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  • #16
    Special...Agents?

    With 1 of each: 0/3 Monkey Sub, 4/0 Dartling Gun, 0/2 Monkey Village, 1/3 Spike Factory, 3/1 Glue Gunner, 2/4 Dart Monkey, 0/4 Monkey Ace, 3/0 Monkey Buccaneer, 2/4 Banana Farm, Ice Tower, and 4/1 Monkey Apprentice, beat MOAB Desert on Medium, rounds 40~65. Special Agents disabled.

    Track: MOAB Desert
    Difficulty: Medium
    Levels: 40~65
    Lives: 150
    Starting Cash: 10000
    Towers: Mentioned Above
    Limits: 1 each
    Agents: All disabled. I'm serious. No Special Agents in this DC Suggestion because the towers are meant to act as REPLACEMENTS for Special Agents.
    Bloon Rank Change: None

    Spoiler:
    0/3 Monkey Sub: Tribal Turtle
    4/0 Dartling Gun: Bloonsday Device
    0/2 Monkey Village: Meerkat Spy
    1/3 Spike Factory: Bloonberry Bush
    3/1 Glue Gunner: Beekeeper
    2/4 Dart Monkey: Angry Squirrel
    0/4 Monkey Ace: Super Monkey Storm
    3/0 Monkey Buccaneer: Watermelon Spitter
    2/4 Banana Farm: Monkey Farmer
    Ice Tower: Mad Snowman
    4/1 Monkey Apprentice: Radadactyls
    Last edited by CWJD; 04-07-16, 10:36 AM.
    I'm currently holding the place of most suggestions in the NK Forums.
    Click here to view all my:

    BTD5 Suggestions
    SAS4 New Gun Ideas®
    Accepted Daily Challenges

    Comment


    • #17
      Bloons Backgrounds

      ​Track: Dune Sea
      Difficulty: Hard
      Levels: 40 - 65
      Lives: 100
      Starting Cash: $13,500
      Description: Can you pass 25 rounds with towers, a Meerkat Spy and the track that resemble the backgrounds from both BLOONS and BLOONS 2?
      Towers: Dart; Boomerang; Bomb; Ice; Buccaneer; Ace; Super; Farm
      ​Limits: All are 4,4; 1 of each
      Agents: Agents allowed; Provided 1 Meerkat Spy
      No Bloon Rank Change
      Reward: $50

      Tested
      Last edited by rtgargoyle2; 01-07-16, 01:19 AM.

      Comment


      • #18
        We Need More Power!!!!!


        Track: The wall
        Difficulty: Medium
        Description: The Cat alliance have asked for more ammunition for the troops, but were intercepted by the wall. Pass 65 rounds with towers that get more than 1 attack.
        Towers: Dart monkey 2/3, Tack shooter 3/2, Ninja 4/3, Bomb 3/2, Pirates 2/3, Ace 1/3, Super 3/3, Wizard 3/3, Spike factory 1/0, Sub 0/3, Farm 3/2. One of each.
        Agents allowed: Tribal turtle, but only 1
        No rank change, lives change, round change or starting cash change.
        Reward: $50

        Shadow:" a good idea, but we need the ammo."
        Tested properly, NAPSFRIS. I lost 2 lives to a blue bloon.
        Youtube link here:https://www.youtube.com/channel/UCGy...OOCxyH4Eueno3w
        Game stats: BTD5 rank-55 SAS4 rank-59 BMC- 20 and 15

        Comment


        • #19
          Don't Stand on the Boat!

          Beat Maze Rounds 30 - 65 with the only tower that can pop leads and camo is the buccaneer. 2 of each tower only.

          Starting Cash: 4000
          Starting Lives: 150
          Difficulty: Medium
          Towers: Tack 3/4, Boomer 3/1, Sniper 0/1, Ice 1/2, 1/4 Glue, 3/0 Ace, 1/2 Super Monkey, 3/1 Village, 4/4 Farm, 1/2 Sub, and don't forget the 4/4 Buccanner.
          Max towers: Unlimited
          Max each: 2
          Agents: Banned
          Rounds: Above
          Track: Above
          ​Road Items: Nope.

          Note: Dart Monkeys are banned due to Explosive Darts. If there are any towers that can pop lead or camo metioned, PLEASE tell me.
          Last edited by Master Hand; 09-06-16, 12:46 AM.
          Write something...

          Comment


          • #20
            Originally posted by Master Hand View Post
            Don't Stand on the Boat!

            Beat Maze Rounds 30 - 65 with the only tower that can pop leads and camo is the buccaneer. 2 of each tower only.

            Starting Cash: 4000
            Starting Lives: 150
            Difficulty: Medium
            Towers: Tack 3/4, Boomer 3/1, Sniper 0/2, Ice 1/2, 1/4 Glue, 3/0 Ace, 1/2 Super Monkey, 3/1 Village, 4/4 Farm, 1/2 Sub.
            Max towers: Unlimited
            Max each: 2
            Agents: Banned
            Rounds: Above
            Track: Above
            ​Road Items: Nope.

            Note: Dart Monkeys are banned due to Explosive Darts. If there are any towers that can pop lead or camo metioned, PLEASE tell me.
            you didn't include the buccaneer.
            I'm Rocketicewave on the new site, 41920 AP.
            BTD5 Rank: 99. Cities: 40/40. Knowledge: all Maxed
            my challenges, overhauled ratings
            If you need help testing DCs, send me a PM and I'll help you.

            Comment


            • #21
              Originally posted by Master Hand View Post
              Don't Stand on the Boat!

              Beat Maze Rounds 30 - 65 with the only tower that can pop leads and camo is the buccaneer. 2 of each tower only.

              Towers: Tack 3/4, Boomer 3/1, Sniper 0/2, Ice 1/2, 1/4 Glue, 3/0 Ace, 1/2 Super Monkey, 3/1 Village, 4/4 Farm, 1/2 Sub.
              The x/2 upgrade for the Sniper pops camos. Also, if you're banning Dart Monkeys due to the explosive darts, you should ban Super Monkeys too due to the Super Monkey Lair tier 3.
              93 accepted daily challenges.
              BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - AP: 20855 (Level 41) - A masterpiece of logic - Rating scale - Forum errors
              Originally posted by Katy Perry
              Yeah, they slither like a centipede

              Comment


              • #22
                Thanks for the corrections guys. I think I will keep the super monkey as it is the only real MOAB popping power.
                Write something...

                Comment


                • #23
                  Who's got more vertigo?

                  Track: 3 Times Around
                  Difficulty: Hard
                  Rounds: 26-65
                  Starting Cash: 5000
                  Starting Lives: 100
                  Available Towers & upgrades: 4/2 Cannons and 2/4 Ninjas
                  Tower Limit: 5
                  Each Kind Limit: 3
                  Agents: One provided Bloonsday Device allowed only
                  Road Items: Spikes 4 ur convenience

                  Description: Test the bloons' balance and your own. Use 4/2 Cannons and 2/4 Ninja aided by Road Spikes to pass rounds 26-65 on hard.
                  Tested: Yes. Will get tests from other people in the near future

                  CHANGES: I've done another run and realized that it's possible to take it to round 63. In fact, I was able to reach round 69. However, I don't want this challenge to give people CTS, so 63 it is.

                  SECOND CHANGE: I've done yet another run, to see if a Bloonsday Device would help cut the tediousness away. It did. So I'm raising the round to a nice, good 65. Final change.
                  Last edited by The Augster; 09-06-16, 08:04 PM.
                  UR TED CRUZIN 4 A TED BRUZIN

                  -SOUP

                  You have done nothing or say anything,
                  and they sudden send you offend language.


                  -Sam Mick

                  Comment


                  • #24
                    Delightful Docks
                    Track: Dockside
                    Difficulty: Hard
                    Tower available: all
                    Tower limit: 15
                    Lives: 1
                    No road items and special agents
                    Rounds: 20-65
                    Cash: $1779
                    Special: Change BFBs +1 (BFBs are ZOMGs)
                    Test: I have tested Dockside hard with 85 rounds.
                    Last edited by BP101697; 10-06-16, 06:00 AM.

                    Comment


                    • #25
                      Handle with CARE
                      Description: Express Shipping Medium, rounds 30-65 with $5000 cash and given towers. Zebras are leads; rainbows are ceramics.

                      Starting Cash: $5000
                      Health: 150
                      Rounds: 30-65
                      Towers: Villages (4/4), Ice Towers (4/4), Boomerangs (4/4), Snipers (4/4)
                      Difficulty: Medium
                      Track: Express Shipping
                      Agents?: No.
                      Road Items?: No.
                      MM Reward: $50

                      Bloon Ranks:
                      Red: 0
                      Blue: 0
                      Green: 0
                      Yellow: 0
                      Pink: 0
                      Black: 0
                      White: 0
                      Lead: 0
                      Zebra: -1 (Lead)
                      Rainbow: +1 (Ceramic)
                      Ceramic: 0
                      MOAB: 0
                      BFB: 0
                      ZOMG: 0

                      Towers use the C, A, R, and E hotkeys. Rank changes kinda feel like breaking materials. This is the first time I suggested something like this and actually the first time I test a challenge. Tested rounds 1-65 w/o rank changes. 63 is possible Not sure about the starting cash though.
                      I'm just a Quick Procrastinator who should be working on their homework.

                      Originally posted by nanahira
                      Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

                      ~ Current Avatar - nanahira (You Make My Life 1UP) ~

                      Comment


                      • #26
                        Pentagon

                        With 5 of each: Ninja Monkeys, Monkey Aces, Mortar Monkeys, and Beekeepers, beat Snowflake rounds 45~65 on Medium. Exploding Pineapples allowed. 5 towers max, and no upgrade limits. 5 Beekeepers provided.

                        Track: Snowflake
                        Difficulty: Medium
                        Levels: 45~65
                        Lives: 150
                        Starting Cash: 8000
                        Towers: Mentioned Above
                        Limits: 5 each, 5 towers max
                        Agents: Beekeeper x5, all other Agents disabled
                        Road Items: Exploding Pineapples enabled
                        Bloon Rank Change: None

                        Spoiler:
                        Every 5th tower is enabled. Technically, Exploding Pineapple would be the 20th tower. Beekeeper is the 5th Special Agent on the list.
                        Snowflake is a pentagon. I wanted to make a 9.11 reference DC, but decided not to.
                        Last edited by CWJD; 10-06-16, 01:50 PM.
                        I'm currently holding the place of most suggestions in the NK Forums.
                        Click here to view all my:

                        BTD5 Suggestions
                        SAS4 New Gun Ideas®
                        Accepted Daily Challenges

                        Comment


                        • #27
                          A Third Camo, Lead, Both, Neither

                          With a 4/2 Ninja, 4/3 Glue Gunner, 4/3 Monkey Sub, and 3/4 Tack Shooter, beat Hill Giant rounds 10~48. 1 Bloonberry Bush, Tribal Turtle, Angry Squirrel, and Portable Lake provided. Reds to Yellows are +2, Pinks to Ceramics are +1, MOABs to ZOMGs are +0.

                          Track: Hill Giant
                          Difficulty: Easy
                          Levels: 10~48
                          Lives: 100
                          Starting Cash: 2000
                          Towers: Mentioned Above
                          Limits: 1 each
                          Agents: Bloonberry Bush, Tribal Turtle, Angry Squirrel, Portable Lake x1
                          Bloon Rank Change:
                          Red +2
                          Blue +2
                          Green +2
                          Yellow +2
                          Pink +1
                          Black +1
                          White +1
                          Lead +1
                          Zebra +1
                          Rainbow +1
                          Ceramic +1
                          MOAB +0
                          BFB +0
                          ZOMG +0

                          Spoiler:
                          Bloonberry Bush: Camo
                          Tribal Turtle: Lead
                          Angry Squirrel: Both (Rage mode only, otherwise Neither, but we don't take that into consideration. Besides, we need a Lake for the Sub.)
                          Portable Lake: Neither (Non-Pro only. Can the Sea Monster Ability pop Camos? I forgot.)
                          Ninja Monkey: Camo
                          Glue Gunner: Lead
                          Monkey Sub: Both
                          Tack Shooter: Neither
                          Last edited by CWJD; 11-06-16, 01:03 AM.
                          I'm currently holding the place of most suggestions in the NK Forums.
                          Click here to view all my:

                          BTD5 Suggestions
                          SAS4 New Gun Ideas®
                          Accepted Daily Challenges

                          Comment


                          • #28
                            NGAHHH!

                            Towers are restricted so that their hotkeys are N, G, A and H, and upgrades are restricted so that their portraits look like they're yelling. Defeat Skull Peak Hard round 40~65. BFBs are ZOMGs.

                            Track: Skull Peak
                            Mode: Hard
                            Cash: 12000
                            Lives: 100
                            Rounds: 40~65
                            Towers:
                            Ice Tower 2|4
                            Super Monkey 2|4
                            Monkey Apprentice 2|4
                            Dartling Gun 2|4
                            3 each, 6 max
                            Road Items: None
                            Agents: None
                            Bloon Ranks:
                            Red: 0
                            Blue: 0
                            Green: 0
                            Yellow: 0
                            Pink: 0
                            Black: 0
                            White: 0
                            Lead: 0
                            Zebra: 0
                            Rainbow: 0
                            Ceramic: 0
                            MOAB: 0
                            BFB: +1 (ZOMG)
                            ZOMG: 0
                            Test State: Tested by youngtomlin

                            May or may not be related to a certain spear-wielding fish monster.
                            Last edited by PeterHoHK; 11-06-16, 01:13 AM.
                            Please do not check out my terrible Daily Challenges and slightly-less-terrible DeviantArt.

                            Comment


                            • #29
                              Sorry that I cannot private message at the moment, but Aaron's user status says "Amdinistrator", not "Administrator". https://forums.ninjakiwi.com/memberlist is where I found this.
                              If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                              Comment


                              • #30
                                Originally posted by Aaron View Post
                                Please use this thread to give us your suggestions for Daily Challenges in Bloons TD 5 web.



                                PLEASE TEST YOUR SUGGESTION TO THE BEST OF YOUR ABILITY


                                At the moment the things we can change for a daily challenge are:
                                • Starting Cash
                                • Health
                                • Start Round
                                • End Round
                                • Max No. of Towers
                                • Max Per Class (Type of Tower)
                                • Difficulty/Mode
                                • Track
                                • Which towers are available (yes or no for each tower)
                                • Which upgrades are available (max upgrade for each path only)
                                • Bloon rank. Bloons can now be changed up and down the bloon rank scale. For example all (default) red bloons could be changed to pink bloons, all lead bloons could be changed to blue bloons. This does not affect the bloon once it's been popped. If all reds are MOABs and you pop a blue, a MOAB will not spring out at you. This can not change a bloon from or to camo/regen.

                                  As there are 14 bloon ranks the best way to explain what you want is to list it like this:

                                  Red: 0
                                  Blue: 0
                                  Green: 0
                                  Yellow: 0
                                  Pink: 0
                                  Black: 0
                                  White: 0
                                  Lead: 0
                                  Zebra: 0
                                  Rainbow: 0
                                  Ceramic: 0
                                  MOAB: 0
                                  BFB: 0
                                  ZOMG: 0

                                  and change which ones you want to change:

                                  Red: +1 (blue)
                                  Blue: +4 (black)
                                  Green: 0
                                  Yellow: 0
                                  Pink: 0
                                  Black: -1 (pink)
                                  White: 0
                                  Lead: 0
                                  Zebra: 0
                                  Rainbow: 0
                                  Ceramic: 0
                                  MOAB: -1 (ceramic)
                                  BFB: -2 (ceramic)
                                  ZOMG: -3 (ceramic)

                                  If you change one bloon's rank, keep ALL bloons on the list, even if you don't want their rank changed. Click the Spoiler below if you don't know how to make a suggestion. We will only accept it if it's in the format below.


                                Spoiler:

                                A Guide to Creating the Thread for a Daily Challenge.

                                Title:

                                Should be "Daily Challenge Name - Date" DO NOT USE A PREFIX

                                Post:

                                Put the description (not optional) of the Daily Challenge and a summary type thing (optional) like so;

                                Track: Track Name
                                Rounds: Numbers
                                Cash Starting Cash
                                Difficulty: Difficulty
                                Towers: Towers available.
                                Limitations Upgrades/Number of Towers etc.
                                Agents: Allowed and provided.

                                You can format that however you want/how it would work best for any particular challenge.

                                After that it's your space to start the discussion or contribute something awe inspiring.

                                For example; the thread for the daily challenge for April 30th:


                                You Stay On Your Side - Apr 30, 2012

                                Left side can only use left upgrades. Right side can only use right upgrades. Pass Bloon Circles on Hard from round 30 with 8,000 cash.

                                Track: Bloon Circles
                                Rounds: 30 - 85
                                Cash 8,000
                                Difficulty: Hard
                                Towers: All towers
                                Limitations Upgrades are limited to path 1 or 2 depending if they are on the left side (path 1) or right side (path 2).
                                Agents: If you want

                                [SAMPLE AWE INSPIRATION] I found this one super duper easy and all I had was one dart monkey!




                                Thanks!

                                What about the tracks available? Or now all non-Co-Op-exclusive tracks available?
                                If I can complete any Daily Challenge NAPS, then it should be extremely easy to complete.

                                Comment

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