? If so, please tell him to scrap down my DCs. I will be the one to repost them.
          Ratings || Accepted DCs
          Current Avatar: I will eat your soul!

          Comment


          • META is an acronym that is short for most effective tactic available. That means it is the best strategy, not the second best or popular strat.
            Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
            Originally posted by Cupid Monkey
            I love you Bloons. So much, that I want to pop you.

            Comment


            • https://www.mariowiki.com/List_of_ba...sand-Year_Door
              https://www.mariowiki.com/Pit_of_100...sand-Year_Door)
              https://www.mariowiki.com/Paper_Mari..._Door_bestiary
              Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
              Originally posted by Cupid Monkey
              I love you Bloons. So much, that I want to pop you.

              Comment


              • I guess I was being too generous, so, new rating scale (lower ratings are now even lower, passing grade is still 6.5, soft pass is 6.0):

                11.0 = Godly (+7)
                10.5 = Transcendent (+6.5)
                10.0 = Perfection (+6)
                9.5 = Amazing (+5.5)
                9.0 = Awesome (+5.0)
                8.5 = Very Great (+4.5)
                8.0 = Great (+4.0)
                7.5 = Very Good (+3.5)
                7.0 = Good (+3.0)
                6.5 = Not Bad (+2.5) (passing grade)
                6.0 = Decent (+2) (soft pass)
                5.5 = Okay (+1.5)
                5.0+ = Meh (+1.0)
                5.0- = Mediocre (-1.0)
                4.5 = Poor (-1.5)
                4.0 = Weak (-2.0)
                3.5 = Bad (-2.5)
                3.0 = Lame (-3.0)
                2.5 = Terrible (-3.5)
                2.0 = Awful (-4.0)
                1.5 = Atrocious (-4.5)
                1.0 = Unbearable (-5.0)
                0.5 = Torture (-5.5)
                0.0 = Abominable (-6.0)
                -0.5 = Disaster (-6.5)
                -1.0 = Unholy (-7.0)
                Ratings || Accepted DCs
                Current Avatar: I will eat your soul!

                Comment


                • $delay= round($delay) sleep($first)
                  Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
                  Originally posted by Cupid Monkey
                  I love you Bloons. So much, that I want to pop you.

                  Comment



                  • Awesomefaceninja7 - Ninjakiwi member since March 2013

                    Comment


                    • 11/10
                      10.75/10
                      10.5/10
                      10.25/10
                      10/10
                      9.75/10
                      9.5/10
                      9.25/10
                      9/10
                      8.75/10
                      8.5/10
                      8.25/10
                      8/10
                      7.75/10
                      7.5/10
                      7.25/10
                      7/10
                      6.75/10
                      6.5/10
                      6.25/10
                      6/10
                      5.75/10
                      5.5/10
                      5.25/10
                      5/10
                      4.75/10
                      4.5/10
                      4.25/10
                      4/10
                      3.75/10
                      3.5/10
                      3.25/10
                      3/10
                      2.75/10
                      2.5/10
                      2.25/10
                      2/10
                      1.75/10
                      1.5/10
                      1.25/10
                      1/10
                      0.75/10
                      0.5/10
                      0.25/10
                      0/10
                      -0.25/10
                      -0.5/10
                      -0.75/10
                      -1/10
                      93 accepted daily challenges.
                      BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - AP: 25035 (Level 43) - A masterpiece of logic - Rating scale - Forum errors
                      Originally posted by Kodak Black
                      Uh, I'm the s***, I need some toilet paper

                      Comment


                      • UI\Feedback\Resources\ResourceSupply.blp
                        "An dangerous experimental that is best known for their defensive excellence amd katonium splitter guns."

                        Profile picture at the moment: some humanoid i made

                        Comment


                        • Code:
                          towers.TowerFactory
                          
                                   var _loc138_:FireAtReticle = new FireAtReticle("mortarWeapon").Range(1250).Power(600).ReloadTime(2.1).Projectile(_loc77_).Spread(60);
                                   var _loc139_:FireAtReticle = new FireAtReticle("signalFlareWeapon").Range(1250).Power(600).ReloadTime(1.61).Projectile(_loc78_).Spread(60);
                                   var _loc140_:FireAtReticle = new FireAtReticle("artilleryBatteryWeapon").Range(1250).Power(600).ReloadTime(0.52).Projectile(_loc78_).Spread(60);
                                   var _loc141_:FireAtReticle = new FireAtReticle("bloonBusterWeapon").Range(1250).Power(600).ReloadTime(2.1).Projectile(_loc79_).Spread(20);
                                   var _loc142_:FireAtReticle = new FireAtReticle("theBigOneWeapon").Range(1250).Power(600).ReloadTime(1.8).Projectile(_loc80_).Spread(20);
                          
                                   var _loc77_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc59_)));
                                   var _loc78_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc62_)));
                                   var _loc79_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc66_)));
                                   var _loc80_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc68_)));
                          
                          var _loc59_:ProjectileDef = new ProjectileDef().Display(LargeExplosion).Pierce(40).Radius(75).DamageEffect(new DamageEffectDef().Damage(1).CanBreakIce(true).CantBreak(Vector.<int>([Bloon.BLACK,Bloon.ZEBRA])).ShowPop(false));
                          var _loc62_:ProjectileDef = new ProjectileDef().Display(BurnyLargeExplosion).Pierce(40).Radius(75).EffectMask(Vector.<int>([Bloon.IMMUNITY_NONE])).DamageEffect(new DamageEffectDef().Damage(1).CanBreakIce(true).CantBreak(Vector.<int>([Bloon.BLACK,Bloon.ZEBRA])).ShowPop(false)).BurnEffect(new BurnEffectDef().Lifespan(6).BurnInterval(2)).RemoveCamo(true);
                          var _loc66_:ProjectileDef = new ProjectileDef().Display(SlightlyLargerExplosion).Pierce(40).Radius(98).DamageEffect(new DamageEffectDef().Damage(2).CanBreakIce(true).CantBreak(Vector.<int>([Bloon.BLACK,Bloon.ZEBRA])).ShowPop(false));
                          var _loc68_:ProjectileDef = new ProjectileDef().Display(NuclearExplosion).Pierce(100).Radius(150).DamageEffect(new DamageEffectDef().Damage(5).CanBreakIce(true).ShowPop(false));
                          
                          
                          gui.ingame.Reticle
                          
                                public function initialise(param1:Tower, param2:Boolean) : void
                                {
                                   this.tower = param1;
                                   this.followMouse = param2;
                                   this.clip.initialise(MortarReticle,1);
                                   z = 300;
                                   if(param1.def.weapons && param1.def.weapons[0] as FireAtReticle != null)
                                   {
                                      if((param1.def.weapons[0] as FireAtReticle).spread < 60)
                                      {
                                         this.clip.gotoAndStop(1);
                                      }
                                      else
                                      {
                                         this.clip.gotoAndStop(0);
                                      }
                                   }
                                   else if(param1.rootID == "DartlingGun")
                                   {
                                      this.clip.gotoAndStop(2);
                                   }
                                }
                          
                                override public function process(param1:Number) : void
                                {
                                   this.clip.process();
                                   if(this.followMouse == false)
                                   {
                                      return;
                                   }
                                   x = Main.instance.mouseX;
                                   y = Main.instance.mouseY;
                                   if(x > Main.instance.gameWidth - 10)
                                   {
                                      x = Main.instance.gameWidth - 10;
                                   }
                                   else if(x < 10)
                                   {
                                      x = 10;
                                   }
                                   if(y > Main.instance.gameHeight - 10)
                                   {
                                      y = Main.instance.gameHeight - 10;
                                   }
                                   else if(y < 10)
                                   {
                                      y = 10;
                                   }
                                }
                          
                          
                          profile.UnlockFactory
                          
                          this.unlocks.push(new UnlockDef().Tower("TackTower"),new UnlockDef().Tower("SniperMonkey"),new UnlockDef().Tower("BoomerangThrower"),new UnlockDef().Tower("RoadSpikes"),new UnlockDef().Tower("NinjaMonkey"),new UnlockDef().Tower("BombTower"),new UnlockDef().Tower("IceTower"),new UnlockDef().Tower("GlueGunner"),new UnlockDef().Tower("ExplodingPineapple"),new UnlockDef().Tower("MonkeyBuccaneer"),new UnlockDef().Tower("MonkeyAce"),new UnlockDef().Tower("SuperMonkey"),new UnlockDef().Tower("MonkeyApprentice"),new UnlockDef().Tower("MonkeyVillage"),new UnlockDef().Tower("BananaFarm"),new UnlockDef().Tower("MortarTower"),new UnlockDef().Tower("DartlingGun"),new UnlockDef().Tower("SpikeFactory"),new UnlockDef().MaxTierUpgrades("TackTower").Description("Ring of Fire - causes rapid and savage firey damage to bloons in its radius. \nBlade Maelstrom - strafes the entire screen with spinning blades!").Thumb(MaxTack),new UnlockDef().MaxTierUpgrades("SniperMonkey").Description("Cripple MOAB - immobilizes MOABs and their kin for 6 seconds after each shot. \nSupply Drop - calls in a friendly plane to drop a crate full of cash!").Thumb(MaxSniper),new UnlockDef().MaxTierUpgrades("BoomerangThrower").Description("Glaive Lord - makes 2 powerful glaives continuously orbit the tower. \nTurbo Charge - makes the tower attack super fast for 10 seconds.").Thumb(MaxRanga),new UnlockDef().MaxTierUpgrades("NinjaMonkey").Description("Bloonjitsu - allows Ninja to throw 5 shuriken per shot. \nSabotage Supply Lines - downgrades all new bloons that enter the track for a short time").Thumb(MaxNinja),new UnlockDef().MaxTierUpgrades("BombTower").Description("Bloon Impact - stuns bloons, briefly holding them in place after each hit. \nMOAB Assassin - fires off a special missile that seeks and destroys the nearest MOAB class bloon.").Thumb(MaxBomb),new UnlockDef().Title("Sandbox Mode").Description("Test and try various strategies, theories, tactics and generally just have fun in sandbox mode.").Thumb(Sandbox),new UnlockDef().MaxTierUpgrades("IceTower").Description("Viral Frost - allows frozen bloons to spread the cold by freezing non-frozen bloons that they touch. \nAbsolute Zero - freezes all bloons on the screen.").Thumb(MaxIce),new UnlockDef().MaxTierUpgrades("GlueGunner").Description("Glue Gunner Tier 4 Upgrades: Bloon Liquefier - melts bloons super fast.  \nGlue Strike - glues all the bloons on the screen.").Thumb(MaxGlue),new UnlockDef().Title("Expert Track 1 - Clock").Description("What\'s the time Mr. Bloon? Time is not on your side in this ever-changing and exceptionally difficult track.").Thumb(Clock),new UnlockDef().MaxTierUpgrades("MonkeyBuccaneer").Description("Aircraft Carrier - launches tiny but powerful fighter planes to shoot down the bloons. \nMOAB Takedown - instantly and completely annihilates a nearby MOAB class bloon.").Thumb(MaxBuccaneer),new UnlockDef().MaxTierUpgrades("MonkeyAce").Description("Spectre - without rival in the sky, the Spectre is a massive plane with immense firepower and accuracy. \nGround Zero - the ace drops a bloontonium bomb, wiping the screen of all lesser bloons.").Thumb(MaxAce),new UnlockDef().Title("Apopalypse Mode").Description("Once you start, you cannot stop. Bloons will keep coming until you lose. How far can you get?").Thumb(Apopalypse),new UnlockDef().MaxTierUpgrades("SuperMonkey").Description("Temple of the Monkey God - the temple demands a sacrifice, the more you give, the more you get. \nTechnological Terror - emits a short range wave of total destruction, wiping out all bloons and MOAB class bloons alike.").Thumb(MaxSuper),new UnlockDef().MaxTierUpgrades("MonkeyApprentice").Description("Tempest Tornado - summons a powerful lightning charged tornado that pops and blows bloons away from the exits. \nSummon Phoenix - summons a powerful winged phoenix made of fire for a short time.").Thumb(MaxWizard),new UnlockDef().Title("Expert Track 2 - Castle").Description("Have fun storming the castle! Well, defending it actually. See if you can keep the bloons off the walls on this brutally fast two path track.").Thumb(Castle),new UnlockDef().MaxTierUpgrades("MonkeyVillage").Description("High Energy Beacon - All nearby towers with \'Abilities\' have their cooldowns reduced by 20% and adds a powerful energy beam attack. \nMIB: Call to Arms -  infuses a frenzied power in all nearby towers, doubling their attack speed for a short time.").Thumb(MaxVillage),new UnlockDef().MaxTierUpgrades("BananaFarm").Description("Banana Research Facility - generates large crates of bananas during every round to boost your income massively. \nBanana Investments Advisory - stores tons of cash and earns you interest too!").Thumb(MaxFarm),new UnlockDef().MaxTierUpgrades("MortarTower").Description("The Big One - shoots ridiculously enormous shells that cause widespread bloon devastation. \nMortar Battery - shoots 3 times as fast, but also can activate the Pop and Awe ability that immobilizes and pops all bloons on screen for a short time.").Thumb(MaxMortar),new UnlockDef().MaxTierUpgrades("DartlingGun").Description("Ray of Doom - A solid and continuous beam of bloon destruction \nBloon Area Denial System - shoots a stream of 3 rockets, and also can activate the rocket storm ability that fires 100 rockets at the bloons on screen.").Thumb(MaxDartling),new UnlockDef().Title("Deflation Mode").Description("Start with $50,000 and that\'s it. No more money is earned during play. You start at round 30, and Banana Farms and other cash generating abilities are disabled. How far can you get?").Thumb(Deflation),new UnlockDef().Title("Expert Track 3 - Death Valley").Description("Water...water... In Death Valley, dying of thirst might be getting off easy. Give this tricky, two-path Expert track a try - if you dare.").Thumb(DeathValley),new UnlockDef().Title("Expert Track 4 - Drag Strip").Description("Are you ready race fans? Hope so, because the bloons are gunning for the exit on this short, two lane Expert track.").Thumb(Dragstrip),new UnlockDef().Title("Expert Track 5 - Tunnels").Description("Now you see \'em, now you don\'t. You can only hit the bloons you can see in this deceptively short Expert track.").Thumb(Tunnels),new UnlockDef().Title("Expert Track 6 - Tree Tops").Description("Don\'t look down - you can only place on the suspended bridges in this vertigo inducing two-path Expert track.").Thumb(Treetops),new UnlockDef().Title("Expert Track 7 - Runway").Description("Cleared for take-off. The different-length paths will give you a bit of trouble dealing with this runway incursion. Make sure your towers can land their shots on this two-path Expert track.").Thumb(Runway));
                          
                          
                          specialties.SpecialtyFactory
                          
                                   var _loc15_:TowerPickerDef = new TowerPickerDef().Button(MortarTower).Tower(Main.instance.towerFactory.getBaseTower("MortarTower")).Cost(750).UnlockedAtRank(17).NkUpgradeID(68).HotKey("b".charCodeAt(0));
                                   this.towersInMenu.push(_loc15_);
                          
                                   _loc29_ = new TowerSpecialtiesDef().ID(SPECIALTY_MORTAR).TowerID(TowerFactory.TOWER_MORTAR).Label("Mortar Emplacement").Tiers(Vector.<SpecialtyDef>([new SpecialtyDef().PurchaseCost(750).MynkID(66).Description("Reduces the cost of Mortar Towers and their upgrades by 5%").TowerCostModifier(0.95),new SpecialtyDef().PurchaseCost(750).MynkID(67).Description("Increases the attack speed Mortar Towers by 10%").UpgradeDefine(new UpgradeDef().Id("SpecialtyMortarAttackIncrease10").Add(new AddDef().WeaponMod(new WeaponModDef().ReloadTime(1 / 1.1).ReloadTimeAsScale(true)))),new SpecialtyDef().PurchaseCost(1000).MynkID(68).Description("All bloons hit by Mortars are stunned briefly").UpgradeDefine(new UpgradeDef().Id("SpecialtyMortarAttackStun05").Add(new AddDef().WeaponMod(new WeaponModDef().ProjectileMod(new ProjectileModDef().StunEffectMod(new StunEffectModDef().Lifespan(0.5).CantEffect(Vector.<int>([Bloon.MOAB,Bloon.BFB,Bloon.BOSS])))))))])).Opposite(new SpecialtyDef().TowerID(TowerFactory.TOWER_DARTLING).Description("Increases the cost of Dartling Guns and their upgrades by 5%").TowerCostModifier(1.05));
                                   this.specialtiesContainer.push(_loc29_);
                          Ratings, Accepted DCs, My NK Mods, Friday the 13th - NK Day of the Dead, My TK reworking ideas
                          Originally posted by Cupid Monkey
                          I love you Bloons. So much, that I want to pop you.

                          Comment


                          • content://media/external/file/6277
                            "An dangerous experimental that is best known for their defensive excellence amd katonium splitter guns."

                            Profile picture at the moment: some humanoid i made

                            Comment

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