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BTD6 Bug Report Thread / Known Issues List

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  • ronavyn
    replied
    Sometimes when using the drop and lock placement, if you remove your finger and then place it down again to shift the tower more, the check button does not work. I've noticed this happen almost every time I do this, and it takes maneuvering it several more times before this works. This is especially annoying when you need a placement within a few pixels, and you have to move the tower again and start over finding the few pixels because it did not place. https://youtu.be/ULwvDAiVs_U This is a link to a video example of this bug.

    Leave a comment:


  • CriminalTurkey
    replied
    Visual bug: Mortar missiles sometimes don't appear anywhere near the actual target/explosions
    https://imgur.com/UotyUDf.png : mortar missile in the center, far from the target

    Leave a comment:


  • Sevargan
    commented on 's reply
    First of all, the x/x/2 alchemist CANNOT pop camo leads, normally or the pools he throws down.
    Secondly, the 2/x/x potion is completely separate from the berserker brew potions. He will throw a green potion (the acidic mix) and a pink or orange, I believe (berserker brew) potions on different cooldowns. The acidic tip lasts for a limited amount of attacks as well, not for a specific amount of time. Often times I find that an alch/ninja almost never defends all those camo leads unless I happen to have really lucky timing.

  • Sevargan
    replied
    There is currently a bug on the map Frozen Over where there is a part of the map that certain attacks interact with. I currently have a 2-0-4 sniper and a 2-3-0 Sub. The sniper kills the bloons almost immediately but the sub shoots its missile attack and it lands at a point in the middle of the map in the little body of water. You can see the exact point if you have Bouncing Bullet snipers because the BB animation plays on the bugged spot of the map.

    Leave a comment:


  • TheSeunger
    replied
    Found a rare visual error.

    Monkey Sub
    From x/3/x and onward, it seems that the Monkey Sub will fire a black box as opposed to an actual missile. At first I thought it was BlueStacks, but on my phone it showed the missile just fine. Loading the game on BlueStacks again, it shows an actual missile once more. It seemed like a temporary visual error until you exit the game and reload it.

    I am unable to replicate the scenario, but if it happens to someone else, do tell me.

    Spoiler:
    Captain Churchill: What in blazes is THAT?!!!
    Striker Jones: I think it's supposed to be a missile! Where can I get one of those?!
    Captain Churchill: Uh... sir? Try reloading your game.

    Leave a comment:


  • Jay Jay 1239
    replied
    In Bloons TD 6, I can’t open my game without it crashing. When I downloaded the most recent update, the one that added Mortars to the game, my game crashes every time I press the big green START button under the Bloons TD 6 logo. It usually crashes during the loading screen. I play on an iPad Air 1. I have attached a video of the crash.

    EDIT: The video would not upload so there is no video.

    Leave a comment:


  • TheSeunger
    replied
    Been playing the game since September and I have to say, I really like the latest installment so far. However, I have 2 issues to report during my playthrough.

    Bomb Shooter
    For its x/x/3 upgrade, it produces no sound effects. A minor issue, but I notice that it makes no noises at all. I tried playing it in real time (no fast forward), but still produces no noise until it becomes x/x/4 which it regains its sound effects. Not that it needs to be addressed right away.

    Gwendolin (Pyromaniac)
    I don't know why this happens, but it DID. Gwendolin will sometimes throw the Cocktail of Fire in the strangest places outside of her current range. This happened in all four of my CHIMPS Mode map runs where she will blatantly throw the Cocktail of Fire near the center of the map. And in some maps, the fire either barely touches the track or doesn't at all.

    I swear, because of this she nearly costed me my entire run in CHIMPS Mode. I do have picture of proof to elaborate more on this.
    Spoiler:
    First off, look at her range. Then look at where the Cocktail of Fire ended up at (bottom right of tree stump in center).


    Do you see the problem now?


    I would really love to see this issue for Gwendolin to be addressed, because I'm 100% sure this is not intentional. Unless it is during CHIMPS Mode where it adds unnecessary amount of difficulty as it is. Do tell me what is intentional and what isn't.

    Leave a comment:


  • Nekogod04
    replied
    Originally posted by Rokmann View Post
    I just used a 0/3/1 Insta Monkey Ace on Firing Range at Round 10 in ABR and it does not do its Bomb attack (and also not the Pineapples) , after upgrading to 0/3/2 nothing changed at round 11 I exited and reentered but still does not work .
    I just bought a regular Ace (0/1/0) and it does not drop its pinapples , after upgrading it to 0/3/0 it also does not drop the Bombs.
    (In Short , the middle path ace does not work on Firing Range).

    Also not sure if that is a bug but the Juggernaut does not Bounce of the Top Wall or the Trees on firing Range.
    They might have a hard time because you might have the monkey knowladge flr pineaples only being dropped on tracks

    Leave a comment:


  • Rokmann
    replied
    I just used a 0/3/1 Insta Monkey Ace on Firing Range at Round 10 in ABR and it does not do its Bomb attack (and also not the Pineapples) , after upgrading to 0/3/2 nothing changed at round 11 I exited and reentered but still does not work .
    I just bought a regular Ace (0/1/0) and it does not drop its pinapples , after upgrading it to 0/3/0 it also does not drop the Bombs.
    (In Short , the middle path ace does not work on Firing Range).

    Also not sure if that is a bug but the Juggernaut does not Bounce of the Top Wall or the Trees on firing Range.

    Leave a comment:


  • kaspek0905
    replied
    There is a bug with the Alchemist on Logs where he throws the Acid Pool in the pond in the middle.

    https://imgur.com/8oczo6R
    https://imgur.com/65Wb6KR

    Leave a comment:


  • Austin283874
    replied
    There is a bug with the support chinook and supply drop. The supply drop drops where the sniper was originally placed and not where it was moved

    Leave a comment:


  • McSpiderBallz
    replied
    hey guys, i heard about BTD6 today and bought and downloaded it instantly but as soon as the game opened my joy and happiness was killed by a giant bug... almost no static images are loaded... is this my device or is it really a bug?

    Leave a comment:


  • PEROLEr
    replied
    I have some bugs.

    https://imgur.com/uuQjtE5
    https://imgur.com/1rRMDAO

    These two games are both on Android. And as you can see there are a lot of problems.

    The first is that I have two heroes and a tower that I'm not supposed to have, and the one hero is on the water. And the final thing with the first picture is that the mission that I had started was the one after the mission I finished.
    The second picture is that I have a tower on the track which is another tower I'm not supposed to have.
    Now I know that android has a lot of bugs, but this is too much.

    Leave a comment:


  • rmcin329
    replied
    On the main menu the powers button shows a "!" despite the fact i have looked at all of my powers, and all of my insta monkeys, meaning there is nothing "new" to see in there.

    Leave a comment:


  • Shinygolem
    replied
    When quitting from frozen over (unknown if map exclusive) to menu theme, many different themes start playing at once and overlapping.
    Version 5.0

    Leave a comment:

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