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  • 11/10
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    93 accepted daily challenges.
    BTD5 rank: 83 - BMC levels: 35 (1st city), 28 (2nd city) - AP: 20855 (Level 41) - A masterpiece of logic - Rating scale - Forum errors
    Originally posted by Katy Perry
    Yeah, they slither like a centipede

    Comment


    • UI\Feedback\Resources\ResourceSupply.blp
      Don't tell Scarlett that I am checking this forum as I cook the grilled cheese sandwiches.

      Profile picture at the moment: Rudy.


      [B:
      other forums[/B]:]


      Other forums listed here: Flipline, NK profile.
      NK profile: Bloonsfan101FIRE (since bloonsfan101 was taken)
      NK forum v3 profile: CheeseyRudy (right now)
      Flipline Forum Profile: Chasi Cheesemaster Weran (used to be dar, and icariandjunari.)


      Comment


      • Code:
        towers.TowerFactory
        
                 var _loc138_:FireAtReticle = new FireAtReticle("mortarWeapon").Range(1250).Power(600).ReloadTime(2.1).Projectile(_loc77_).Spread(60);
                 var _loc139_:FireAtReticle = new FireAtReticle("signalFlareWeapon").Range(1250).Power(600).ReloadTime(1.61).Projectile(_loc78_).Spread(60);
                 var _loc140_:FireAtReticle = new FireAtReticle("artilleryBatteryWeapon").Range(1250).Power(600).ReloadTime(0.52).Projectile(_loc78_).Spread(60);
                 var _loc141_:FireAtReticle = new FireAtReticle("bloonBusterWeapon").Range(1250).Power(600).ReloadTime(2.1).Projectile(_loc79_).Spread(20);
                 var _loc142_:FireAtReticle = new FireAtReticle("theBigOneWeapon").Range(1250).Power(600).ReloadTime(1.8).Projectile(_loc80_).Spread(20);
        
                 var _loc77_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc59_)));
                 var _loc78_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc62_)));
                 var _loc79_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc66_)));
                 var _loc80_:ProjectileDef = new ProjectileDef().Display(MovieClip).Pierce(1).Radius(5).EffectMask(Vector.<int>([Bloon.IMMUNITY_ALL])).Behavior(new projectiles.projectiles.projectiles().Destroy(new projectiles.projectiles.projectiles.projectiles().Projectile(_loc68_)));
        
        var _loc59_:ProjectileDef = new ProjectileDef().Display(LargeExplosion).Pierce(40).Radius(75).DamageEffect(new DamageEffectDef().Damage(1).CanBreakIce(true).CantBreak(Vector.<int>([Bloon.BLACK,Bloon.ZEBRA])).ShowPop(false));
        var _loc62_:ProjectileDef = new ProjectileDef().Display(BurnyLargeExplosion).Pierce(40).Radius(75).EffectMask(Vector.<int>([Bloon.IMMUNITY_NONE])).DamageEffect(new DamageEffectDef().Damage(1).CanBreakIce(true).CantBreak(Vector.<int>([Bloon.BLACK,Bloon.ZEBRA])).ShowPop(false)).BurnEffect(new BurnEffectDef().Lifespan(6).BurnInterval(2)).RemoveCamo(true);
        var _loc66_:ProjectileDef = new ProjectileDef().Display(SlightlyLargerExplosion).Pierce(40).Radius(98).DamageEffect(new DamageEffectDef().Damage(2).CanBreakIce(true).CantBreak(Vector.<int>([Bloon.BLACK,Bloon.ZEBRA])).ShowPop(false));
        var _loc68_:ProjectileDef = new ProjectileDef().Display(NuclearExplosion).Pierce(100).Radius(150).DamageEffect(new DamageEffectDef().Damage(5).CanBreakIce(true).ShowPop(false));
        
        
        gui.ingame.Reticle
        
              public function initialise(param1:Tower, param2:Boolean) : void
              {
                 this.tower = param1;
                 this.followMouse = param2;
                 this.clip.initialise(MortarReticle,1);
                 z = 300;
                 if(param1.def.weapons && param1.def.weapons[0] as FireAtReticle != null)
                 {
                    if((param1.def.weapons[0] as FireAtReticle).spread < 60)
                    {
                       this.clip.gotoAndStop(1);
                    }
                    else
                    {
                       this.clip.gotoAndStop(0);
                    }
                 }
                 else if(param1.rootID == "DartlingGun")
                 {
                    this.clip.gotoAndStop(2);
                 }
              }
        
              override public function process(param1:Number) : void
              {
                 this.clip.process();
                 if(this.followMouse == false)
                 {
                    return;
                 }
                 x = Main.instance.mouseX;
                 y = Main.instance.mouseY;
                 if(x > Main.instance.gameWidth - 10)
                 {
                    x = Main.instance.gameWidth - 10;
                 }
                 else if(x < 10)
                 {
                    x = 10;
                 }
                 if(y > Main.instance.gameHeight - 10)
                 {
                    y = Main.instance.gameHeight - 10;
                 }
                 else if(y < 10)
                 {
                    y = 10;
                 }
              }
        
        
        profile.UnlockFactory
        
        this.unlocks.push(new UnlockDef().Tower("TackTower"),new UnlockDef().Tower("SniperMonkey"),new UnlockDef().Tower("BoomerangThrower"),new UnlockDef().Tower("RoadSpikes"),new UnlockDef().Tower("NinjaMonkey"),new UnlockDef().Tower("BombTower"),new UnlockDef().Tower("IceTower"),new UnlockDef().Tower("GlueGunner"),new UnlockDef().Tower("ExplodingPineapple"),new UnlockDef().Tower("MonkeyBuccaneer"),new UnlockDef().Tower("MonkeyAce"),new UnlockDef().Tower("SuperMonkey"),new UnlockDef().Tower("MonkeyApprentice"),new UnlockDef().Tower("MonkeyVillage"),new UnlockDef().Tower("BananaFarm"),new UnlockDef().Tower("MortarTower"),new UnlockDef().Tower("DartlingGun"),new UnlockDef().Tower("SpikeFactory"),new UnlockDef().MaxTierUpgrades("TackTower").Description("Ring of Fire - causes rapid and savage firey damage to bloons in its radius. \nBlade Maelstrom - strafes the entire screen with spinning blades!").Thumb(MaxTack),new UnlockDef().MaxTierUpgrades("SniperMonkey").Description("Cripple MOAB - immobilizes MOABs and their kin for 6 seconds after each shot. \nSupply Drop - calls in a friendly plane to drop a crate full of cash!").Thumb(MaxSniper),new UnlockDef().MaxTierUpgrades("BoomerangThrower").Description("Glaive Lord - makes 2 powerful glaives continuously orbit the tower. \nTurbo Charge - makes the tower attack super fast for 10 seconds.").Thumb(MaxRanga),new UnlockDef().MaxTierUpgrades("NinjaMonkey").Description("Bloonjitsu - allows Ninja to throw 5 shuriken per shot. \nSabotage Supply Lines - downgrades all new bloons that enter the track for a short time").Thumb(MaxNinja),new UnlockDef().MaxTierUpgrades("BombTower").Description("Bloon Impact - stuns bloons, briefly holding them in place after each hit. \nMOAB Assassin - fires off a special missile that seeks and destroys the nearest MOAB class bloon.").Thumb(MaxBomb),new UnlockDef().Title("Sandbox Mode").Description("Test and try various strategies, theories, tactics and generally just have fun in sandbox mode.").Thumb(Sandbox),new UnlockDef().MaxTierUpgrades("IceTower").Description("Viral Frost - allows frozen bloons to spread the cold by freezing non-frozen bloons that they touch. \nAbsolute Zero - freezes all bloons on the screen.").Thumb(MaxIce),new UnlockDef().MaxTierUpgrades("GlueGunner").Description("Glue Gunner Tier 4 Upgrades: Bloon Liquefier - melts bloons super fast.  \nGlue Strike - glues all the bloons on the screen.").Thumb(MaxGlue),new UnlockDef().Title("Expert Track 1 - Clock").Description("What\'s the time Mr. Bloon? Time is not on your side in this ever-changing and exceptionally difficult track.").Thumb(Clock),new UnlockDef().MaxTierUpgrades("MonkeyBuccaneer").Description("Aircraft Carrier - launches tiny but powerful fighter planes to shoot down the bloons. \nMOAB Takedown - instantly and completely annihilates a nearby MOAB class bloon.").Thumb(MaxBuccaneer),new UnlockDef().MaxTierUpgrades("MonkeyAce").Description("Spectre - without rival in the sky, the Spectre is a massive plane with immense firepower and accuracy. \nGround Zero - the ace drops a bloontonium bomb, wiping the screen of all lesser bloons.").Thumb(MaxAce),new UnlockDef().Title("Apopalypse Mode").Description("Once you start, you cannot stop. Bloons will keep coming until you lose. How far can you get?").Thumb(Apopalypse),new UnlockDef().MaxTierUpgrades("SuperMonkey").Description("Temple of the Monkey God - the temple demands a sacrifice, the more you give, the more you get. \nTechnological Terror - emits a short range wave of total destruction, wiping out all bloons and MOAB class bloons alike.").Thumb(MaxSuper),new UnlockDef().MaxTierUpgrades("MonkeyApprentice").Description("Tempest Tornado - summons a powerful lightning charged tornado that pops and blows bloons away from the exits. \nSummon Phoenix - summons a powerful winged phoenix made of fire for a short time.").Thumb(MaxWizard),new UnlockDef().Title("Expert Track 2 - Castle").Description("Have fun storming the castle! Well, defending it actually. See if you can keep the bloons off the walls on this brutally fast two path track.").Thumb(Castle),new UnlockDef().MaxTierUpgrades("MonkeyVillage").Description("High Energy Beacon - All nearby towers with \'Abilities\' have their cooldowns reduced by 20% and adds a powerful energy beam attack. \nMIB: Call to Arms -  infuses a frenzied power in all nearby towers, doubling their attack speed for a short time.").Thumb(MaxVillage),new UnlockDef().MaxTierUpgrades("BananaFarm").Description("Banana Research Facility - generates large crates of bananas during every round to boost your income massively. \nBanana Investments Advisory - stores tons of cash and earns you interest too!").Thumb(MaxFarm),new UnlockDef().MaxTierUpgrades("MortarTower").Description("The Big One - shoots ridiculously enormous shells that cause widespread bloon devastation. \nMortar Battery - shoots 3 times as fast, but also can activate the Pop and Awe ability that immobilizes and pops all bloons on screen for a short time.").Thumb(MaxMortar),new UnlockDef().MaxTierUpgrades("DartlingGun").Description("Ray of Doom - A solid and continuous beam of bloon destruction \nBloon Area Denial System - shoots a stream of 3 rockets, and also can activate the rocket storm ability that fires 100 rockets at the bloons on screen.").Thumb(MaxDartling),new UnlockDef().Title("Deflation Mode").Description("Start with $50,000 and that\'s it. No more money is earned during play. You start at round 30, and Banana Farms and other cash generating abilities are disabled. How far can you get?").Thumb(Deflation),new UnlockDef().Title("Expert Track 3 - Death Valley").Description("Water...water... In Death Valley, dying of thirst might be getting off easy. Give this tricky, two-path Expert track a try - if you dare.").Thumb(DeathValley),new UnlockDef().Title("Expert Track 4 - Drag Strip").Description("Are you ready race fans? Hope so, because the bloons are gunning for the exit on this short, two lane Expert track.").Thumb(Dragstrip),new UnlockDef().Title("Expert Track 5 - Tunnels").Description("Now you see \'em, now you don\'t. You can only hit the bloons you can see in this deceptively short Expert track.").Thumb(Tunnels),new UnlockDef().Title("Expert Track 6 - Tree Tops").Description("Don\'t look down - you can only place on the suspended bridges in this vertigo inducing two-path Expert track.").Thumb(Treetops),new UnlockDef().Title("Expert Track 7 - Runway").Description("Cleared for take-off. The different-length paths will give you a bit of trouble dealing with this runway incursion. Make sure your towers can land their shots on this two-path Expert track.").Thumb(Runway));
        
        
        specialties.SpecialtyFactory
        
                 var _loc15_:TowerPickerDef = new TowerPickerDef().Button(MortarTower).Tower(Main.instance.towerFactory.getBaseTower("MortarTower")).Cost(750).UnlockedAtRank(17).NkUpgradeID(68).HotKey("b".charCodeAt(0));
                 this.towersInMenu.push(_loc15_);
        
                 _loc29_ = new TowerSpecialtiesDef().ID(SPECIALTY_MORTAR).TowerID(TowerFactory.TOWER_MORTAR).Label("Mortar Emplacement").Tiers(Vector.<SpecialtyDef>([new SpecialtyDef().PurchaseCost(750).MynkID(66).Description("Reduces the cost of Mortar Towers and their upgrades by 5%").TowerCostModifier(0.95),new SpecialtyDef().PurchaseCost(750).MynkID(67).Description("Increases the attack speed Mortar Towers by 10%").UpgradeDefine(new UpgradeDef().Id("SpecialtyMortarAttackIncrease10").Add(new AddDef().WeaponMod(new WeaponModDef().ReloadTime(1 / 1.1).ReloadTimeAsScale(true)))),new SpecialtyDef().PurchaseCost(1000).MynkID(68).Description("All bloons hit by Mortars are stunned briefly").UpgradeDefine(new UpgradeDef().Id("SpecialtyMortarAttackStun05").Add(new AddDef().WeaponMod(new WeaponModDef().ProjectileMod(new ProjectileModDef().StunEffectMod(new StunEffectModDef().Lifespan(0.5).CantEffect(Vector.<int>([Bloon.MOAB,Bloon.BFB,Bloon.BOSS])))))))])).Opposite(new SpecialtyDef().TowerID(TowerFactory.TOWER_DARTLING).Description("Increases the cost of Dartling Guns and their upgrades by 5%").TowerCostModifier(1.05));
                 this.specialtiesContainer.push(_loc29_);
        Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
        Cringe worthy blog quotes of the week:
        Originally posted by Trainfeeb
        Originally posted by Aaron

        Comment


        • content://media/external/file/6277
          Don't tell Scarlett that I am checking this forum as I cook the grilled cheese sandwiches.

          Profile picture at the moment: Rudy.


          [B:
          other forums[/B]:]


          Other forums listed here: Flipline, NK profile.
          NK profile: Bloonsfan101FIRE (since bloonsfan101 was taken)
          NK forum v3 profile: CheeseyRudy (right now)
          Flipline Forum Profile: Chasi Cheesemaster Weran (used to be dar, and icariandjunari.)


          Comment


          • Sell before the blast, that's the cue.
            Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
            Cringe worthy blog quotes of the week:
            Originally posted by Trainfeeb
            Originally posted by Aaron

            Comment


            • http://www.flipline.com/kcp17/14ly14ny14p
              Don't tell Scarlett that I am checking this forum as I cook the grilled cheese sandwiches.

              Profile picture at the moment: Rudy.


              [B:
              other forums[/B]:]


              Other forums listed here: Flipline, NK profile.
              NK profile: Bloonsfan101FIRE (since bloonsfan101 was taken)
              NK forum v3 profile: CheeseyRudy (right now)
              Flipline Forum Profile: Chasi Cheesemaster Weran (used to be dar, and icariandjunari.)


              Comment


              • Spoilered for reasons:
                Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
                Cringe worthy blog quotes of the week:
                Originally posted by Trainfeeb
                Originally posted by Aaron

                Comment


                • Just hope ataino doesn't claim thrice.
                  Don't tell Scarlett that I am checking this forum as I cook the grilled cheese sandwiches.

                  Profile picture at the moment: Rudy.


                  [B:
                  other forums[/B]:]


                  Other forums listed here: Flipline, NK profile.
                  NK profile: Bloonsfan101FIRE (since bloonsfan101 was taken)
                  NK forum v3 profile: CheeseyRudy (right now)
                  Flipline Forum Profile: Chasi Cheesemaster Weran (used to be dar, and icariandjunari.)


                  Comment


                  • Gone Ballistic EP (2001)

                    Awesomefaceninja7 - Ninjakiwi member since March 2013

                    Comment


                    • http://archive.ninjakiwi.com/Forum/s...l=1#post928724
                      Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
                      Cringe worthy blog quotes of the week:
                      Originally posted by Trainfeeb
                      Originally posted by Aaron

                      Comment


                      • Think Bloons Monkey City has gotten a little stale? Look no further than this new Pro Mode Mod, coming soon.

                        Because I do not currently have full access to modding this game yet this will only be a beta version. All these mods will require Cheat Engine as of now, though that will change once I have full access to modding.

                        Have fun with a new round generator that sends more unexpected rushes to thwart your defenses!

                        Bug fix: MOAB-SHREDR benefit now properly applies only once on ranks 3/8/13. (Previously twice, so with R13 spike factory would do 11x damage to MOABs!)

                        Tower Changes:
                        Dart Monkey
                        Spike-o-pult: 500 → 600
                        Juggernaut: 1500 → 2500
                        SMFC: 8000 → 13000

                        Glue Gunner
                        Base Price: 270 → 130
                        Bloon Dissolver: 3300 → 2300
                        Bloon Liquefier: 12500 → 6000
                        Glue Splatter: 2200 → 900
                        Glue Hose: 3250 → 2000
                        Glue Striker: 5500 → 3500
                        Glue Strike Ability glues all bloons for 40 seconds.

                        Ice Tower
                        Base Price: 300 → 200

                        Boomerang Thrower
                        Glaive Lord: 9000 → 4500
                        Bionic Boomer: 1400 → 1100
                        Glaive Ricochet pierce: 40 → 100
                        Glaive Lord's rotating glaives do much more damage.

                        Sniper Monkey
                        Full Medal Jacket: 350 → 250
                        Point Five Oh: 2200 → 350
                        Deadly Precision: 4000 → 1100
                        Cripple MOAB: 12500 → 4000

                        Engineer
                        Sentry Gun: 450 → 500
                        Fast Engineering: 350 → 400
                        Cleansing Foam: 750 → 1000
                        Larger Service Area: 600 → 300
                        Overclock: 13500 → 7500
                        Overclock ability now stacks again.
                        Bloon Trap delay time: 5 → 1

                        Monkey Ace
                        Neva-miss Targeting: 2200 → 1500
                        Spectre: 18000 → 22000
                        Attack speed is also no longer doubled when under the influence of a 2/x village regardless of MK.

                        Bloon ramping now starts on round 25.
                        Last edited by Junior Monkey; 01-10-17, 12:11 AM.
                        Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
                        Cringe worthy blog quotes of the week:
                        Originally posted by Trainfeeb
                        Originally posted by Aaron

                        Comment


                        • if Trump can be accused of having some sort of sexual stuff with women without the justice court stopping them, why does the court stop the FBI from investigating Hillary's emails? I feel as if the court is siding with Hillary. Maybe the election really is rigged...
                          Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
                          Cringe worthy blog quotes of the week:
                          Originally posted by Trainfeeb
                          Originally posted by Aaron

                          Comment


                          • 35.6895° n, 139.6917° e

                            Awesomefaceninja7 - Ninjakiwi member since March 2013

                            Comment


                            • humanbeing2000 [Sep 16 11:00 AM]: Hey, does anybody roleplays here?

                              humanbeing2000 [Sep 19 07:50 AM]: You know what, history and geography are bad enough without getting compiled into one subject

                              humanbeing2000 [Sep 20 07:55 AM]: Hi, shotbox belonging to Earthlings!
                              Kassem [Sep 20 07:56 AM]: Humanbeing2000 seems like an alien name
                              Kassem [Sep 20 07:56 AM]: So you are not welcome here
                              Don't tell Scarlett that I am checking this forum as I cook the grilled cheese sandwiches.

                              Profile picture at the moment: Rudy.


                              [B:
                              other forums[/B]:]


                              Other forums listed here: Flipline, NK profile.
                              NK profile: Bloonsfan101FIRE (since bloonsfan101 was taken)
                              NK forum v3 profile: CheeseyRudy (right now)
                              Flipline Forum Profile: Chasi Cheesemaster Weran (used to be dar, and icariandjunari.)


                              Comment


                              • Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My NK Mods
                                Cringe worthy blog quotes of the week:
                                Originally posted by Trainfeeb
                                Originally posted by Aaron

                                Comment

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