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  • BMC - The Encyclopaedia

    Buildings:

    - Buildings -


    Note: all divisions in the quota calculation are rounding down.
    Building requirements in blue.


    Base

    Name Level Power Cost Time XP Quota
    Dart Monkey Hall 1 5 100 1m 50 2 + level
    Tack Shooter Storage Facility 1 5 150 5m 75 level
    Boomerang Hut 1 8 200 3m 80 level
    Sniper's Recluse 1 8 200 5m 100 1 + level/2
    Ninja Abode 1 8 200 5m 100 1 + level/2
    Pineapple Stand 1 5 250 10m 125 level
    House of Ice 5 8 250 10m 125 (level-3)/2
    Spike Shack 1 5 250 10m 125 level
    Dartling Gun Cache 5 10 300 15m 150 (level-2)/3
    Glue Gun Range 5 10 300 10m 150 (level-3)/2
    Bomb Range 1 10 300 10m 150 1 + level/2
    Spike Factory Warehouse 5 10 350 20m 175 (level-2)/3
    Port
    Lake/River Terrain
    5 15 350 20m 175 (level-2)/3
    Engineer Workshop
    Level 5 second city
    5 15 400 15m 200 (level-2)/3
    Mortar Range 5 10 400 20m 200 (level-2)/3
    Ace Airport
    1x2 Tiles
    5 20 500 20m 250 (level-2)/3
    Wizard's Tower 5 20 1000 1h 250 (level-2)/3
    Monkey Village 1 20 1300 1h 200 (level-1)/4
    Super Monkey Villa
    Anti MOAB Research Lab; 2x2 Tiles
    11 40 5000 4h 500 (level-6)/5
    Upgrade

    Name Level Power Cost Time XP
    Monkey Town Hall - 10 - - - From start
    Monkey Academy 1 10 200 5m 100
    Ninja Dojo 1 15 300 20m 125
    Cryo Lab 3 15 350 15m 150
    Gun Training Hall 1 20 400 20m 150
    Glue Factory 3 15 400 20m 150
    Aeronautics Laboratory 5 20 450 30m 150
    Spike Production Building 1 25 450 20m 150
    Ship's Foundry 5 15 500 30m 150
    Ordnance and Munitions Support 3 20 500 25m 200
    Engineering School
    Level 2 second city
    5 15 550 30m 175
    Apprentice School of Wizardry 5 20 600 30m 200
    Micro Agriculture Developments Building 15 30 1500 1h 350
    Super Enhancements
    2x2 Tiles
    10 40 2500 1h 400
    Special

    Unlocked Tier 4 in green.

    Name Level Power Cost Time XP
    Centre of Camo Countermeasures 5 5 1500 3h 250
    Anti MOAB Research Lab 10 5 2500 6h 500
    Thermite Plant
    Ring of Fire
    18 40 12000 1d 12h 500
    Oversize projectile workshop
    Juggernaut
    18 40 13000 1d 12h 500
    Blademill
    Blade Maelstrom
    20 40 14000 1d 12h 500
    Wind Spire
    Tempest Tornado
    Mountain Terrain
    18 40 15000 1d 12h 500
    Super Monkey Fan Clubhouse
    Super Monkey Fan Club
    20 40 15000 1d 12h 500
    Heavy Artillery Factory
    Artillery Battery
    21 50 16000 1d 12h 700
    Pirate School
    Monkey Pirates
    Anti MOAB Reseach Lab; Water's Edge Terrain
    20 50 16000 1d 12h 750
    Superior Adhesive Factory
    Glue Striker
    Sticky Sap Plant Terrain
    20 40 16000 1d 12h 500
    Naval Base
    Aircraft Carrier
    2x2 Tiles
    18 40 17000 1d 12h 500
    Fiery Pit
    Summon Phoenix
    Volcano Terrain
    18 40 17000 1d 12h 500
    Altar of Sun
    Sun God
    18 40 18000 2d 500
    Radio Comms Support
    Supply Drop
    20 40 18000 1d 12h 500
    AC130 Construction Hangar
    Spectre
    22 50 20000 2d 750
    Anti-Materials Gun Lab
    Cripple MOAB
    Anti MOAB Research Lab
    18 40 20000 1d 12h 500
    Zero Point Energy Generator
    Absolute Zero
    20 40 23000 1d 12h 500
    Guerilla Tactics Training Camp
    Sabotage Supply Lines
    Jungle Terrain
    20 40 24000 1d 12h 500
    Experimental Materials Lab
    Viral Frost and Bloon Liquefier
    18 40 25000 2d 500
    High Intensity Explosives Workshop
    Spiked Mines and Bloon Impact
    20 40 25000 2d 500
    Super-Bomb Research Centre
    Ground-Zero and The Big One
    2x2 Tiles
    20 50 25000 2d 750
    Spike Dispersal Unit
    Spike Storm
    21 50 26000 1d 12h 750
    Advanced Rocket Lab
    MOAB Assassin and BADS
    18 40 30000 2d 500
    Archives of Ancient Knowledge
    Glaive Lord and Bloonjitsu
    18 40 30000 2d 500
    Biomech Enhancements
    Turbocharge and Robo-Monkey
    2x2 Tiles
    18 40 30000 1d 12h 500
    Bloon Containment Unit
    Bloon Trap
    Level 5 second city
    21 60 35000 1d 12h 700
    Energy Concentration Cells
    High Energy Beacon
    20 40 40000 2d 500
    Advanced Monkey Intelligence Comms
    Call to Arms
    24 75 40000 1d 12h 800
    High Performance Unit
    Overclock
    Level 5 second city
    21 60 40000 1d 12h 700
    Banana Research HQ
    Banana Research Facility
    20 50 60000 2d 700
    Crystal Fusion Array
    Ray of Doom
    Phase Crystal Terrain; 1x2 Tiles
    25 75 90000 3d 800
    Antimatter Weapon Facility
    Technological Terror
    2x2 Tiles
    24 120 105000 2d 2000
    Temple Complex
    Temple of the Monkey God
    Consecrated Ground Terrain; 3x3 Tiles
    26 200 110000 7d 2000
    Monkey v Monkey

    Name Level Power Cost Time XP Quota
    Bloon Research Lab 5 20 700 15m 150
    Bloontonium Storage Tank 5 10 1000 20m 500 (level-5)/3
    Bloon Inflation And Deployment Factory 8 10 1500 10m 750
    Bloontonium Generator 8 10 2000 30m 1000 (level-4)/4
    Rubber Repair Nano-tek 11 25 2500 2h 200
    Lead Propulsion Lab 10 25 4000 3h 180
    Camo Modification Den 12 20 4000 12h 200
    Bloon Kiln 13 30 6500 8h 250
    Blimp Construction Hangar 18 40 25000 16h 400
    Oversize Airship Bay
    2x2 Tiles
    22 55 80000 2d 800
    Gargantuan Vessel Assembly Yard
    3x3 Tiles
    25 100 150000 4d 1500
    Armoured Stealth Silo
    2x2 Tiles
    28 100 150000 4d 1500
    Resource

    Name Power Cost Time XP Quota
    Windmill - 500 30m 200 2 + level/2
    Watermill
    River Terrain
    - 550 30m 200 1 + level/2
    Monkey Bank 5 750 25m 200 1 + level/3
    Banana Farm
    2x2 Tiles
    10 2000 1h 200 1 + level/5

    Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
    BTD5 stuff: DC archive
    BMC stuff: Encyclopædia | CT maps | Honour
    SAS4 stuff: Gun DPS | Armour | Prices | Gallery
    Disembodied and detached, a voice describes the scene

  • #2
    Upgrades:
    Tower Upgrades:

    - Tower Upgrades -


    Tier 4 building required listed below each path.

    Dart Monkey
    Path 1
    Level Cost Time XP
    1 1 200 5m 25
    2 2 1000 30m 50
    3 10 6000 1d 350
    4 18 10500 1d 600
    Oversize Projectile Workshop
    Path 2
    Level Cost Time XP
    1 240 10m 25
    2 1200 1h 50
    10 4800 1d 300
    20 32000 2d 1000
    Super Monkey Fan Clubhouse
    Tack Shooter
    Path 1
    Level Cost Time XP
    1 1 200 5m 25
    2 4 1000 1h 30m 60
    3 10 6000 1d 350
    4 18 10500 1d 700
    Thermite Plant
    Path 2
    Level Cost Time XP
    1 240 15m 25
    5 1200 1h 50
    10 5200 16h 100
    20 26000 2d 800
    Blademill
    Sniper Monkey
    Path 1
    Level Cost Time XP
    1 1 300 15m 30
    2 6 3400 1h 30m 120
    3 12 7500 1d 350
    4 18 24000 2d 1000
    Anti-Materials Gun Lab
    Path 2
    Level Cost Time XP
    1 600 30m 50
    6 1400 1h 30m 60
    12 7500 1d 300
    20 30000 2d 1000
    Radio Comms Support
    Boomerang Thrower
    Path 1
    Level Cost Time XP
    1 1 300 10m 30
    2 4 1800 1h 70
    3 10 6000 2d 400
    4 18 18000 2d 1000
    Archives of Ancient Knowledge
    Path 2
    Level Cost Time XP
    1 200 15m 25
    4 1200 1h 50
    12 7500 2d 300
    20 28000 1d 12h 800
    Biomech Enhancements
    Ninja Monkey
    Path 1
    Level Cost Time XP
    1 1 350 15m 30
    2 4 1000 1h 30m 80
    3 10 6000 1d 350
    4 18 15000 2d 1000
    Archives of Ancient Knowledge
    Path 2
    Level Cost Time XP
    1 400 15m 40
    6 1200 1h 30m 50
    10 5500 1d 120
    20 44000 2d 1000
    Guerilla Tactics Training Camp
    Bomb Tower
    Path 1
    Level Cost Time XP
    1 1 200 10m 25
    2 4 1200 1h 30m 60
    3 12 7500 1d 12h 350
    4 20 40000 2d 800
    High Intensity Explosives Workshop
    Path 2
    Level Cost Time XP
    1 300 15m 30
    6 1200 1h 30m 50
    12 7500 1d 12h 225
    20 30000 2d 800
    Advanced Rocket Lab
    Ice Monkey
    Path 1
    Level Cost Time XP
    1 5 400 15m 50
    2 6 1000 1h 30m 70
    3 12 7500 1d 300
    4 18 24000 2d 1000
    Experimental Materials Lab
    Path 2
    Level Cost Time XP
    1 240 15m 25
    2 1200 1h 30m 60
    10 5600 1d 300
    20 32000 2d 800
    Zero Point Energy Generator
    Glue Monkey
    Path 1
    Level Cost Time XP
    1 5 400 15m 50
    2 8 1500 1h 30m 80
    3 12 7500 20h 400
    4 18 30000 3d 1200
    Experimental Materials Lab
    Path 2
    Level Cost Time XP
    1 240 15m 25
    12 2500 1h 30m 60
    12 7500 1d 150
    20 30000 2d 800
    Superior Adhesive Factory
    Buccaneer
    Path 1
    Level Cost Time XP
    1 5 400 15m 50
    2 8 1000 1h 50
    3 10 6000 1d 300
    4 18 30000 3d 1400
    Naval Base
    Path 2
    Level Cost Time XP
    1 300 30m 50
    4 1200 1h 30m 50
    10 6000 1d 135
    20 36000 2d 800
    Pirate School
    Aero Monkey
    Path 1
    Level Cost Time XP
    1 5 450 20m 60
    2 8 1600 2h 30m 80
    3 12 7500 1d 12h 400
    4 22 45000 4d 1600
    AC130 Construction Hangar
    Path 2
    Level Cost Time XP
    1 400 45m 50
    4 2000 3h 50
    12 7500 1d 12h 300
    20 48000 3d 1000
    Super-Bomb Research Centre
    Super Monkey
    Path 1
    Level Cost Time XP
    1 10 3500 1h 150
    2 15 12000 3h 250
    3 20 50000 3d 1500
    4 26 100000 8d 5000
    T3: Altar of Sun
    Path 2
    Level Cost Time XP
    6 4000 1h 30m 200
    12 7500 6h 300
    20 60000 3d 900
    24 80000 7d 4000
    T3: Biomech Enhancements
    T4: Temple Complex T4: Antimatter Weapon Facility
    Wizard Monkey
    Path 1
    Level Cost Time XP
    1 5 400 15m 50
    2 8 3000 2h 30m 120
    3 12 7500 1d 400
    4 18 24000 2d 1000
    Wind Spire
    Path 2
    Level Cost Time XP
    1 400 45m 50
    6 2000 3h 60
    15 12000 1d 12h 450
    20 40000 2d 1000
    Fiery Pit
    Village
    Path 1
    Level Cost Time XP
    1 5 2000 45m 70
    2 9 6000 3h 100
    3 15 27000 2d 600
    4 20 36000 3d 1200
    Energy Concentration Cells
    Path 2
    Level Cost Time XP
    3 2000 45m 150
    12 7500 3h 150
    15 18000 1d 12h 300
    20 60000 4d 2000
    Advanced Monkey Intelligence Comms
    Banana Farm
    Path 1
    Level Cost Time XP
    1 5 2500 2h 80
    2 8 4000 3h 80
    3 15 16000 2d 500
    4 20 75000 4d 2000
    Banana Research HQ
    Path 2
    Level Cost Time XP
    1 600 1h 30m 100
    10 6000 6h 100
    10 20000 1d 12h 150
    20 60000 4d 2000
    Mortar Tower
    Path 1
    Level Cost Time XP
    1 1 250 10m 25
    2 4 1000 2h 70
    3 10 6000 1d 250
    4 20 22500 3d 1100
    Super-Bomb Research Centre
    Path 2
    Level Cost Time XP
    1 300 15m 30
    8 1800 2h 50
    12 7500 1d 90
    20 40000 2d 900
    Heavy Artillery Factory
    Dartling Gunner
    Path 1
    Level Cost Time XP
    1 1 300 15m 30
    2 9 5000 2h 30m 200
    3 18 30000 2d 1350
    4 25 100000 5d 2400
    Crystal Fusion Array
    Path 2
    Level Cost Time XP
    1 240 30m 30
    8 1600 1h 30m 60
    15 27000 1d 225
    20 40000 2d 1000
    Advanced Rocket Lab
    Spike Factory
    Path 1
    Level Cost Time XP
    1 5 500 15m 35
    2 8 1200 1h 30m 70
    3 12 7500 1d 12h 500
    4 20 50000 4d 1000
    High Intensity Explosives Workshop
    Path 2
    Level Cost Time XP
    1 500 30m 60
    8 2000 2h 100
    15 20000 1d 12h 225
    20 36000 3d 1000
    Spike Dispersal Unit
    Engineer
    Path 1
    Level Cost Time XP
    1 5 400 20m 40
    2 6 2000 1h 75
    3 12 7500 2d 500
    4 20 25000 3d 1250
    Bloon Containment Unit
    Path 2
    Level Cost Time XP
    5 250 15m 25
    6 1400 1h 30m 75
    12 7500 2d 300
    20 28000 2d 1000
    High Performance Unit

    Building Upgrades:

    - Building Upgrades -



    Windmill
    Upgrade Level Cost Time XP Power
    1 - - - - 70
    2 12 2500 8h 120 150
    Watermill
    Upgrade Level Cost Time XP Power
    1 - - - - 75
    2 12 2700 8h 125 155
    Monkey Bank
    Upgrade Level Cost Time XP Capacity
    1 - - - - 1500
    2 15 7000 4h 200 4500
    3 20 30000 16h 400 9000
    4 25 60000 36h 1000 15000
    5 26 100000 48h 1000 25000
    6 27 150000 48h 1000 35000
    7 28 250000 72h 1000 50000
    8 30 400000 72h 1000 75000
    Banana Farm
    Upgrade Level Cost Time XP Cash/hour Capacity
    1 - - - - 500 500
    2 18 20000 16h 250 1000 1000
    3 25 100000 36h 1000 1000 2000
    4 26 180000 48h 1000 1000 4000
    5 27 300000 72h 1000 1000 6000
    Bloontonium Generator
    Upgrade Level Cost Time XP Rate Capacity
    1 - - - - 1/7.2 500
    2 20 12000 4h 300 1/3.6 1000

    Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
    BTD5 stuff: DC archive
    BMC stuff: Encyclopædia | CT maps | Honour
    SAS4 stuff: Gun DPS | Armour | Prices | Gallery
    Disembodied and detached, a voice describes the scene

    Comment


    • #3
      Maps:

      - Maps -


      Here we have images for all the tracks in BMC, together with (unofficial) names.

      Grass:
      Grass 1
      Tutorial
      Grass 2
      UO
      Grass 3
      Pistol
      Grass 4
      Flower
      Grass 5
      Clover
      Grass 6
      Tunnels
      Grass 7
      Yo-yo

      Forest:
      Forest 1
      Jr
      Forest 2
      Beehive / Hexagonal
      Forest 3
      Pop
      Forest 4
      Waves / U-bends
      Forest 5
      YMY
      Forest 6
      Battleaxe / Leaf

      Heavy Forest:
      Heavy Forest 1
      Talon
      Heavy Forest 2
      Handcuffs
      Heavy Forest 3
      Rose
      Heavy Forest 4
      Branches
      Heavy Forest 5
      Butterfly
      Heavy Forest 6
      Coils

      Jungle:
      Jungle 1
      Face Map / Squiggly Jungle
      Jungle 2
      Turkey
      Jungle 3
      Nose and Mouth
      Jungle 4
      Finger / Test Tube
      Jungle 5
      Totems
      Jungle 6
      Diamonds

      Hills:
      Hills 1
      Y Hills
      Hills 2
      SS
      Hills 3
      Seashell
      Hills 4
      dIp / Loopy
      Hills 5
      Moustache
      Hills 6
      Beaker

      Mountains:
      Mountains 1
      G/Treble Clef
      Mountains 2
      3 Peaks
      Mountains 3
      Starry Mountain
      Mountains 4
      Monkey Tail
      Mountains 5
      Zigzag Mountain
      Mountains 6
      Plateau

      Volcano:
      Volcano 1
      Keyhole
      Volcano 2
      Squigglecano
      Volcano 3
      Fire Crown
      Volcano 4
      DNA
      Volcano 5
      Skyline

      Snow:
      Snow 1
      Snow Stairs
      Snow 2
      Chess Map
      Snow 3
      Shoe / Squiggly Snow
      Snow 4
      Pretzel
      Snow 5
      Pickaxe

      Lake:
      Lake 1
      Loop Knot
      Lake 2
      Percent / Infinity
      Lake 3
      Bad Mirror
      Lake 4
      Lakeside
      Lake 5
      Blade
      Lake 6
      Parabola

      Desert:
      Desert 1
      Hourglass
      Desert 2
      Hammer
      Desert 3
      Desert Stairs
      Desert 4
      Paperclips
      Desert 5
      Arrow
      Desert 6
      Mirage

      River:
      River 1
      Snake River / Doubleback
      River 2
      Meanderiver / Wiggly River
      River 3
      River S / Wavy River
      River 4
      Loop River
      River 5
      River Python
      River 6
      Bridges / River Crossing

      Badlands:
      Badlands 1
      Stone Bridge
      Badlands 2
      Tumbleweed Valley
      Badlands 3
      Drought
      Badlands 4
      Stealth Canyon

      High Desert:
      High Desert 1
      Cactus / Cross
      High Desert 2
      Abstract
      High Desert 3
      Resistors
      High Desert 4
      Lasso / Spaghetti

      Arid Grasslands:
      Arid Grasslands 1
      Ascending Crown
      Arid Grasslands 2
      The Lizard
      Arid Grasslands 3
      Kidney Bean
      Arid Grasslands 4
      Bicycle

      Special:
      Cave


      Wattle Trees


      Tranquil Glade


      Glacier


      Shipwreck


      Sticky Sap Plant


      Phase Crystal


      Consecrated Ground


      MOAB Graveyard


      Sandstorm


      Dry as a Bone


      ZZZZOMG

      Old versions:
      Old Forest 5


      Old Heavy Forest 5


      Old-old Heavy Forest 5


      Old Jungle 5


      Old Mountains 4


      Old Volcano 1


      Old Desert 5



      Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
      BTD5 stuff: DC archive
      BMC stuff: Encyclopædia | CT maps | Honour
      SAS4 stuff: Gun DPS | Armour | Prices | Gallery
      Disembodied and detached, a voice describes the scene

      Comment


      • #4
        Terrains:

        - Terrains -



        Each terrain may have restricted towers, which you may not place at all, and favoured towers, which have a 15% price reduction:
        Terrain Restricted Favoured Required for?
        Grass None Ace
        Forest Tack, Farm Ninja
        Heavy Forest Tack, Farm Sniper
        Jungle Ice, Apprentice Glue Guerilla Tactics Training Camp
        Hills Dart Tack
        Mountains Ace, Dartling, Farm Ice Wind Spire
        Volcano Boomerang, Ice, Village Apprentice, Mortar Fiery Pit
        Snow Dart, Boomerang, Dartling, Engineer Ice
        Lake Ninja, Bomb Buccaneer Port
        Desert Glue, Super Monkey, Spike Factory Boomerang, Bomb
        River Ninja, Bomb, Engineer Farm Port; Watermill
        Badlands Ace, Farm Sniper, Engineer
        High Desert Super Monkey, Spike Factory, Dartling, Farm Ace, Engineer
        Arid Grasslands None Ace

        - Special Missions -



        Wattle Trees
        • Boomerang throwers, road spikes, and pineapples only
        • Free boomerang thrower every 3 rounds
        • Rounds as normal



        Tranquil Glade
        • $500 extra starting cash
        • Dart monkeys, ninjas, and snipers only
        • All bloons camo



        Glacier
        • Towers as normal
        • Bloons move half speed, and give half cash



        Shipwreck
        • All towers except buccaneers cost double
        • Stepped up bloons
        • Four Whirlpool abilities



        Sticky Sap Plant
        • Reward: Extra Sticky Substance; 1000 cash; 500 XP
        • Towers as normal
        • Stepped up bloons
        • Two Sticky Sap Plant abilities
        • Terrain required for Superior Adhesive Factory



        Phase Crystal
        • Towers as normal
        • Bloons move double speed
        • One Bloon Annihilation ability
        • Terrain required for Crystal Fusion Array



        Consecrated Ground
        • $30,000 starting cash
        • Super monkeys and apprentices only
        • Stepped up bloons
        • Terrain required for Temple Complex



        MOAB Graveyard
        • $30,000 starting cash
        • Towers as normal
        • Round 1: 10 MOAB
        • Round 2: 6 BFB
        • Round 3: 2 ZOMG



        Sandstorm
        • Bloons move half speed from left to right, but double speed from right to left
        • Sandstorm ability - halts bloons



        Dry as a Bone
        • Start with two 2/2 farms
        • Rainstorm ability - temporarily boosts farms' production rate



        ZZZZOMG
        • Single round, containing a single ZOMG
        • Normal starting cash, $500 generated every few seconds




        Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
        BTD5 stuff: DC archive
        BMC stuff: Encyclopædia | CT maps | Honour
        SAS4 stuff: Gun DPS | Armour | Prices | Gallery
        Disembodied and detached, a voice describes the scene

        Comment


        • #5
          Monkey v Monkey:

          - Monkey v Monkey -



          Research

          Research Level Cost Time Bloonstones XP
          Fast Bloons 5 1000 30m 0 40
          Thermal Bloons 8 2000 1h 0 100
          Heavy Bloon Armour 10 2750 4h 5 110
          Rubber Repair 11 3000 6h 5 150
          Camo Modification Tech 12 3200 6h 5 175
          Multilayer Tech 12 3500 6h 5 150
          Ceramic Bloon Construction 13 5000 8h 10 200
          MOABs 18 20000 1d 8h 20 200
          BFBs 22 50000 2d 16h 50 750
          ZOMGs 25 150000 5d 8h 50 1000
          DDTs 28 150000 5d 8h 50 1000
          Attack Strengths
          Note: These are to the nearest 40 bloontonium (ie 1 bloonstone) just because the numbers are nicer.

          Level Minimum Maximum Bloon Range
          9 1250 1640 Pink-White
          10 1500 1960 Pink-Lead
          11 1750 2320 Black-Rainbow
          12 2000 2640 Black-Rainbow
          13 2250 2960 Zebra-Ceramic
          14 2500 3320 Zebra-Ceramic
          15 2750 3640 Lead-Ceramic
          16 3000 3960 Lead-MOAB
          17 3250 4320 Lead-MOAB
          18 3500 4640 Lead-MOAB
          19 3750 4960 Lead-MOAB
          20 4000 5320 Rainbow-BFB
          21 4250 5640 Rainbow-BFB
          22 4500 5960 Rainbow-BFB
          23 4750 6280 Rainbow-BFB
          24 5000 6640 Rainbow-ZOMG
          25 5250 6960 Ceramic-ZOMG
          26 5500 7280 Ceramic-ZOMG
          27 5750 7640 Ceramic-ZOMG
          28 6000 7960 Ceramic-ZOMG
          29 6250 8280 Ceramic-ZOMG
          30 6500 8640 MOAB-ZOMG
          31 6750 8960 MOAB-ZOMG
          32 7000 9280 MOAB-ZOMG
          33 7250 9640 MOAB-ZOMG
          34 7500 9960 MOAB-ZOMG
          35 7750 10280 MOAB-ZOMG
          36 8000 10600 MOAB-ZOMG
          37 8250 10960 MOAB-ZOMG
          38 8500 11280 MOAB-ZOMG
          39 8750 11600 MOAB-ZOMG
          40 9000 11960 MOAB-ZOMG
          Bloon Sends

          Bloon Range Bloontonium City Levels
          Pink-White 1520 9-10
          White-Lead 1760 10-11
          Zebra-Rainbow 2240 11-14
          Lead-Ceramic 2720 13-19
          Rainbow-MOAB 3920 16-24
          Ceramic-BFB 5160 20-29
          MOAB-ZOMG 6360 24-40

          Contested Territory:

          - Contested Territory -



          CT Tier

          Tier City level
          1 5-8
          2 9-12
          3 13-16
          4 17-20
          5 21-24
          6 25-28
          7 29-32
          8 33-36
          9 37-40
          Maps
          The maps for each city simply follow a cycle. The best way to know where in the cycle we are is to create a dynamically updating page that works it out for you, so here it is


          Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
          BTD5 stuff: DC archive
          BMC stuff: Encyclopædia | CT maps | Honour
          SAS4 stuff: Gun DPS | Armour | Prices | Gallery
          Disembodied and detached, a voice describes the scene

          Comment


          • #6
            Quests:

            - Quests -



            Buildings (Hammer)

            Name Cash XP Task
            Switched On 100 20 Build a Windmill
            Build a Watermill 100 25 Build a Watermill on a river
            Juiced 200 45 Reach 250 Power by building Windmills and/or Watermills
            Store More 200 35 Build a second Monkey Bank
            More Money! 250 30 Build a second Banana Farm
            Third Farm 500 60 Build a third farm
            Tack Attack 150 25 Build a Tack Shooter Storage Facility
            Target Acquired 150 25 Build a Sniper's Recluse
            Bombs Away! 150 25 Build a Bomb Range
            More Monkeys Needed 150 50 Increase Dart Monkey population to 6
            Army of Dartness 500 100 Increase Dart Monkey population to 10
            Super 500 250 Unlock Super Monkeys
            Camo Countermeasures 100 40 Build a Centre of Camo Countermeasures
            We H8 MOABs 500 250 Build an Anti MOAB Research Lab
            Monkey v Monkey 120 30 Build a Bloon Inflation and Deployment Factory
            Precious Precious Bloontonium 150 60 Build a Bloontonuim Generator
            Store Bloontonium 150 60 Build Bloontonium Storage Tanks
            Bloon Research 250 60 Build a Bloon Research Lab
            Prepare To Expand! 400 125 Increase you totaal population of My Monkeys to 20
            More Preparation 1000 300 Capture 3 more tiles rated 'Hard' or harder
            Gather Supplies 3000 750 Capture 4 more tiles of Forest or Heavy Forest
            Game of Farms 500 250 Build a Micro Agriculture Development Building
            Research (Magnifying Glass)

            Name Cash XP Task
            Long Range Darts 100 20 Research Long Range Darts Upgrade
            Better Boomerangs 120 35 Get Multi-Target upgrade from Monkey Academy
            MOAB Mauler 500 250 Research MOAB Mauler upgrade from Ornance and Munitions Support Building
            Fast Bloons 250 75 Research Fast Bloons from Bloon Research Lab
            Lead Bloons 250 100 Research Heavy Bloon Armour from Bloon Research Lab
            Ceramic Bloons 400 200 Research Ceramic Bloon Construction from Bloon Research Lab
            City Resources (Spanner)

            Name Cash XP Task
            Power Spike 500 300 Get more power by upgrading an Windmill or Watermill
            Megavolt 750 400 Reach 1000 Power by building or upgrading Windmills and Watermills
            Big Vaults 700 350 Upgrade a Monkey Bank to Bigger Vaults
            Big Farms 1000 400 Upgrade a Banana Farm to Banana Plantation
            Land (Dart)

            Name Cash XP Task
            Toughen Up 300 50 Capture 1 piece of land rated "Hard" or higher
            Special Terrain 200 60 Capture a piece of land with Special Terrain on it
            Land Grab I 350 150 Capture 40 pieces of land
            Land Grab II 1000 750 Capture 70 pieces of land
            Land Grab III 5000 2000 Capture 150 pieces of land
            Big Bloon Hunter 1000 350 Capture some land by defeating a MOAB
            Bigger Bloon Hunter 1500 500 Capture some land by defeating a BFB
            Biggest Bloon Hunter 2500 800 Capture some land by defeating a ZOMG
            The Bigger They Are 3000 1000 Capture 10 pieces of land that show ZOMG bloons on them
            Dark Dirigible Titan 2000 800 Capture some land by defeating a DDT
            Monkey v Monkey (Double Darts)

            Name Cash XP Task
            Raid Someone! 300 100 Raid another player's City with some Bloons
            Revenge is Best Served Hot 250 250 Launch a Revenge Attack on other player after they attacked you
            Pillage! 300 100 Raid $1000 City Cash from other players
            Treasure (Chest)

            Name Cash XP Task
            Treasure Chest 200 30 Get a Treasure Chest
            Treasure Raider 500 750 Get 3 Treasure Chests
            Unlock (Padlock)

            Name Cash XP Task
            Real Power 1000 500 Unlock a Tier 4 Upgrade for one of your Monkey types
            May The 4s Be With You... 1500 500 Unlock five tier 4 upgrades

            Special Items:

            - Special Items -



            Name Effect
            Magic Banana Bag Increases city cash capacity by 1500
            Blessed Dart Increases Dart Monkeys' pierce by 20%
            Banana Replicator Increases first Farm's capacity by 150
            Revenge Stick Taking revenge grants 300 Bloontonium
            Portable Dart Monkey Provides one free Dart Monkey per game
            Magic Coin Purse Gives an extra $50 starting cash
            Epic Magic Coin Purse Gives an extra $200 starting cash
            Logistical Boots Winning tiles gives 10% extra cash
            Magic Spanner Aces and Buccaneers cost 5% less
            Dark Temple Idol Transforms temples into Temples of the Vengeful Monkey
            Bottle Rocket Increases range of all missile turrets by 10%
            Enchanted Boomerang Increases Boomerang Throwers' pierce by 1
            Ninja Scrolls Gives all Ninjas a 5% speed boost
            Shard of Everfrost Ice Monkeys freeze for 5% longer and 5% more frequently
            Extra Sticky Substance Glue gets 5% extra slowdown and 20% extra duration
            Anti Camo Dust Adds an ability to spawn camos as regular for the next 15 seconds
            Cuddly Bear Adds an ability that adds 20 lives

            Achievements:

            - Achievements -



            Name Picture AP Description
            Land Surveyor 10 Capture 10 pieces of land of any kind
            Land Ahoy 50 Capture 250 pieces of land of any kind.
            Monkey Land Trust 75 Capture 500 pieces of land of any kind.
            Monkey Land Conservancy 250 Capture 2000 pieces of land of any kind.
            Here's My Water 25 Capture 100 river or lake squares.
            High Ground 25 Capture 100 mountain or volcano squares.
            Steeley 100 Pop 1,000,000 Lead Bloons.
            Hard Baked 100 Pop 1,000,000 Ceramic Bloons.
            Infrared 100 Pop 1,000,000 Camouflage Bloons.
            MOAB Mauler 50 Destroy 1,000 MOABs.
            MOAB Assassin 100 Destroy 10,000 MOABs.
            DDT Eradicator 200 Destroy 10,000 DDTs.
            BFB Saboteur 150 Destroy 10,000 BFBs.
            ZOMGinator 250 Destroy 10,000 ZOMGs.
            Impoppable 500 Pop 100,000,000 bloons of any type.
            Treasure Hunter 25 Get 10 treasure chests on a single map.
            Treasure Trove 50 Get 20 treasure chests on a single map.
            Extra Special 75 Capture one of each: Wattle Trees, Tranquil Glade, Glacier, Shipwreck, Sticky Sap Plant, Phase Crystal, Consecrated Ground, and MOAB Graveyard.
            Feel the Power 10 Supply your city with a total of 1,000 power.
            Power Mad 25 Crank up to 5,000 power for your city.
            Bling Worthy 10 Build up a bank balance of $10,000 City Cash.
            Phat Stax 75 Build up a bank balance of $200,000 City Cash.
            Whole Lotta Monkeys 50 Have 100 monkeys ready for duty in the My Monkeys panel.
            Bloon Science 75 Enable all bloon types for Monkey v Monkey, including all MOAB classes.
            Gimme That! 10 Pillage $10,000 from other players.
            Extortionist 75 Pillage $500,000 from other players.
            Sweet Revenge 10 Revenge 25 Monkey v Monkey attacks.
            Best Served Cold 100 Revenge 500 Monkey v Monkey attacks.
            Guardian 25 Successfully defend against 100 Monkey v Monkey attacks.
            Epic Defender 250 Successfully defend against 2,500 Monkey v Monkey attacks.
            Defender 20 Successfully defend against 3 Quick Match Monkey v Monkey attacks in a row.
            You Shall Not Pass 40 Successfully defend against 10 Quick Match Monkey v Monkey attacks in a row.
            Attack Run 40 Win 10 Quick Match Monkey v Monkey attacks in a row.
            Red City Honor 10 Reach 50 City Honor
            Blue City Honor 15 Reach 100 City Honor
            Green City Honor 25 Reach 300 City Honor
            Yellow City Honor 50 Reach 600 City Honor
            Pink City Honor 75 Reach 1000 City Honor
            Black City Honor 100 Reach 1500 City Honor
            White City Honor 150 Reach 2100 City Honor
            Zebra City Honor 200 Reach 2800 City Honor
            Rainbow City Honor 250 Reach 3600 City Honor
            Ceramic City Honor 350 Reach 4500 City Honor
            MOAB City Honor 450 Reach 5500 City Honor
            BFB City Honor 650 Reach 7500 City Honor
            ZOMG City Honor 1000 Reach 10000 City Honor
            City With Everything 100 Have built simultaneously at least 1 of every Base, Upgrade, Special, MvM, and Resource building available.
            Contestant 50 Participate in 10 Contested Territories
            Victor 25 Win 1 Contested Territory
            Territory Boss 100 Win 5 Contested Territories
            Territory Conqueror 250 Win 10 Contested Territories
            New Frontiers 10 Reach City Level 5 in your second City
            City Developer 50 Reach City Level 20 in your second City
            Dark Dirigible Titan 150 Research DDT Bloons
            Sandstorm 50 Capture a Sandstorm Special Mission square
            Dry as a Bone 25 Capture a Dry as a Bone Special Mission square
            ZZZZOMG 100 Capture a ZZZZOMG Special Mission square
            Monkey City King 500 Reach City Level 50 in City 1 and 2
            Are There Good Lands? 25 Capture 10 Badlands squares
            Grass Land Explorer 50 Capture 25 Grasslands squares
            Highland Fling 100 Capture 100 Highlands squares
            Track Master 200 Unlock 70 tracks in your second city
            Boss Popper 150 Defeat 75 Bosses
            Boss Stomper 300 Defeat 150 Bosses
            Bloonarius Popper 10 Defeat Bloonarius Level 1
            Bloonarius Piercer 25 Defeat Bloonarius Level 10
            Bloonarius Render 75 Defeat Bloonarius Level 15
            Bloonarius Perforator 150 Defeat Bloonarius Level 20
            Bane of Bloonarius 250 Defeat Bloonarius Level 25
            Swamp Thing Nemesis 100 Defeat Bloonarius 75 times
            Vortex Popper 10 Defeat Vortex Level 1
            Vortex Piercer 25 Defeat Vortex Level 10
            Vortex Render 75 Defeat Vortex Level 15
            Vortex Perforator 150 Defeat Vortex Level 20
            Bane of Vortex 250 Defeat Vortex Level 25
            Air Dervish Nemesis 100 Defeat Vortex 75 times
            Dreadbloon Popper 10 Defeat Dreadbloon Level 1
            Dreadbloon Piercer 25 Defeat Dreadbloon Level 10
            Dreadbloon Render 75 Defeat Dreadbloon Level 15
            Dreadbloon Perforator 150 Defeat Dreadbloon Level 20
            Bane of Dreadbloon 250 Defeat Dreadbloon Level 25
            Doom of The Armored Behemoth 100 Defeat Dreadbloon 75 times
            Blastapopoulos Popper 10 Defeat Blastapopoulos Level 1
            Blastapopoulos Piercer 25 Defeat Blastapopoulos Level 10
            Blastapopoulos Render 75 Defeat Blastapopoulos Level 15
            Blastapopoulos Perforator 150 Defeat Blastapopoulos Level 20
            Bane of Blastapopoulos 250 Defeat Blastapopoulos Level 25
            Blastapopoulos Sarcophagus 100 Defeat Blastapopoulos 75 times
            TOTAL AP: 11450

            Last edited by Topper; 23-06-16, 06:51 PM.
            Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
            BTD5 stuff: DC archive
            BMC stuff: Encyclopædia | CT maps | Honour
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            • #7
              Miscellaneous:

              - Miscellaneous -


              Various things that aren't important enough for their own section

              Gallery
              A nice gallery of building upgrades on the archive forum.

              XP
              The total amount of XP required for a city level, x.
              xp = -100 + 350/3 x - 25x2 + 25/3 x3
              = (-300 + 350x - 75x2 + 25x3)/3


              Starting Amounts
              How much cash and lives you start with at a particular level.
              cash = 250 + level*100
              lives = 15 + level*5

              Full table:
              Level XP Cash Lives
              1 0 350 20
              2 100 450 25
              3 250 550 30
              4 500 650 35
              5 900 750 40
              6 1500 850 45
              7 2350 950 50
              8 3500 1050 55
              9 5000 1150 60
              10 6900 1250 65
              11 9250 1350 70
              12 12100 1450 75
              13 15500 1550 80
              14 19500 1650 85
              15 24150 1750 90
              16 29500 1850 95
              17 35600 1950 100
              18 42500 2050 105
              19 50250 2150 110
              20 58900 2250 115
              21 68500 2350 120
              22 79100 2450 125
              23 90750 2550 130
              24 103500 2650 135
              25 117400 2750 140
              26 132500 2850 145
              27 148850 2950 150
              28 166500 3050 155
              29 185500 3150 160
              30 205900 3250 165
              31 227750 3350 170
              32 251100 3450 175
              33 276000 3550 180
              34 302500 3650 185
              35 330650 3750 190
              36 360500 3850 195
              37 392100 3950 200
              38 425500 4050 205
              39 460750 4150 210
              40 497900 4250 215


              Level Up Rewards
              The bonus for reaching a new city level.
              cash = 50 + level*25
              bloonstones = 20


              Tile Difficulty
              This takes a little more explaining. Each tile has a number associated with it, called 'difficulty', which is used to determine many things about that particular tile. It can be found from the cash reward using the following formula:
              difficulty = cash/10 - 10
              OR
              difficulty = cash/11 - 10 if you have logistic boots
              If you are in the second city, now multiply this by 1.1 and round down

              With this, you can calculate:
              rounds = difficulty + 2
              xp = difficulty * 10 (capped at 500, and halved if trivial)
              bloonstones = difficulty/2 + 5 (applies to volcanoes and caves only)


              Bloonstone Equivalence
              1 Bloonstone = 40 City Cash = 40 Bloontonium


              Supply Crates
              The contents of a supply crate is based on the total starting cash, including the coin purses and bloonstone boost.
              crate_cash = starting_cash*0.15

              Last edited by Topper; 23-06-16, 06:53 PM.
              Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
              BTD5 stuff: DC archive
              BMC stuff: Encyclopædia | CT maps | Honour
              SAS4 stuff: Gun DPS | Armour | Prices | Gallery
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              • #8
                Reach a character limit or something? (The break-down just seems odd, If you don't mind me saying.)
                Want to see the Daily Challenges I've had accepted? View them here.
                A collection of avatar's, That may or may not be restricted due to a size limit.
                http://i.imgur.com/HGjF4OP.gif
                http://i.imgur.com/7n36NSp.gif
                http://i.imgur.com/HnvAQZK.gif
                http://i.imgur.com/3NbRv78.gif
                http://i.imgur.com/lkDdGMF.gif

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                • #9
                  Yep, that stupid captcha-that-it-won't-actually-give-me thing I mentioned in some other thread.
                  Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
                  BTD5 stuff: DC archive
                  BMC stuff: Encyclopædia | CT maps | Honour
                  SAS4 stuff: Gun DPS | Armour | Prices | Gallery
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                  • #10
                    Should the gallery go here too? I can provide the link if you want.
                    Also the total AP for BMC is 10950 (you forgot to add the boss achievements' AP).
                    Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My BTD5 Mods
                    Cringe worthy blog quotes of the week:
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                    Originally posted by crazywhiteman418
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                    • #11
                      Dang I really did forget to update the total AP, thanks for pointing that out. In fact it was actually 11450 not 10950 - I can only assume I somehow forgot to add monkey city king in the 2nd city update. And yeah added the link to the gallery (in misc)
                      Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
                      BTD5 stuff: DC archive
                      BMC stuff: Encyclopædia | CT maps | Honour
                      SAS4 stuff: Gun DPS | Armour | Prices | Gallery
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                      Comment


                      • #12
                        Something I might want to add:
                        I can tell (I think) this is from the archive.ninjakiwi.com site, so I was wondering if you could get some other data. In the "Regen and Camo Assault Strategies" thread, there is a list of the first possible rounds where MOABs/BFBs/ZOMGs can appear, which I think would help out the data here.

                        Comment


                        • #13
                          Originally posted by chronoquairium View Post
                          Something I might want to add:
                          I can tell (I think) this is from the archive.ninjakiwi.com site, so I was wondering if you could get some other data. In the "Regen and Camo Assault Strategies" thread, there is a list of the first possible rounds where MOABs/BFBs/ZOMGs can appear, which I think would help out the data here.
                          Ah yes, thanks for the reminder. I was actually going to add it when reposting this, but I suppose I got distracted with something (probably all the problems with actually posting large things on this forum). Will look at it again soon.
                          Hello, I'm one of the forum's moderators, also known as Topper 64. Be awesome to each other!
                          BTD5 stuff: DC archive
                          BMC stuff: Encyclopædia | CT maps | Honour
                          SAS4 stuff: Gun DPS | Armour | Prices | Gallery
                          Disembodied and detached, a voice describes the scene

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                          • #14
                            While the bloonstones formula for volcanoes is correct, this is not the case with caves.

                            Cash bonus from caves is 200 + 25 * difficulty, regardless of hardcore and logistical boots.
                            Bloonstone bonus from caves: Still need looking, I have a 440 XP tile with 13 bloonstones and a 500XP with reward 2218 (matches difficulty 53) with logistical boots and 15 bloonstones.

                            All right, I have them now (with no logistical boots):
                            965 cash, 190XP, 8 bloonstones
                            1280 cash, 280XP, 10 bloonstones

                            So it seems the formula for caves is: 5 + difficulty / 5

                            2218-693(normal tile reward) = 1525 cash bonus from cave
                            Last edited by Junior Monkey; 29-09-16, 01:54 AM.
                            Ratings, Accepted DCs, and Today's and Tomorrow's BMC events, My BTD5 Mods
                            Cringe worthy blog quotes of the week:
                            Originally posted by Bobby Alexander
                            Originally posted by crazywhiteman418
                            Friday the 13th, NK Day of the Dead

                            Comment


                            • #15
                              What... the tracks... are there seeiously some Flash-exclusive tile tracks?
                              I only know of one exclusive mobile track and it's a mountain track I'm calling 'Heptagram' because of the shape...
                              I'm just a Quick Procrastinator who should be working on their homework.

                              Originally posted by nanahira
                              Pure feathers of whiteness touch the ground; one Holy Seraph coming down, hearing the guidance bell sound - raise a cross for all of the world... Thou, allowed to see due to thy faith, thou may now walk to Eden's gate.

                              ~ Current Avatar - nanahira (You Make My Life 1UP) ~

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