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Bloons TD 6 - Patch Notes! Version 16.0

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  • Bloons TD 6 - Patch Notes! Version 16.0

    Awesome New Stuff
    • New Adora Skin
    • New Community Designed Map: Geared
      • A special thanks to u/Clawz114 for submitting their concept in the beginning and congratulations on getting your map concept into Bloons TD 6.
    • Path & Tier restrictions added to the Challenge Editor
    New Non-Seasonal ‘Totem’ Collection Event Theme
    • ‘Featured Instas’ can now be applied to Collection Boxes to force specific results
    • Base ‘Collection Item’ amounts have been reduced globally
    • ‘Bonus Rewards’ will now apply to one random map from each difficulty increasing the number of Collection Items that map will award across all difficulties. Clearing a Bonus Rewards map will move the bonus onto a new map.
    Other Key Notes
    • Fancy new icons added for all achievements
    • Apopalypse mode has been reworked to help speed up the early rounds (1-50), and make the the mid rounds (51-80) less dense.
    • MIB is displaying the wrong buff icon currently, we are working on a resolution but please refrain from reporting this.
    • The center barrel in Spillway currently does not support placement, this is not intended and a fix is coming! Bonus bragging rights for completing in CHIMPS without the barrel.
    • Events Monkey is trying out a new case for his phone.
    • Some words in the 'path restrictions' challenge editor UI are not translated yet.
    Post image

    Bug Fixes & General Changes
    • Resolved an issue where some text fields would stop displaying after changing language
    • Resolved an issue that could cause ‘restarting’ on a CHIMPS savegame to not be valid for the Black Medal.
    • Improved performance of opening tower upgrade panels & purchasing upgrades
    • Big or Small Bloons should no longer return to normal size when blowing backwards
    • Resolved an issue where the ‘force update’ prompt would sometimes not have a button
    • Resolved an issue where Regrow Bloons would sometimes fail to regrow layers
    • Resolved the sandbox caps not always functioning as intended
    • Restarting in sandbox will no longer delete saves on that map
    • Resolved a game crash related to loading cloud data while playing a game
    • Resolved an issue with multiple blocking object heights in co-op causing a desync
    • Event Monkey's body should no longer clip through their bag strap while waving
    • Resolved a UI issue that would cut off some text when viewing upgrades on iPhone 6
    • Corrected the height of the Castle Wall vision blocker of Dark Castle for some towers
    • Resolved an issue where the ‘Logged in elsewhere’ conflict popup could stack up multiple times ontop of itself with no limit
    • Resolved a number of font & text issues that could occur when changing language multiple times
    • Decreased total file space used storing map audio for each map
    • Resolved an issue where no music would play during the tutorial

    Dart Monkey
    • 201 Instamonkey now has the correct color border

    Wizard Monkey
    • Removing objects from the map should no longer ‘sell’ the x4x Phoenix out of the air

    Super Monkey
    • The motion blur of Super Monkey’s hand should not clip into its cape anymore

    Banana Farm
    • x4x IMF Loan debt should now correctly transfer in co-op

    • Quincy’s level 10 Storm of Arrows has been tweaked slightly

    Striker Jones
    • Striker Jones’ profile now displays abilities on the correct levels

    • No longer says ‘Level Up!’ when redeployed at level 20
    Desktop Version
    • Cursor has been updated slightly for easier visibility
    • Resolved an issue preventing players with a corrupted “MapSaveData.bak” in their BTD6 folder from creating any saves until the file was manually deleted
    • Resolved an issue for players with a corrupted “CachedLanguagePref.txt” in their BTD6 folder crashing the game at launch until the file was manually deleted
    • Resolved some issues with compression that was blurring some portraits & icons
    Balance Changes

    Monkey Knowledge: Mana Shield
    • Now requires a delay of 1 round with no Bloons leaking before recharge will begin

    Impoppable Difficulty
    • Now prevents all lives generation
    • Now blocks the use of Mana Shield
    • These changes are aimed towards re-balancing impoppable to more accurately fit its place between Alternate Bloon Rounds and CHIMPS while also increasing the player challenge.

    Bomb Shooter
    • 4xx Bloon Impact range increased from 40 -> 43
    • x3x MOAB Mauler MOAB damage bonus increased 15 -> 18
    • xx5 Bomb Blitz base damage increased 1 -> 5

    Monkey Ace
    • 5xx Sky Shredder ceramic damage bonus added +2

    • x4x Jungle’s Bounty base range increased from 35 -> 55
    • x4x Jungle’s Bounty ability range reduced to match base tower range
    • x4x Jungle’s Bounty cash gained per farm reduced from $150->$100
    • x5x Spirit of the Forest ceramic damage bonus increased from 4 to 8

    • x4x Overclock can now be targeted by Techbot
    • x5x Ultraboost will no longer trigger while techbotted if no target was previously set

    • Level 10 Firestorm ability now also applies Heat It Up to all towers when activated
    • Level 14 now also adds a Damage Over Time application to the Cocktail of Fire ability
      • This applies 50 damage over 10 seconds to any MOAB Class Bloons that are hit

    Monkey Buccaneer
    • xx4 Favoured Trades attack rate for all attacks is doubled
    • xx5 Trade Empire increases the damage of all Merchantmen by +1
    • xx5 Trade Empire adds a Ceramic/MOAB damage bonus to Merchantmen +1

    Striker Jones
    • Level 9 also increases Concussive Shell’s pierce increased from 48 -> 58
    • Level 9 also increases Concussive Shell’s damage from 2 -> 10
    • Level 9 also increases Concussive Shell’s Bloon stun duration from 1 -> 5
    • Level 9 also increases Concussive Shell’s MOAB stun duration from 1 -> 3

    Pat Fusty
    • Level 7 now increases base attack damage from 3 to 4
    • Level 7 now increases base splash damage from 2 to 3
    • Level 14 Rallying Roar no longer provides a bonus to Ceramic & MOABs
    • Level 14 Rallying Roar damage bonus buff increased from 1 to 3
    • Level 16 Base Ceramic damage bonus increased from 2 to 7

    Temple Support Sacrifice
    • $7501 Tier: End of round cash bonus reduced from $2000 to $1500
    • $25001 Tier: End of round cash bonus reduced from $7500 to $3000
    Last edited by TarnNK; 27-02-20, 11:11 PM.

  • #2
    Nice how you keep it updated