Announcement

Collapse
No announcement yet.

Bloons TD 6 - Patch Notes! Version 8.0

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bloons TD 6 - Patch Notes! Version 8.0

    Eight Point OH! Update

    Features
    • New Map KartsNDarts
      • Stop the bloons speeding around this new fast-paced intermediate track
    • Reverse mode has been more reversed
      • The spawning order of each round has been reversed. E.g Round 13 will spawn 23x then 50x instead of the usual 50x then 23x
    • 3D MOABs have arrived for natural spawns & Prince of Darkness
      • 3D MOABS!
    • New Churchill Sentai skin added
      • It’s Morphing Time!
    • Additional Insta Monkeys will now be awarded for every 100 rounds completed in freeplay
    Bug Fixes & General Changes
    • In-game patch notes menu should no longer be buggy
    • Game layout fixed for iPhone XS
    • Races should no longer crash in relation to the use/selling of Bomber Aces, or any other towers suffering from this same issue.
    • Layering issue when holding daily challenge icons for descriptions resolved
    • Some large issues with game time & speed have been resolved in many places
    • Heroes with special skins now use the correct voices in the main menu
    • Knockback effects on Bloons will no longer “cut them in half”
    • Spice Islands perma holidays fixed
    • Peninsula no longer allows water towers to be placed on land
    • Peninsula no longer stops some towers from functioning (Spirit of the Forest/ Bomber)
    • Fixed an issue with Ice and Glue monkey targeting that caused them to sometimes not target MOABs
    • Ice Monkey:
      • Ice Monkey x3x Arctic Wind should now freeze the water on Logs
      • Ice Monkey x4+x descriptions updated
    • Glue Gunner:
      • Glue Gunners should now work correctly on Chutes
    • Monkey Sub:
      • Monkey Sub’s Advanced Intel should no longer fail to correctly home on the first shot fired each round
      • Monkey Sub x4x First Strike Capability will no longer lock up the game when hitting black bloons
    • Heli Pilot:
      • Heli Pilot’s xx5 Mini-Comanche will now correctly deduct from alchemist brew charges
    • Mortar Monkey:
      • Mortar Monkey 4xx should now correctly damage DDTs when given detection
      • Mortar Monkey xx4 now counts damage dealt from fortifications being stripped
      • Mortar Monkey xx5 burn duration fixed, it will now deal 1 extra tic of damage over time
      • Mortar Monkey Descriptions updated
    • Wizard Monkey:
      • Resolved an issue causing Wizard’s Wall of Fire to deal damage much faster than intended
    • Super Monkey:
      • Super Monkeys now correctly sacrifice Arctic Wind monkeys when upgraded to temples, instead of selling them
    • Ninja Monkey:
      • Ninja xx4 Sticky Bomb should no longer be removed by glue gunners in any case
    • Alchemist:
      • Alchemist 2xx now correctly allows Ice Monkeys to pop lead
      • Alchemist xx5 Bloon Master Alchemist can no longer cause the round to prematurely end
    • Monkey Village:
      • Monkey Village xx5 Monkeyopolis will no longer cause sacrificed farms to deduct from total in Daily Challenges
    • Banana Farms:
      • Resolved an issue with Banana Farms not always generating the correct cash amount in races
    • Ezili:
      • Ezili’s descriptions updated
      • Ezili can no longer strip properties from Purple Bloons
      • Ezili’s MOAB hex will no longer fail to destroy MOABs with the Big Bloon Sabotage knowledge enabled
      • Ezili’s level up curve has been fixed, she will now advance slightly slower
      • Ezili’s damage counter should now actually count her damage dealt correctly with MOAB Hex
      • Ezili’s Sacrificial Totem will no longer crash the game when trying to view the upgrades panel
    • HeartstopperAbility Ability, HeartstopperAbility Ability Description
    Balance Changes

    Dart Monkey
    • xx5 Crossbow Master critical shot appearance increased about 10->8
    Boomerang Monkey
    • x3x Bionic Boomerang damage to moabs +1
    Bomb Shooter
    • 4xx Bloon Impact will now refresh stun duration when hitting stunned Bloons
    Tack Shooter
    • xxx Tack Shooter base attack rate increased 1.6s->1.4s
    • 5xx Inferno Ring additional attack: Launches a homing meteor at 'strong', cooldown 7s, damage 700, speed 100, pierce 1, infinite range. (Definitely check this out! It makes short work of round 98)
    Glue Gunner
    • 5xx The Bloon Solver damage per tick to ceramic and MOAB class increased 2->3
    • x5x Glue Storm bloons caught in the storm now take additional damage while glued +1
    • xx5 Super Glue price reduced from $40k->35k
    • xx5 Super Glue slow percentage on moabs reduced from 100% to 90%
    • xx5 Super Glue deals damage to moabs upon impact 0->50
    Wizard Monkey
    • x2x Wall of Fire price reduced $1300->$900
    • x3x Dragon's Breath Wall of Fire fire rate increase 5.5s -> 4.5s
    • x4x Summon Phoenix damage increased 1->2
    Ninja Monkey
    • xx4 Sticky Bomb detonation timer reduced 4s->3s
    • xx5 Master Bomber sticky bomb now stuns moabs for 1s on impact (before detonation)
    • xx5 Master Bomber flash bomb now stuns moab class for 25% of the duration
    • xx5 Master Bomber flash bomb damage increased from 1->5
    Alchemist
    • 5xx Permabrew Acidic Mixture Dip duration increased 10 shots -> infinite
    • x5x Total Transformation - cooldown reduced 60s->40s
    Sniper Monkey
    • 5xx Cripple MOAB price reduced $50k->40k
    Monkey Sub
    • x3x Ballistic Missile fire rate increased 2s -> 1.5s
    • x5x Preemptive Strike’s ballistic missile rate increased 2s -> 0.5s
    • xx5 Sub Commander now also buffs itself
    • xx5 Sub Commander now has double the attack rate
    Monkey Ace
    • xx3 Neva-Miss Targeting projectile lifespan +50%
    • xx3 Neva-Miss Targeting projectile speed +50%
    • xx3 Neva-Miss Targeting increased homing tightness to accommodate new speed
    • 5xx Sky Shredder - damage from radial darts increased 2->3
    • xx4 Spectre price increased $18k->$24k
    • xx4 Spectre dart damage increased 1->2
    • xx4 Spectre bomb damage increased 2->3
    • xx5 Flying Fortress dart damage increased 2->4
    • xx5 Flying Fortress bomb damage increased 3->5
    Heli Pilot
    • 4xx Apache Dartship price increased $16,400->19,500
    • 4xx Apache Dartship rocket damage increased 1->2
    • 4xx Apache Dartship machine gun fire rate increased by 25%
    • 5xx Apache Prime machine gun damage increased 3->5
    • 5xx Apache Prime moab rocket damage increased from 11->16
    Mortar Monkey
    • 1xx Bigger Blast radius has been increased slightly
    • 4xx The Big One cost reduced $10k->8k
    • 4xx The Big One blast radius increased
    • 5xx The Biggest One cost reduced $30k->$24k
    • 5xx The Biggest One blast radius increased by a big amount
    • x3x Heavy Shells now deals extra damage to MOAB class bloons +1
    • xx5 Blooncineration can now damage all Bloon types
    • xx5 Blooncineration price reduced $55k->$50k
    • xx5 Blooncineration now creates a wall of fire at impact location similar to x2x Wizard
    Spike Factory
    • 3xx Spiked Balls damage to ceramics increased 3->4
    • 4xx Spiked Mines damage increased 4->5
    • x3x MOAB SHREDR damage to moabs increased 4->5
    • x5x Carpet of Spikes damage to moabs increased 5->6
    • 1x5 Perma-Spike Bigger Stacks pierce buff increased from +10->20
    Monkey Village
    • 5xx Primary Expertise primary towers pierce bonus increased 2->4
    • 5xx Primary Expertise Ballista attack increased to 200 damage to moabs AND ceramics
    • x4x Call to Arms price reduce from $24k -> $20k
    • x5x Homeland Defense duration increased 15s -> 20s
    • x5x Homeland Defense buff power increased from +50%->100%
    Obyn Greenfoot
    • Obyn base damage increased 1->2
    • Level 2, magic monkey pierce increase from 1->2
    • Level 9, damage buff increased from 1->2
    • Level 14, damage buff increased from 1->2
    • Level 19, damage buff increased from 1->2
    Captain Churchill
    • XP requirements have been reduced by 10%
    Any x4x or x5x towers with Cash Generating abilities will now start with their ability on maximum cooldown when purchased

  • #2
    Can't find the In-Game Patch notes at all. Can't seem to find it anywhere.

    Edit: Found it. Didn't realize it was only available on the loading screen. Would be nice if you could get back to it from settings screen, after pressing Start.

    Comment


    • #3
      Woooooooooooo 3d moabs!!!!!!!!
      I saw a button that said edit post signature so I did.

      I forgot I have a Youtube channel:

      Comment


      • #4
        As one who favored Obyn over Gwen, this is mighty fine. :3

        Comment


        • #5
          Does this mean that I can get an insta-monkey on round 140 on easy (100 rounds after freeplay), or do I still have to wait until round 200 (100 rounds after BAD)?
          I needed a new signature and profile picture because the bloonchipper is not in the game anymore. The new tower:

          It’s a corrosive glue gunning layer stripping road spiking buff giving MOAB exploding transforming bloon shrinking tower dependent fairly cheap banana farm. It's... The Alchemist!

          RIP Bloonchipper. You were a good tower

          Comment


          • #6
            Originally posted by Ptolemy2002 View Post
            Does this mean that I can get an insta-monkey on round 140 on easy (100 rounds after freeplay), or do I still have to wait until round 200 (100 rounds after BAD)?
            Let us know when you find out

            Comment


            • #7
              Originally posted by Ptolemy2002 View Post
              Does this mean that I can get an insta-monkey on round 140 on easy (100 rounds after freeplay), or do I still have to wait until round 200 (100 rounds after BAD)?
              no this mean that for every 100 rounds you will get an insta-monkey. for example i destroy a BAD on round 100 ill get an insta-monkey then i destroy 2 banded BAD on round 200 ill also get another insta-monkey. if u beat 1000 rounds you will get 10 instas

              Comment


              • #8
                Originally posted by Ptolemy2002 View Post
                Does this mean that I can get an insta-monkey on round 140 on easy (100 rounds after freeplay), or do I still have to wait until round 200 (100 rounds after BAD)?
                no this mean that for every 100 rounds you will get an insta-monkey. for example if i destroy a BAD on round 100 ill get an insta-monkey then i destroy 2 banded BAD‘s on round 200 ill also get another insta-monkey. if u beat 1000 rounds you will get 10 instas.

                Comment


                • #9
                  3d moabs look almost like btd adventure time
                  *super monkey memes*

                  Comment


                  • #10
                    Is it just me or does anyone else find it cool that the B.A.D. has its fortified appearance differ from all the other MOAB-Class Bloons?

                    Comment


                    • #11
                      Could someone tell me, when the new patch will be available on steam ?

                      Comment


                      • #12
                        Originally posted by NinjaSeagull View Post
                        Could someone tell me, when the new patch will be available on steam ?
                        I would also like to know this so I can actually play it on my pc, since I prefer to anyways

                        Comment


                        • #13
                          Originally posted by NinjaSeagull View Post
                          Could someone tell me, when the new patch will be available on steam ?
                          https://www.reddit.com/r/btd6/commen...next_few_days/

                          Comment


                          • #14
                            What's sad is that there are some people that not only don't want some freebies, but also don't want others to get some freebies. Dogs in the manger. :/

                            Comment

                          Working...
                          X