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BATTD Update 1.4.1 - Patch Notes!

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  • Sam
    started a topic BATTD Update 1.4.1 - Patch Notes!

    BATTD Update 1.4.1 - Patch Notes!

    Welcome, Adventurers! We've been hard at work testing all the characters and items in Ooo and we've come up with a few changes that we think will make the game more fun for everyone. Many characters who were weaker than they should have been have been made stronger, while others who were a little too powerful have been scaled back. Here's a full list of what's changed:


    Balance Changes


    General
    • Musical instrument weapons no longer apply their boosts to all characters in range. They will only apply their boosts to the character holding them, just like other weapons. Each instrument will have an additional, minor boost that applies to all characters in range.
    • All range boosts from items are now additional (e.g. +4 range) instead of a multiplier (e.g. +20% range)
    • All activated abilities from items (e.g. MOAP, Lamb Relic, etc) begin on cooldown. Activated abilities from upgrades (e.g. Finn of Fury, Jellybeans Have Power, etc) will still be available as soon as their upgrade is bought.
    • DDTs health reduced from 500 to 450 (before difficulty modifiers), speed reduced from 2.64 to 1.8 (that of a green bloon)
    • BADs health reduced from 20,000 to 15,000 (before difficulty modifiers)
    • Increased character resource reward from the bloon beacon from 1/1/2/3 to 1/2/3/4 on Normal/Hard/Extreme/Impoppable difficulties

    Finn
    • All star boosts have been removed from upgrades
    • Raddest Fastest speed boost changed from 10% per star to 15%
    • Sword Master pierce boost changed from +2 per star to 3
    • Flying Kick stun duration changed from 0.2 seconds + 0.1 seconds per star to 0.5 seconds
    • Finn of Fury can stun MOAB class bloons, MOAB only damage changed from 100 + 10 per star to 200
    • Bro Fist cash amount changed from $80 + $20 per star to $120
    • Right In The Glubs hit area increased, pierce changed from 1 + 3 per star to 5
    • Finn will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack speed increased by 0.1
      • 4 stars - Base attack pierce increased by 2
      • 6 stars - Base range increased by 5
      • 8 stars - Base attack pierce increased by 2
      • 9 stars - Base attack speed increased by 0.1
      • 10 stars - Base attack damage increased to 2, base MOAB only damage increased to 4

    Jake
    • All star boosts have been removed from upgrades
    • Mace Hand pierce changed from 4 + 1 per star to 6
    • Axe Foot pierce increased from 6 + 1 per star to 8
    • Big Jake Slap pierce changed from 10 + 2 per star to 12
    • Butt Push pierce changed from 3 + 1 per star to 5
    • Harmful If Swallowed damage changed from 6 + 3 per star to 12, pierce changed from 3 + 1 per star to 8
    • Tie ‘Em Up can now be used at any range
    • Jake of All Trades range boost changed from +1 per star to 3
    • Jake Suit now causes Jake to transform into the Jake Suit. Jake’s attacks will be replaced with the Jake Suit’s and Finn will continue to fight as normal.
    • Jake will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack speed increased by 0.1
      • 4 stars - Base attack pierce increased by 1
      • 6 stars - Base range increased by 3
      • 8 stars - Base attack pierce increased by 1
      • 9 stars - Base attack speed increased by 0.1
      • 10 stars - Mace Hand and Axe Foot upgrades are pre-purchased for free

    Princess Bubblegum
    • All star boosts have been removed from upgrades
    • Base attack blast radius increased from 8 to 10
    • Gun Familiarity blast radius boost changed from 20% + 4% per star to 25%
    • Unwavering Loyalty speed boost changed from 15% + 5% per star to 20%
    • To Me changed from +1 ally + 1 per 3 stars to +2 Allies
    • Royal Decree cash bonus changed from $500 + $100 per star to $750
    • Soda and Mints duration changed from 8 seconds + 1 second per star to 10 seconds and can pop any bloon type
    • PB will receive the following permanent boosts as she levels up:
      • 2 stars - Base attack speed increased by 0.1
      • 4 stars - Base range increased by 2
      • 6 stars - Base attack blast radius increased by 2
      • 8 stars - Base attack speed increased by 0.1
      • 9 stars - Base range increased by 3
      • 10 - Base attack changed to corrosive gum which does 1 damage per second to bloons

    Ice King
    • All star boosts have been removed from upgrades
    • Crown Influence freeze duration changed from 1.6 seconds + 0.05 seconds per star to 1.4 seconds, price increased from $300 to $400
    • Wizard Eyes range boost changed from 5 + 1 per star to 3
    • Winter Weather range changed from 55 + 1 per star to 45
    • Colder Ice price increased from $150 to $250
    • Hail Storm projectile count changed from 16 at less than 4 stars and 32 at 5+ stars to 24 at all levels
    • Big Freeze now does an additional 15 MOAB damage, price increased from $2500 to $3500 (BADs can be damaged but not frozen)
    • Ice Bolts can now damage MOAB class bloons
    • Arrows of Frozen Rain damage changed from 1 + 1 per 2 stars to 2, can now damage MOAB class bloons
    • Monsters of Snow will only spawn within Ice King’s range
    • Monsters of Snow attack speed increased from 1.25 to 1.82
    • Ice King will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack speed increased by 0.1
      • 4 stars - Base attack speed increased by 0.1
      • 6 stars - Base range increased by 2
      • 8 stars - Base attack speed increased by 0.1
      • 9 stars - Base attack speed increased by 0.1
      • 10 stars - Ice King can freeze and pop white/zebra bloons

    Marceline
    • All star boosts have been removed from upgrades
    • Base attack damage decreased from 2 to 1
    • Telekinesis attack speed decreased from 0.4 to 0.06 and pierce increased from 5 + 2 per star to 25, price increased from $700 to $1250
    • Pyrokinesis burn duration changed from 2 seconds + 1 second per star to 5 seconds
    • Necromancy skeletons only spawn near Marceline’s amp. Number of skeletons changed from 3 + 1 per star to 5 and increased their attack speed from 0.67 to 1.1
    • Improved Necromancy increases skeleton duration by 10 seconds (formerly 20 seconds), their pierce by 3 (formerly 1 per star) and their damage by 1 (formerly 2).
    • Ferocity attack speed boost changed from 50% to 20%
    • Ferocity now comes before Shape Shifting in the upgrade tree
    • Shape Shifting transformation animation sped up so it doesn’t interfere with her attacks as much
    • Bass Expert range boost changed from +1 per star to 5
    • Marceline will receive the following permanent boosts as she levels up:
      • 2 stars - Base attack pierce increased by 2
      • 4 stars - Amp range increased by 3
      • 6 stars - Base attack speed increased by 0.2
      • 8 stars - Base attack pierce increased by 2
      • 9 stars - Amp range increased by 3
      • 10 stars - Additional radial soundwave attack added to Amp

    Flame Princess
    • All star boosts have been removed from upgrades
    • Star boost removed from base range
    • Fire Sword attack speed changed from 0.43 + 0.1 per star to 0.48
    • Flambits damage changed from 1 + 1 per 3 stars to 2
    • Fire Trap price decreased from $3500 to $2600, RBE limit increased from 100 + 10 per star to 150
    • Elemental Transform price decreased from $6000 to $5000
    • FP will receive the following permanent boosts as she levels up:
      • 2 stars - Base range increased by 2
      • 4 stars - Base range increased by 2
      • 6 stars - Base attack pierce increased by 2
      • 8 stars - Base range increased by 2
      • 9 stars - Base attack speed increased by 0.2
      • 10 stars - Base attack fires 2 fireballs per shot

    Max
    • All star boosts have been removed from upgrades
    • Fast Throw speed changed from 2 + 0.03 per star to 1.43 and price decreased from $1000 to $800
    • Poptimization price increased from $450 to $800 and pierce boost changed from 5 + 1 per star to 3
    • Dartnado duration changed from 5 seconds + 0.75 seconds per star to 10 seconds, darts from this ability will get boosts from weapons, trinkets etc.
    • Bullseye MOAB damage changed from 50 to 20, price increased from $2500 to $4000
    • Heavy Tips upgrade removed, Hot Tips already gives frozen popping
    • Big Bloon Bounty cash bonus now depends on MOAB type (higher level MOABs are more valuable), price changed from $1500 to $1000
    • More Darts price decreased from $425 to $350
    • Even More Darts price increased from $350 to $425
    • Max will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack pierce increased by 1
      • 4 stars - Base range increased by 3
      • 6 stars - Base attack speed increased by 0.3
      • 8 stars - Base attack pierce increased by 1
      • 9 stars - Base range increased by 3
      • 10 stars - Base attack fires 1 additional dart

    Captain Cassie
    • All star boosts have been removed from upgrades
    • Long Cannons range boost changed from 4 + 0.5 per star to 6
    • Grape Shot changed to fire 10 grapes (formerly 5 + 1 per star) with 4 pierce each (formerly 2), attack speed increased from 0.5 to 0.67, price increased from $400 to $550
    • Fire Barrels cause burning damage (1 damage per second for 4 seconds)
    • Broadside attack speed changed from 0.05 + 0.02 per star to 0.07
    • Privateer price decreased from $500 to $375
    • Crows Nest now boosts crew range by 20% if they are in range of Cassie
    • MOAB Takedown damage increased from 450 to 2000 plus 1350 (formerly 400) for each participating crew member
    • Cassie will receive the following permanent boosts as she levels up:
      • 2 stars - Base attack speed increased by 0.1
      • 4 stars - Base attack blast radius increased by 2
      • 6 stars - Base range increased by 4
      • 8 stars - Base attack speed increased by 0.1
      • 9 stars - Base attack blast radius increased by 2
      • 10 stars - Additional, free crew allies permanently equipped (does not use an ally slot)

    C4 Charlie
    • All star boosts have been removed from upgrades
    • Bloon Impact stun duration changed from 0.4 seconds + 0.03 seconds per star to 1 second
    • Burny Stuff duration changed from 3 seconds + 1 second per 2 stars to 5 seconds
    • Frags changed to emit 6 frags (formerly 5 + 1 per star). Frags do not get boosted by items
    • Bigger Bombs blast radius changed from 4 + 1 per 2 stars to 5
    • Bouncing Bomb now only bounces once, price decreased from $2000 to $1750
    • Double Bomb only triggers on the first explosion if used with Bouncing Bomb, price decreased from $1500 to $1250
    • Signal Flare now removes all modifiers (camo, regen, ghost, etc) from bloons on screen and all new bloons that spawn during its duration. Price increased from $1000 to $3000.
    • MOAB Mauler damage increased from 8 + 1 per 2 stars to 60
    • MOAB Assassin damage increased from 500 + 50 per star to 8000, price increased from $3000 to $4000, can hit DDTs
    • Charlie will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack blast radius increased by 2
      • 4 stars - Base attack speed increased by 0.1
      • 6 stars - Base range increased by 5
      • 8 stars - Base attack blast radius increased by 2
      • 9 stars - Base attack speed increased by 0.1
      • 10 stars - All attacks can pop black and zebra bloons

    Sai
    • All star boosts have been removed from upgrades
    • Base attack speed increased from 1.25 to 1.43
    • Base attack will now fire no matter what other animations are playing (it can’t be interrupted by other attacks like Flash Bomb or Tetsubishi)
    • Longer Range range boost changed from 3 + 0.3 per star to 5
    • Sharper Shurikens pierce boost changed from 1 + 1 per star to 2
    • Super Sharp Shurikens pierce boost changed from 1 + 1 per star to 3
    • Seeking Shurikens price increased from $350 to $540
    • Bloonatomy MOAB damage changed from 1 + 1 per 3 stars to 3, no longer has a chance to pop lead, price increased from $400 to $500
    • Marked for Death price increased from $300 to $800, only hits a single target per shot, attack speed changed to 0.24, doesn’t affect ZOMG, DDT or BAD
    • Flash Bomb blast radius increased from 30 to 35
    • Multithrow price increased from $500 to $800
    • Tetsubishi spikes expire if not expended after 60 seconds, throwing them doesn’t interrupt regular attacks
    • Bloonjitsu base damage decreased from 2 to 1
    • Sabotage Supply Lines duration changed from 8 + 1 per star to 12
    • Sai will receive the following permanent boosts as she levels up:
      • 2 stars - Base range increased by 2
      • 4 stars - Base attack pierce increased by 1
      • 6 stars - Base attack speed increased by 0.1
      • 8 stars - Base attack pierce increased by 2
      • 9 stars - Base range increased by 3
      • 10 stars - Bonus +1 damage to all modified bloons (camo, regen, etc)

    Supermonkey
    • All star boosts have been removed from upgrades
    • Super Range range boost changed from 5 + 1 per star to 7
    • Hyper Range range boost changed from 5 + 1 per star to 8
    • Heroic Aura price decreased from $2000 to $1250, discount changed from 8% + 0.4% per star to 10%, also protects Supermonkey from negative effects
    • Heroic Aura is now available for purchase without any previous upgrades
    • Call in Friends redesigned, it now causes all Super Fan allies to temporarily transform into copies of Supermonkey (upgrades and items are not copied)
    • Laser Whips upgrade replaced with Disarming Charisma. Bloons entering range take damage over time.
    • Sun God range changed from 20 + 1 per star to 30, damage changed from 5 + 0.4 per star to 8
    • Supermonkey will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack pierce increased by 1
      • 4 stars - Base range increased by 3
      • 6 stars - Base attack speed increased by 0.01
      • 8 stars - Base attack pierce increased by 2
      • 9 stars - Base range increased by 4
      • 10 stars - Starts with Heroic Aura pre-purchased for free

    Sam
    • All star boosts have been removed from upgrades
    • Concentrated Beams price decreased from $1000 to $900
    • Forked Lightning pierce changed from 14 + 2 per star to 20
    • Lightning Storm pierce changed from 22 + 4 per star to 25
    • Polymorph duration changed from 3 seconds + 0.4 seconds per star to 4 seconds
    • Mystic Portal now appears at the end of the track, no matter where Sam is placed, the cooldown for this attack only begins when the portal is destroyed, not created
    • Meteor Swarm renamed to Meteor Storm, meteor count increased from 10 + 2 per star to 24, visuals changed
    • Farsight upgrade removed and Wizardly Wisdom moved to its position in the upgrade tree, added range boost from Farsight to Wizardly Wisdom upgrade
    • Sam will receive the following permanent boosts as she levels up:
      • 2 stars - Base range increased by 2
      • 4 stars - Base price reduced by $25
      • 6 stars - Base attack speed increased by 0.1
      • 8 stars - Base range increased by 3
      • 9 stars - Base price reduced by $75
      • 10 stars - Additional base attack: Seeking magical bolt

    Warrior Bubblegum
    • All star boosts have been removed from upgrades
    • Base attack sword swing reworked to be more effective
    • Candy Archers only spawn near PB, not anywhere on the map, duration increased from 20 seconds to 35 seconds, spawn rate increased from 1 every 8 seconds to 1 every 6 seconds
    • Inspiring Presence spawn rate increased from 1 every 6 - 0.2 per star seconds to 1 every 4 seconds
    • Gumball Guard base damage increased from 1 to 2
    • Candy Copters redesigned to be smaller and more nimble, price reduced from $3400 to $2500
    • Upgraded Copters price increased from $510 to $1400
    • Gumball Guardian laser count changed from 1 + 1 per 4 stars to 2
    • Candy Archers animation and projectile speed increased
    • Royal Treasury discount changed from 20% + 3% per star to 25%
    • Reinforcements price decreased from $1900 to $650
    • Combat Training pierce boost decreased from 4 + 1 per star to 2
    • Warrior PB will receive the following permanent boosts as she levels up:
      • 2 stars - Base attack pierce increased by 2
      • 4 stars - Base range increased by 2
      • 6 stars - Base attack speed increased by 0.2
      • 8 stars - Base range increased by 3
      • 9 stars - Base attack pierce increased by 2
      • 10 stars - Starts with Candy Archers pre-purchased for free

    Juggernaut Max
    • All star boosts have been removed from upgrades
    • Base attack damage increased from 1 to 2
    • Tightened Springs projectile speed boost changed from 20% + 1% per star to 30%, price increased from $100 to $150
    • Reinforced Ratchets projectile speed boost changed from 40% + 1% per star to 50%, price increased from $130 to $200
    • Greased Runners attack speed boost decreased from 0.3 to 0.2, price increased from $200 to $250
    • Insta-Reload attack speed boost decreased from 0.5 to 0.2 price increased from $280 to $350
    • Spiked Balls price increased from $500 to $650
    • Juggernaut projectiles now bounce off obstacles
    • Great Balls of Fire, Snowballs and Gumballs can now affect MOAB class bloons (not including BAD)
    • Great Balls of Fire burning duration changed from 4 seconds to 2 seconds, damage increased from 1 to 8 per second for MOAB class
    • Snowballs now freeze 2 layers per bloon (formerly 1)
    • Double Shot price increased from $1300 to $1600
    • Spiky Chaos projectile speed increased
    • Juggernaut Max will receive the following permanent boosts as he levels up:
      • 2 stars - Base attack speed increased by 0.1
      • 4 stars - Base range increased by 2
      • 6 stars - Base projectile speed increased by 15%
      • 8 stars - Base attack speed increased by 0.1
      • 9 stars - Base range increased by 3
      • 10 stars - Base attack damage increased by 1

    Commander Cassie
    • All star boosts have been removed from upgrades
    • Base attack speed reduced from 10 to 5
    • Enhanced Radar range boost changed from 5 + 1 per 2 stars to 2
    • Bloontonium Tips and Triple Barrels are now mutually exclusive
    • Triple Barrels price increased from $800 to $3500
    • Cruise Missile blast radius increased from 20 to 35
    • Bloontonium Tips price increased from $1100 to $2500, allows all attacks to pop any bloon, required for Missile Barrage
    • Upgrade tree rearranged to better reflect new upgrade order
    • Mounted Mauler price increased from $700 to $1000, MOAB damage increased from 16 + 1 per 2 stars to 60
    • M.A.F. plane pierce increased, attack speed increased, projectiles no longer hit obstacles
    • Sidewinder Strike plane blast radius increased to 10, damage increased from 2 to 3, attack speed increased from 3.3 to 5
    • Commander Cassie will receive the following permanent boosts as she levels up:
      • 2 stars - Base range increased by 1
      • 4 stars - Base attack pierce increased by 1
      • 6 stars - Base price decreased by $250
      • 8 stars - Base attack pierce increased by 1
      • 9 stars - Base range increased by 2
      • 10 stars - Start with 2 M.A.F. planes in the air (seperate from upgrade)

    Dungeon Finn
    • All star boosts have been removed from upgrades
    • Adrenaline Boost price increased from $180 to $320
    • True Warrior price increased from $300 to $610
    • Shield Bash shield is bigger and causes knock back, price increased from $200 to $320
    • Shield Throw pierce increased from 10 to 30, throw happens in addition to shield bash rather than replacing it, price increased from $350 to $400
    • Battle Moon laser visuals improved
    • One Two Combo price decreased from $2600 to $1200, projectile size increased
    • Focussed Fire ability now has infinite range, doesn’t stop Finn from attacking while he’s using it
    • Dungeon Finn will receive the following permanent boosts as he levels up:
      • 2 stars - Base range increased by 2
      • 4 stars - Base attack pierce increased by 1
      • 6 stars - Base attack speed increased by 0.1
      • 8 stars - Base range increased by 3
      • 9 stars - Base attack pierce increased by 2
      • 10 stars - Additional base sword throw attack

    Hunter Marceline
    • All star boosts have been removed from upgrades
    • Garlic Bomb blast radius increased from 15 to 25, poison duration increased from 3 to 4 seconds, can pop camo and lead
    • Enhanced Bomb blast radius increased from 18 to 30
    • Soul Sucking text changed to better explain the soul mechanic
    • Feast of the Damned price increased from $3100 to $4500, doesn’t hit BADs
    • Hunter Marceline will receive the following permanent boosts as she levels up:
      • 2 stars - Base attack pierce increased by 1
      • 4 stars - Base attack projectile speed increased by 5%
      • 6 stars - Base attack seeking ability increased by 20%
      • 8 stars - Base attack projectile speed increased by 10%
      • 9 stars - Base attack pierce increased by 2
      • 10 stars - Base attack projectiles splinter into 4 on hit

    Tuxedo Jake
    • All star boosts have been removed from upgrades
    • Tuxedo Jake will receive the following permanent boosts as he levels up:
      • 2 stars - Base range increased by 2
      • 4 stars - Base effect discount increased by 2%
      • 6 stars - Base price decreased by $100
      • 8 stars - Base range increased by 3
      • 9 stars - Base effect discount increased by 3%
      • 10 stars - Starts with Busker upgrade pre-purchased for free

    Weapons
    • MOAP now does 1000 damage to all bloons on screen rather than automatically destroying them
    • Splodey Darts no longer allow boosts from items to apply to the explosions, only the initial hit
    • Dragon Fangs damage boost decreased from 4 + 1 per 4 stars to 2 + 1 per 5 stars, pierce boost decreased from 6 + 1 per 2 stars to 4 + 1 per 3 stars
    • Bananarangs now gives an extra boomerang attack to the equipped character

    Trinkets
    • Crystal Gem Apple now requires 400 damage rather than 200 to pop a crystalised bloon, crystal effect expires after 10 seconds, each bloon can only be crystalised once
    • Cryojet now has a reduced effect on MOAB class bloons
    • Margaret’s Music Box now has a reduced effect on MOAB class bloons
    • Tree Trunk’s Apple Knife can no longer stack its effect
    • Warning Horn can no longer stack its effect
    • Siren Hat can no longer stack its effect
    • Future Crystal can no longer stack its effect, now affects BADs (although at a reduced level of 95% health)
    • Missile is no longer boosted by items, star level boosts removed, MOAB damage changed from 20 + 3 per star to 30 and pierce changed from 5 + 1 per star to 8
    • Glaive of The Ancients is no longer boosted by items, Glaive count increased from 2 + 1 per 3 stars to 3
    • R/C Plane attack speed and pierce increased, additional radial attack added, projectiles no longer hit obstacles
    • Googoomameter effect now causes bloons in range to take 3 additional damage instead of double, including BADs
    • Giant Tranq can no longer be equipped to Supermonkey or Commander Cassie, reduced effects on MOAB class bloons
    • Wizard Nunchuks can no longer be equipped to Supermonkey or Commander Cassie, reduced effects on MOAB class bloons
    • Crystal Mergence of Destruction only destroys the top layer of bloons and not all its children
    • Candy Dive Suit now allows lava placement, prevents all negative effects
    • Baby Blanket attack speed boost increased to 20%, range boost increased to 8, additional effect now gives discount to Bro Fist upgrade
    • Rock Shirt attack speed boost increased from 10% + 1% per star to 20%, range boost increased to 8, additional effect now gives +1 damage if Marceline is in range
    • Bubblegum’s Hair speed boost increased from 10% + 1% per star to 20%, range boost increased to 8, additional effect now causes bloons hit by attacks to be covered in gum if PB is in range
    • Hambo now reduces the cost of upgrades that provide an ability by 50% and reduces the cooldown of abilities by 30%
    • Baby Tooth no longer requires PB nearby
    • Protection Gem now protects from all negative effects, rarity reduced to Rare
    • Spoon of Prosperity now gives a 3% discount to upgrades instead of its old effects
    • Brain Food now gives a 5% discount to upgrades instead of its old effects
    • Soul Stone now gives a 10% discount to upgrades and prepurchases the cheapest upgrade for free instead of its old effects
    • Booboo Sousa now causes attacks to remove the ghost and zombie properties from bloons instead of its old effects
    • Davey Stache now causes equipped allies to be 5% cheaper instead of its old effects
    • Cheesy Dog now benefits Hot Dog Knights anywhere on screen
    • Anti Camo Dust can now remove the camo property from DDTs
    • Bag of Lollies now reduces the cost of upgrades that require another character in range by 5% instead of its old effects
    • Peacock now reduces the cost of upgrades that require another character in range by 10% instead of its old effects
    • Lute Suit now gives characters in range +3% attack speed and +2 range instead of its old effects
    • Basketball now gives an additional 10% Attack Speed to Ice King and Marceline if they both have the trinket equipped and are in each other’s range
    • Pink Sweater now gives +3 Range and +2 Pierce in addition to protecting from negative effects
    • The following trinkets can no longer be equipped to Ice King:
      • Sniper Beret
      • Death’s Drums
      • Soft Pretzels
      • Power Ring of Range
      • Captain Tree Trunks’ Eye Patch
      • Cla Blade
      • Rence Hilt
      • Bottle Rocket
      • Eye Flail
      • Magic Carpet
      • Special Sentient Sandwich
      • Glasses of Nerdicon

    Allies
    • Lemonhope attack speed boost reduced from 30% to 10% at base level, from 40% to 20% with Pleasant Melody upgrade and from 50% to 30% with Beautiful Melody upgrade
    • Ancient Psychic Tandem War Elephant ability cooldown reduced from 360 seconds to 120 seconds, always drops loot instead of a percentage chance, loot dropped will be cash, lives, or wish orbs (similar to the Thought Cannon Wand)
    Bug Fixes
    • Fixed crash when some projectile types hit purple bloons
    • Fixed crash when restoring purchases
    • Fixed duplicate map name of Candy Throne Room
    • Fixed missing track in Candy Dungeon map
    • Fixed weapons that spawn characters using attack speed boosts to influence their spawn rate
    • Fixed Juggernaut Max hitting camo bloons
    • Fixed ability to place towers in blocked areas of Flame Kitchen
    • Fixed Captain Cassie’s treasure hunter upgrade being affected by attack speed boosts
    • Fixed Dr Monkey’s potions appearing under the track on Candy Throne Room
    • Fixed Juggernaut Maxs “Keep Rolling upgrade” not doing full damage to MOABs
    • Fixed Wand of Dispersement being able to affect multiple bloons.
    • Fixed Meteor Storm not being able to stun MOABs
    • Fixed Super Fans being able to detect camos without outside modifiers
    • Fixed Soul Stone not working on Marceline
    • Fixed Red Cowboy Boots not working on Marceline in Wizard Royale 2


    Let us know your feedback in the comments below and happy gaming!
    Last edited by Sam; 08-05-19, 04:20 PM.

  • DekB
    replied
    Originally posted by Scootaloo View Post

    Here's the answer I got:
    Thanks man, we nearly worded that exactly!!!

    I don’t know about you but I was previously (before this update) getting 60+ gems on average in an impopable beacon, meaning I could continuously reset the beacon. Since update I am lucky to get 10

    Leave a comment:


  • Scootaloo
    replied
    Originally posted by DekB View Post
    It also seems that you have removed Or significantly reduced Gem drops from Thought Cannon Wand and Treasure Chest Keys.

    can you confirm this as it wasn’t on the patch notes?
    Here's the answer I got:

    Leave a comment:


  • DekB
    replied
    It also seems that you have removed Or significantly reduced Gem drops from Thought Cannon Wand and Treasure Chest Keys.

    can you confirm this as it wasn’t on the patch notes?

    Leave a comment:


  • Adonis
    replied
    I hate this update so much, if you even care about what the gamers think, they all hate it too. I have a full 5 stars tem of supermonekey, fp, max, Finn etc... Equipped with epic trinkets and allies and still I can't win on the impoppable, whilst before this update things were challenging but possible! This game is dead for me now unfortunately, I played hours after the update to give it a chance, but I'm really disappointed. I'm uninstalling because the balance update - more like the "pay to win" update - didn't balance anything.

    Leave a comment:


  • BTD Battles Scrub
    replied
    Originally posted by kyotokyoshi View Post

    Honestly i used to think battles threw you a ton of stuff but that was before i lost my account and had to f2p against much stronger players that didnt lose their account
    That was before powers I’m talking about after.

    Leave a comment:


  • kyotokyoshi
    replied
    Originally posted by BTD Battles Scrub View Post

    This game throws wish orbs and lots of free stuff at you this ain’t Battles.
    Honestly i used to think battles threw you a ton of stuff but that was before i lost my account and had to f2p against much stronger players that didnt lose their account

    Leave a comment:


  • BTD Battles Scrub
    replied
    Originally posted by kyotokyoshi View Post

    again difficulty is fine its when you take a game with pay to win mechanics and nerf all the starter f2p things. (when they nerf towers in btd1-6 its fine no biggie lets figure something out) when they nerf something that's already challenging if you are f2p and based off your post you are not f2p at all (unlocking things is very very slow especially in the beginning) it is no longer fun and challenging its more oh well if i spend monkey i can do this if i dont spend money i cant
    This game throws wish orbs and lots of free stuff at you this ain’t Battles.

    Leave a comment:


  • kyotokyoshi
    replied
    Originally posted by BTD Battles Scrub View Post

    You would think that being more difficult would be more skillful 🤔

    DDTs can still be beaten with max by a f2p player. It’s only harder vs fortified BADs which don’t show up into much later in the game anyway.
    again difficulty is fine its when you take a game with pay to win mechanics and nerf all the starter f2p things. (when they nerf towers in btd1-6 its fine no biggie lets figure something out) when they nerf something that's already challenging if you are f2p and based off your post you are not f2p at all (unlocking things is very very slow especially in the beginning) it is no longer fun and challenging its more oh well if i spend monkey i can do this if i dont spend money i cant

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  • BTD Battles Scrub
    replied
    Originally posted by kyotokyoshi View Post

    I have always used brofist but it doesn't matter because impoppable is no longer skillful play its you either have the right towers and trinkets or you can pay to win (i have 100% all previous bloons tds except 6 which i just got) max was my only really good DDT counter for impopple (as a new player) and now im just locked out even with good strats and good early money generation don't defend a update that strips away more than half of free to play or new players only strategy
    You would think that being more difficult would be more skillful 🤔

    DDTs can still be beaten with max by a f2p player. It’s only harder vs fortified BADs which don’t show up into much later in the game anyway.

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  • Kajer
    replied
    It just feels like a patch that should have come at the end of a beta test, not long after the game released. Lots of us have already completed every map, gotten every trinket, etc making this whole patch mean little without new content.
    Except for maybe a few oddballs that replay what they've already completed over and over again.

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  • Junior Monkey
    replied
    Originally posted by BTD Battles Scrub View Post
    • R/C Plane attack speed and pierce increased, additional radial attack added, projectiles no longer hit obstacles
    nobody reads these notes
    Whoops, wrong item.

    Anyway, summary on the changes to the epic items:

    Cryojet 9/10 (from 10.5/10)
    Future Crystal: 8/10 (from 9.5/10)
    Glaive of the Ancients: 2.5/10 (from 3.5/10)

    Soul Stone: 7/10 (from 4/10)
    Candy Dive Suit 5.5/10 (from 4.5/10)
    Hambo: 3.5/10 (from 2.5/10)
    R/C Plane 5/10 (from 1/10)
    Last edited by Junior Monkey; 09-05-19, 05:48 PM.

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  • kyotokyoshi
    replied
    Originally posted by BTD Battles Scrub View Post

    Half the maps can be completed without trinkets and relying on brofist for income instead of royal decree.
    I have always used brofist but it doesn't matter because impoppable is no longer skillful play its you either have the right towers and trinkets or you can pay to win (i have 100% all previous bloons tds except 6 which i just got) max was my only really good DDT counter for impopple (as a new player) and now im just locked out even with good strats and good early money generation don't defend a update that strips away more than half of free to play or new players only strategy

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  • BTD Battles Scrub
    replied
    Originally posted by Junior Monkey View Post
    Elder Plops Scepter and RC planes didn't get buffed.... smh tsk tsk tsk
    • R/C Plane attack speed and pierce increased, additional radial attack added, projectiles no longer hit obstacles
    nobody reads these notes

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  • BTD Battles Scrub
    replied
    Originally posted by kyotokyoshi View Post

    Execpt BTD6 isn't pay to win your options are double gold which you don't need since everything will level up and strategy are more important than in BATTD where there are 7 different currencies then the level up currency is stretched between several different characters with some that share so that currency is spread thin. This nerf specially harms free to play players (my next pay day I was literally going to buy the character pack and the other packs but if the game forces me to do that to even enjoy the game why would I support that) a game should support free to play but premium should make things easier not necessary
    Half the maps can be completed without trinkets and relying on brofist for income instead of royal decree.

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