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  • #31
    How about a storm tower, which would act somewhat like a water version of a glue gunner or bloonchipper?

    Base: Launches a stream of water that doesn't pop bloons, but will push them backwards around the length of a BFB (removing ice and glue in the process). Has 1.1x the range of a glue gunner, shoots 40% slower that a dart monkey, and has a pierce of 3. The tower cannot hit camo blooons or MOAB-class bloons. (Cost: 425)

    1-x Bigger Hoses: The streams of water will have double pierce, and the tower will shoot 33% faster. (Cost: 550)

    2-x High-Pressure Stream: The streams of water will also pop one layer off the bloons. This can pop leads, as well as MOAB-class bloons (though it still won't push them back). (Cost: 700)

    3-x Triple Hose: The tower will attack 200% faster, and the tower's range will be increased by 15%. (Cost: 2300)

    4-x Tidal Wave: The tower will launch a large wave (around the size of a tornado) every 2.5 seconds, which has a pierce of 50. The tidal wave stuns bloons, pops two layers off them, and knocks them back a small distance (around the distance of a pink bloon). The tower will also get a 10% range increase. (Cost: 3000)


    x-1 Longer Sights: The tower has 20% extra range. (Cost: 375)

    x-2 Bloon Dampen: Bloons hit by the streams will move 20% slower for 5 seconds. (Cost: 450)

    x-3 Whirlpool: Creates a whirlpool on the road every 6 seconds, which has the size of a 0-1 bomb tower explosion and lasts 3 seconds itself. The whirlpool pulls up to 80 nearby bloons to the center at the speed of 5x a red bloon, damaging them once per second. Bloons will try to escape the whirlpool, however. Regen bloons will not regenerate while in the whirlpool. (Cost: 1500)

    x-4 Bloon Vortex: The tower can now affect MOAB-class bloons, but the streams and whirlpool will have a 75%/82.5%/90% reduced pushback effect on MOABS/BFBS/ZOMGS. In addition, when the tower attacks a MOAB-class bloon, there is a cooldown equal to the current attack speed of the tower placed on the MOAB for that attack (During this cooldown, other x-4 storm towers cannot push the MOAB. There are two separate cooldowns for both attacks). The tower also gains an ability with a 50 second cooldown: places a large vortex (25% larger than a 4-x mortar explosion) in a desired location on the track. Any bloons in range are pulled towards the center of the vortex at the speed of 10x a red bloon for 6 seconds, during which time they are popped twice a second. Any MOAB class bloons in range take 10x damage from this ability, but will still have the reduced pushback applied to them. After the ability expires, any bloons in range are sent towards the start of the track, with bloons closer to the center moving farther towards the start. (Cost: 20000)
    Hi.

    Comment


    • #32
      i have an idea of a tower a laser gun it are 2 towers placed with a laster between them a medium range to check if there is a laser tower nearby to make a laser with only 1 tower needs to see a tower (1/0 villa range upgrade) and pops bloons per second has 1K popping power and does 1 damage to moabs per second and cost 375 on medium and thwnen you get to place 2 towers


      left path:
      1. extra range adds 10% more range 100$
      2. more range adds another 10% range 150$
      3. pops bloons every 0,5 seconds instead of 1 second 500$
      4. now has a chance to stun bloons after touch also bloons move slowlier after their stun (saneme as perma forst 0/1 ice upgrade does) 1000$
      right path:
      1. now can make a 2nd laser if a tird tower is in range $300
      2. now can make hotter laser to pop leads and deal 2 damagge to moab class $500
      3. now adds a single laser shooting gun to the tower wich shoots a single laser form 1/0 supermonkey at half speed of 1/0 supermonkey $1500
      4. now can make a 3rd laser if poss and an ability eich allows the tower to make lasers with all towers in range for 30 seconds and a cooldwon of 45 seconds $1500

      NOTE: only 1 tower needs to see the second tower if 1 tower can see another but th eother cant see it sno problem the firstone will still make a laser


      and another idea: a speiccial agent: a bloontrap
      has an rbe of 300 and if empty or 250 rbe left can suck a moab at the cost of the whole trap a bfb needs 1450 rbe so thats 5 traps and a zomg is too big for this the 5 traps must be placed nearby all in rnage of the first trap the bfb touches if not enough rbe left for moab or bfb it doesnt damagae the trap if 1 rbe left can suck a rainbow but not a ceramic anymore ceramic needs 10+ rbe

      Comment


      • #33
        another tower idea a towert that can give money the base is a bloon factory that can produce red bloons tot pop beware this can lose some lifes but to be hoonest red bloons are EZ to pop so free money has the same speed of a spike factory also range is same and cost 1K when all normal bloons are popped tower stops producing bloons an dleftover bloons will get popped

        lefit sdie:
        1. can now produce blue bloons too $500
        2. can now produce green bloons too $650
        3. can now produce yellow and pink bloons too also lets you set the amount in % of wich bloon you want the most $1K
        4. bloons will become regrow when they regrow they still give more cash $900
        right side:
        1. shoots faster (simulair to spikefacotry) $650
        2. shoots even faster (simulair to spikefactory) $800
        3. adds 0/0 glue on the bloons that last 0,25 the time of 0/0 glue and they can still be glued by glue gunners $400
        4. the glu enow last 0,35 the time of 0/0 glue and adds an ability whic sprays down the track with bloons 45 seconds cooldwon $1500

        NOTE: use this tower only if your defense is strong enough to pop many of these EZ bloons otherwise this tower can kill you

        Comment


        • #34
          hole: a monkey who digged a hole to destroy a bloon chaugt in it it needs a whole minute to pop the bloon other bloons move 10% slowlier if moved over a full hole can not sucvk a moab and cost 500 (or less if it is a road item)

          left path
          1. deeper hole hole is much deeper means you can suck up 3 bloons in it now monkey still takes 1 minute per bloon $650
          2. longer hole can now suck another 3 bloons and bloons move slowlie ron a longer path $800
          3. even bigger hole hole can now suck up an entirely moab if hole is empty and can suckup 10 bloons now takes triple time for moab $5000
          4. en more bnbigger hole can suck up a bfb or 2 moabs+3 bloons or just 25 bloons takes 5x time for bfb so 5 minutes $22K
          right path:
          1. faster popping now pops the bloons twice as fast meaning the hole is emptier fsaster $600
          2. even faster popping now 3x faster so takes only 10 seconds to pop bloon $700
          3. triple shot now shoots 3 shots at a time meaning it damages 3 bloons at same time or just 1 bloon 3x faster $1500
          4. now slows down bloons faster if moving over a full hole + an ability wich pops the bloons inemediatly for 30 seconds cooldwon is 60 seconds also pops bloons 1 seocnd faster $4000

          Comment


          • #35
            monkey glue road item fomr btd4
            monkey ice road item that freezes 20 bloons with 0/0 ice ability $15
            monkey stun road item that stuns bloons in radius first bloon that touches the stun bomb will let it explode $30
            wall a high wall raod item that stops bloon forces them to fly higher to fly over the wall for all normal bloon they take 0,1 sec ceramic takes 0,2 sec leads take 0,5 sec moab 1 sec bfb 2,5 sec and zomg 3,25 sec wall disapears at end of round $50 walls that are placed next to each other doesnt do anything as in the bloons are still high in the air
            teleporter road item teleports 50 bloons back to start no moab class $25

            and a monkey: the monkey random: its like a dart monkey but shoots random a projectile from a monkey so one time it can shoot a glob of glue but other time an ice blob or tacks dpedning on speed it sometimes shoots 2 darts like if it shoots a dart from supermonkey $1K
            upgrades:
            left:
            1. all shots are not 1/x from all towers also increases range if a towers has a rnage upgrade $500
            2. all shots are now 2x and increases range if a tower has a range upgrade now $750
            3. all shots are now 3/x $1,5K
            4. all shots are now 4/x (if shoots a temple blob it shoots only a single temple blob with no extras ) $3K
            right:
            1. all shots are now x/1 range iis increases if a tower has a range upgrade $500
            2. all shots are now x/2 range increased if a tower has a range upgrade $750
            3. all shots are now x/3 $1,5K
            4. all shots are now x/4 acitvating ability: activates a random ability if for example boomer ability the whole tower shoots faster

            note: if camo detection caant see camo bloons but can pop them if apperentice shoots all spells in 1 shot if flame shoots flame for 1 sec if speed or rnage upgrade the whole tower gets a rnage upgrade pernament or speed upgrade so x/3 gets a speed upgrade as in that is what the boomers do

            Comment


            • #36
              The flamethrower monkey.
              It costs 650 on normal
              base: fires shots similar to dragons breath but at half the speed, range of a fully upgraded tack shooter. Can't damage ceramics.
              Appearance is like corrosive glue, but red
              1/x:250:tighter spray: increases range to a base dart monkey. Sprite gains a second tank.
              2/x:800:burnier stuff: identical to the mortar burny stuff upgrade, deal damage over time. Sprite gets scorch marks on the mask.
              3/x:1200: pyromania: the flamethrower monkey throws molotovs at nearly double the range of their normal attack at the rate of a bomb tower. Molotovs target independently like the robo monkey. Sprite loses the flame retardant suit and goes shirtless.
              4/x:3800:frenzy: adds frenzy ability, during which the flamethrower tower will switch out their current kit for rapid throwing molotovs that deal double damage to bloons and a further 10x damage to moabs, for 5 seconds. Sprite gains a molotov belt.
              x/1:550:more fuel:each flame can pop 3 bloons instead of 1. Sprite gets spikes on the flamethrower.
              x/2:400:white hot fire:flames are so hot they melt lead bloons. Sprite gets black and red suit
              x/3:1500:thorough coating: there is so much fire bloons that so much as get in range combust and leave a trail of fire to light other bloons. Sprite looks like it's sitting on a ring of fire.
              x/4:4000:intense heat: flames are twice as deadly (actually just double the fire rate) and are so intense they slow down bloons. They can now also melt ceramics. flames are now blue
              Last edited by Dr Lord Evilstein; 31-07-17, 01:51 PM.
              Star wars has never had a zero-gravity scene.

              Comment


              • #37
                Digi-Monkey...

                cost: 2350 (medium)


                appearance: Blue metallic monkey with a red visor attached to the face with 2 lumps on the side of the face, around the red on the visor there is a darker shade of blue to the monkeys fur, the monkey also has an arm-cannon that shoots lasers that can pop frozen bloons without upgrades

                it has range and fire rate of about that of a ninja monkey with ninja discipline

                upgrades:

                path 1:

                Faster Blaster - Cost: 570
                Increases Speed To That Of A Dartling Gun With Powerful Darts And Faster Barrel Spin
                Appearance: Monkey Gets An Arrow Mark On Its Head

                Dual Cannons - Cost: 1935
                Due To The Enhancement of Dual Cannons Digi-Monkey can shoot at speeds rivaling super monkey
                Appearance: Adds A Cannon

                Gleaming Beams - Cost: 3530
                Fires 3 Second Long Energy Beams From Each Hand In Turns
                Appearance: Turns Green And The Arrow Turns Into A Danger Symbol Gets Tank On Back

                Supreme Beam - Cost: 9001
                Fires A Non-Stop Beam From Both Cannons At A Single Target Doing Extreme Damage
                Appearance: Turns Purple And The Danger Symbol Turns Into A Radioactive Symbol

                Path 2:

                Further Shooting - Cost: 648
                Range Increases to a max range cannon's range
                Appearance: Cannon Gets Longer

                X-Ray Vision - Cost: 1038
                Increases range to that of a super monkey with super range and allows Digi-Monkey to detect camo
                Appearance: Gets A Red Light In front of it

                Virus Protection - Cost: 1876
                Whenever Digi-Monkey Hits A Camo Bloon It Removes it's Camo
                Appearance: Sonar Effect

                Blimp Depletion Unit - Cost: 5976
                When Targeting A Blimp This Tower Shoots A Mega Laser Out Of It's Visor Draining The Blimp's Health (Drains Health Quicker On Stronger Blimps)
                Appearance: Darker Shade Of Blue Has A Picture Of A Blimp In A No Sign (Like The BFB But With A Blimp Instead Of A Monkey)

                Path 3 (yes there's 3 paths) AKA The Ability Path:

                Stun Gun - Cost: 950
                Stuns Targets For A Short Period Of Time
                Appearance: Gets Lightning Bolt On Its Head

                Boom! - Cost: 1040
                Can Pop Leads And Other Metallic Bloons
                Appearance: Burn Marks, Gets Explosion Symbol Under The Lightning Bolt

                Security Patch - Cost: 1970
                If A Regen Is Hit It Becomes A Regular Bloon
                Appearance: Shield Symbol Between The Explosion And The Lightning Bolt

                Target: Destroy - Cost: 15478
                Ability: Creates A Huge Explosion In The Center Of The Map Completely Destroying All Bloons And Takes Any Blimp 1 Stage Down Whilst stunning every other bloon on the map removing its camo/regen and popping one layer at the same time
                Appearance: Turns Completely Black And The Explosion Symbol Stays Red The Shield Turns Green And The Lightning Bolt Turns Yellow

                It Was Made To Be The Second Best Tower Only Topped By Super Monkey...

                (All Prices Are On Medium)
                Last edited by Sazzamano; 31-07-17, 03:00 PM.

                Comment


                • #38
                  Originally posted by Sazzamano View Post
                  ALL CAPS, I LOVE PUTTING CAPS ON EVERY SINGLE WORD
                  tompen is that you?

                  Originally posted by My first evil clone
                  Lemme guess, you're also tempted to correct all it's into its
                  *Finger twitches*
                  I'm currently holding the place of most suggestions in the NK Forums.
                  Click here to view all my:

                  BTD5 Suggestions
                  SAS4 New Gun IdeasĀ®
                  Accepted Daily Challenges

                  Comment


                  • #39
                    yOU WhAT m8

                    Comment


                    • #40
                      Originally posted by Sazzamano View Post
                      Digi-Monkey...

                      cost: 2350 (medium)


                      appearance: Blue metallic monkey with a red visor attached to the face with 2 lumps on the side of the face, around the red on the visor there is a darker shade of blue to the monkeys fur, the monkey also has an arm-cannon that shoots lasers that can pop frozen bloons without upgrades

                      it has range and fire rate of about that of a ninja monkey with ninja discipline

                      upgrades:

                      path 1:

                      Faster Blaster - Cost: 570
                      Increases Speed To That Of A Dartling Gun With Powerful Darts And Faster Barrel Spin
                      Appearance: Monkey Gets An Arrow Mark On Its Head

                      Dual Cannons - Cost: 1935
                      Due To The Enhancement of Dual Cannons Digi-Monkey can shoot at speeds rivaling super monkey
                      Appearance: Adds A Cannon

                      Gleaming Beams - Cost: 3530
                      Fires 3 Second Long Energy Beams From Each Hand In Turns
                      Appearance: Turns Green And The Arrow Turns Into A Danger Symbol Gets Tank On Back

                      Supreme Beam - Cost: 9001
                      Fires A Non-Stop Beam From Both Cannons At A Single Target Doing Extreme Damage
                      Appearance: Turns Purple And The Danger Symbol Turns Into A Radioactive Symbol

                      Path 2:

                      Further Shooting - Cost: 648
                      Range Increases to a max range cannon's range
                      Appearance: Cannon Gets Longer

                      X-Ray Vision - Cost: 1038
                      Increases range to that of a super monkey with super range and allows Digi-Monkey to detect camo
                      Appearance: Gets A Red Light In front of it

                      Virus Protection - Cost: 1876
                      Whenever Digi-Monkey Hits A Camo Bloon It Removes it's Camo
                      Appearance: Sonar Effect

                      Blimp Depletion Unit - Cost: 5976
                      When Targeting A Blimp This Tower Shoots A Mega Laser Out Of It's Visor Draining The Blimp's Health (Drains Health Quicker On Stronger Blimps)
                      Appearance: Darker Shade Of Blue Has A Picture Of A Blimp In A No Sign (Like The BFB But With A Blimp Instead Of A Monkey)

                      Path 3 (yes there's 3 paths) AKA The Ability Path:

                      Stun Gun - Cost: 950
                      Stuns Targets For A Short Period Of Time
                      Appearance: Gets Lightning Bolt On Its Head

                      Boom! - Cost: 1040
                      Can Pop Leads And Other Metallic Bloons
                      Appearance: Burn Marks, Gets Explosion Symbol Under The Lightning Bolt

                      Security Patch - Cost: 1970
                      If A Regen Is Hit It Becomes A Regular Bloon
                      Appearance: Shield Symbol Between The Explosion And The Lightning Bolt

                      Target: Destroy - Cost: 15478
                      Ability: Creates A Huge Explosion In The Center Of The Map Completely Destroying All Bloons And Takes Any Blimp 1 Stage Down Whilst stunning every other bloon on the map removing its camo/regen and popping one layer at the same time
                      Appearance: Turns Completely Black And The Explosion Symbol Stays Red The Shield Turns Green And The Lightning Bolt Turns Yellow

                      It Was Made To Be The Second Best Tower Only Topped By Super Monkey...

                      (All Prices Are On Medium)
                      The prices all have either a 5 or 0 on their last digit.
                      This is like Street Fighter for the PS2 again.

                      Avatar: Batman (Injustice 2)

                      Comment


                      • #41

                        stolen idea, bad quality drawing, I know, but I think this will turn out better than the "clone of ace monkey and dartling".



                        X-X (Glider Monkey)

                        Price: 360
                        Moderately fast, unremarkable except for it's ability to idle in midair. Stances: Idle (move to position, then idle, can't fire while idling until 3-X), AB movement (due to poor maneuverability, the glider has to move a 0 in order to reach the two marks.
                        Darts: 2
                        Appearance: Two dart launchers on the side, two boosters behind.

                        (I know what you're thinking, heli pilot clone)

                        1-X (3 is better than 2)

                        Price: 200
                        Appearance: adds a dart launcher on the tip.
                        Effect: Glider monkey now launches three darts in the direction facing.


                        X-1 (Maneuverability)

                        Price: 230

                        Appearance: Triangular Banner added on behind.
                        Effects: adds ABC and ABCD stance. Glider has increased turn rate with AB, ABC, and ABCD movement.



                        2-X (Better firepower!)

                        Price: 350

                        Appearance: All dart launchers bigger
                        Effects: Darts have more speed and can pop through two red bloons or two layers of bloon.


                        X-2 (Need for boosts)

                        Price: 320

                        Appearance: Both boosters bigger, no new boosters.
                        Effect: Glider monkey moves 1.25x faster (125%)


                        3-X (Aimer turret)

                        Price: 640

                        Appearance: rotating dart launcher available, will be most clearly seen when idling. Placed in center. Glider monkey will be facing away from target when idling with rotating dart launcher.
                        Effects: Now available: First, Last, Weak, Strong, Close, Far. Rotating dart launcher will attack type of target selected. Does not affect previous three dart launchers. Attacks with the dart launchers, same cooldown, same strength.


                        X-3 (Reinforcements!)

                        Price: 720

                        Appearance: Clone created. in move points, positions exact opposite of the previous glider monkey.
                        Effect: Clone created, you now have to select twice in Idle stance, you cannot have the two overlap in idle stance.


                        4-X (Twin-linked dart launchers)

                        Price: 1505

                        Appearance: Aimer turret has two dart launchers. tip and side dart launchers now have a second dart launcher next to them.
                        Effect: Double fire power, regular dart launchers now fire 6 darts, aimer turret now fires two darts.


                        X-4 (Launcher overload)

                        Price: 1600

                        Appearance: darts stick out of dart launchers now.
                        Effects: attacks slightly faster.

                        Ability: Boosts glider monkey's attack speed/cooldown. Affects the clone as well.

                        Don't tell Scarlett that I am checking this forum as I cook the grilled cheese sandwiches.

                        Profile picture at the moment: Rudy.


                        [B:
                        other forums[/B]:]


                        Other forums listed here: Flipline, NK profile.
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                        Comment


                        • #42
                          bomb heli: a heli which will take a nuke from the ground flies up in a patern and when see bloon i tdrops his nuke down (its a bit smaller then 4/x motar an dpops 2 layers of a bloon an does x2 dmage to maob calss so 2x2 is 4 (due to pops 2 layers) its a very slow movement so its base cost $350
                          upgrades:
                          1/x now a 2nd heli will fly up if a bomb is launched so the first oone can freely go back to base $275
                          2/x now 2 heli's will fly from base away and ech time a heli has hoooted another heli flies up so there cana be at max 4 helis in air $400
                          3/x more heli's more fun +2 heli's! $1200
                          4/x no more delay add 5 more heli's $6000
                          x/1 now the nuke has same size as 4/x motar and pops 1 layer more $500
                          x/2 adds frgas to the nuke whic will fly away off the screen and can pop 1 bloon each also the tower can pop camo now $600
                          x/3 add a laser to the heli's with medium fire rate can pop ice but no lead 2 pierce $1000
                          x/4 now spreads darts in 12 directions with 3 pierce and adds an ability who drops a big nukee who pops 10 layers off a bloon and does 100 damage to moabs and all weapons from the heli's have double pierce for 10 seconds $7500

                          Comment


                          • #43
                            Watermelon-o-Pult Similar to Spike-o-pult but shoot sharp watermelon instead. $500 for basic tower. When reaching pierce hitting lead bloons or MOAB-class bloons, it explodes.
                            - - - - -
                            Path 1:
                            Tier 1: Longer Range: Increases attack range ($200)

                            Tier 2: Enhanced Catapult: Increases Watermelon distance and allows tower to attack camo bloons. ($900)

                            Tier 3: Homing Melon: Adds bloon detection on melon. Now melon can pop bloons automatically. ($2500)

                            Tier 4: Heavy Metal Melon: Causes 10x damage on MOAB-class bloons. ($2000)
                            - - - - -
                            Path 2:
                            Tier 1: Sticky Melon: All bloons besides MOAB-class move 10% slower for 15 seconds when popped, but only affects on one layer. ($150)

                            Tier 2: Super Sticky: All bloon layers besides MOAB-class move 20% slower for 15 seconds when popped. ($400)

                            Tier 3: Winter Melon: Shoots a frozen melon that chills all layers of bloons and permanently move 50% slower than normal. When exploding, it freezes bloons in a short radius. ($2500)

                            Tier 4: Winter Melon Storm: Similar to PAW ability but it does not stop MOAB-class bloons, instead it makes damage to them. ($12000)

                            Comment


                            • #44
                              Special Agent: Monkey Agent

                              A fitting addition to the team. a monkey wearing a black suit & tie with sunglasses.

                              He has the same range as the ninja (default) and fires a pistol at a rate a bit faster than the sniper popping 2 layers. He also has camo detection.

                              Pro: Secret Agent

                              His pro form gets advanced intel ability(Monkey Sub), meaning he shares a line of sight with all other towers.

                              150-200 to unlock Pro.



                              Special Agent: Samurai Monkey

                              A tower that sits upon the track, similar to the Bloonberry bush. Only it attacks passing Bloons, cutting 3 layers in one quick draw with a more methodical, sluggish pace.

                              Pro: Shogun Monkey

                              The Shogun Monkey is the same but can cut through Ceramic and frozen bloons as well.

                              Attack speed, range, and Lead/Moab/camo would be it's obvious weaknesses.



                              Tower: Monkey Bomber

                              A bomber plane that takes off from a large airfield to a location you mark with a target system, and bombs the line between before returning to the airfield to resupply and repeats. It starts with pineapple bombs.

                              Path 1
                              1. 500 - Grilled Pineapples
                              2. 750 - Explosives replace Pineapples
                              3. 2500 - Intelligent Dartling gun added to the side (only one can fire at a time)
                              4. 8000 - Nuke capability that is similar to Super Monkey Storm, but not nearly as much Moab+ power, and a 5 minute (or VERY long) cooldown time.

                              Path 2
                              1. 300 - Faster Resupplies
                              2. 650 - Follows entire track to target location
                              3. 1000 - Bomber drops a 100 Banana crate every round on it's return trip to nourish the troops.
                              4. 3000 - Airfield boosts all aircraft Attack speed and power by 15%
                              Last edited by Loco Mofo; 16-08-17, 05:39 AM.

                              Comment


                              • #45
                                monkey thrower: throws piles of spikes like spikefactory only one twist he uses his hand and is sliglty faster and if sees a bloon aims at bloon if not it aims on road $1200 (range is from ninja)

                                left path:
                                1 bigger stacks stakcs now have the size of a road spike $500
                                2 pineapples: now throws pineapples if sees a lead bloon $500
                                3 grilled pineapples and bombing stuff: pineapples blow up after 1 second and every 10th throw he throws a big bomb (simulair to bigger bombs) with bunry stuff $1900
                                4 ring of doom: coverts the tower inside a fire circle (simulair to ring of fire but it doesnt shoot) the ring has a pierce of 1 per pixel fire also bombbs apera frequentlier $8000
                                rihgt path:
                                1 now sometimes throws a puddle of glue to glue 4 layers $350
                                2 now gets camo detection and all other monkeys can see the camo bloon if he is shooting at one $500
                                3 glue apears more frequentlier glues all layers pops 1 layer every 4 seconds and someimes throws an ice puddle (0/0ice) $1250
                                4 ice puddles freezes now 2 bloons last longer and slows down after tawing out also slows down bloons after ice puddle is gone until 5 second slater activating ability: sprays down the track with his weapons $5000

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