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BMCO General Discussion Thread 7

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  • ice 2-3 will take MOABs out if there are bloons near it.
    three of them,one on the first turn and two on the second turn.

    spike storm...save some money near the end so you can sell it and build another one...repeat.

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    • It's been a while, but generally speaking combining 2-3 village + ice (2|3 or 3|2 both work, but 2|3 cause lag + pop way faster, but have higher chances of leaking) + MOAB shredr will usually take care of everything. Stag beetle is a split-course so you can figure out how best to either consolidate on a single path, or split up your forces in the early-middle portion. As for ZOMG, I think if you put it nearer the end, the spikes should build up enough to take care of it (last I remembered, it was what I did).

      As for farming, engineers usually the lowest-cost method on non-farm tiles, alternatives being 3|2 village and snipers (if there are any others, I've forgotten them).

      Also dependent on what level you are, how many towers you have available, and monkey knowledge.

      Lol these forums are kinda dead aren't they.

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      • Was just wondering why do we get 11 Bloontonium Generators of which 9 produce Bloontonium? Are the extra 2 just for decoration?
        Last edited by KillaZombieForMommy; 28-01-19, 02:54 AM.

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        • Am I the only one here thinking that even the strongest of Monkey v Monkey attacks are too easy to defend?

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          • Originally posted by Poopy Old Hag View Post
            Am I the only one here thinking that even the strongest of Monkey v Monkey attacks are too easy to defend?
            I've lost a few and won a few MvM so my only problem is no one seems to want to play on Dunes.

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            • at least up to MOAB research,i pillage a lot more cash then t spent on mvm,so people do lose.
              i lose here and there,but win most.

              dunes not even worth doing mvm.

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              • Originally posted by zodiac View Post
                at least up to MOAB research,i pillage a lot more cash then t spent on mvm,so people do lose.
                i lose here and there,but win most.

                dunes not even worth doing mvm.
                what makes Dunes mvm not worth doing? The difficulty seems the same as Grassy Pass.

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                • Originally posted by granddad2015 View Post

                  what makes Dunes mvm not worth doing? The difficulty seems the same as Grassy Pass.
                  you don't get many matches.
                  money better spent on upgrades.
                  once i get level 15 i slow down on that city.
                  i use it for beacon/boss,CT,and events (if easier then grassy pass).

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